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Phantom Defense

Proc Rate: 74%

By Defense, X = (MaxMP x 0.01) + 10 [If X < MP] [MP = MP - X]. X = random (0-10) + 5. X = damage took x (X / 100). Recover X HP


ATK: 8 DEF: 8

Selling Price : 30,800s

Delay-0.5sec, Hate rise +20% Magic R +5%, Burn&KO time -1.5sec Damage cut using MP by defense
Skill Delay -0.5s Item Delay -0.5s Hate Rise +20% Magic R +5% Knockout -1.5s Burn -1.5s Autoskill

ATK: 10 DEF: 10

Selling Price : 77,000s

Delay-0.7sec, Hate rise +20%, Magic R +8%, Burn time -2sec, KO time -1.5sec, Damage cut using MP.
Skill Delay -0.7s Item Delay -0.7s Hate Rise +20% Magic R +8% Burn -2.0s Knockout -1.5s Autoskill

ATK: 160

Selling Price : 15,000s

Damage cut by defense using MP if INT>199. Skill delay-0.5sec MP cost-10%, Magic Sword

MP Cost-10% Skill Delay-0.5s Melee to Light+10% MATK+3% Autoskill+3% If [INT > 200] then Autoskill


ATK: 260

Selling Price : 23,000s

Skill delay -1sec, Max MP -12% Damage cut using MP by defense Magic Bow
Skill Delay -1.0s MaxMP -12% Autoskill Cast Time -10%

ATK: 225 DEF: 4

Selling Price : 36,990s

INT+4 MaxHP+12%, Skill delay-1sec Damage cut using MP by defense Ice element

Melee to Fire+20% Melee to Water+10% INT+4 MaxHP+12% Skill Delay-1.0s Autoskill Water Magic+12%


ATK: 285 DEF: 4

Selling Price : 100,000s

MATK+10% INT+6 MaxHP+12% Skill delay-1.2sec, Ice element Damage cut using MP by defense

Melee to Fire+20% Melee to Water+10% MATK+10% INT+6 MaxHP+12% Skill Delay-1.2s Autoskill Water Magic+17%


Selling Price : 19,000s

Damage cut by using MP Unavailable if MP is not enough.
MaxMP +10% INT +1 Autoskill