Kill Invalidation
Proc Rate: 100%
[If HP < 0] [If damage took > MaxHP] [X = MaxHP / 1000 If X < 9 X = 9] [Y = random (0-100)] [If X >= Y] [HP = 1] [Else HP = 0]
Selling Price : 1s
When receiving damage over MaxHP, capable of surviving with 1 HP. (Consumes autoskill)