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Sacred Protection

Proc Rate: 100%

By Defense, Damage cut if HP is 25% or lower. X = Damage took. [If X > 2] X = [MaxHP / 4] [If X > HP] X = damage took / 2, Y = random (0-99). [If Y > 10] Recover HP by X [If Y < 10] Y = X, Y = Y / -10, Y = Y + X, Y = Y + X. Recover HP by X.


DEF: 16

Selling Price : 1,000,000s

ATK&MATK+8%, Melee&Magic pierce +2% Damage cut if HP is 25% or lower. Magic evasion +5%
ATK +8% MATK +8% Melee Pierce +2% Magic Pierce +2% Magic Evasion +5% Autoskill VIT +1 INT +1

DEF: 17

Selling Price : 2,700,000s

ATK&MATK+10%, Melee&Magic pierce +3% Magic evasion +5%. Damage cut if HP is under 25% or lower.

ATK +10% MATK +10% Melee Pierce +3% Magic Pierce +3% Magic Evasion +5% Autoskill VIT +3 INT +3


DEF: 22

Selling Price : 5,670,000s

ATK&MATK+14%, Melee&Magic pierce +6% Magic evasion +8%. Heal reward +1000 Dmg cut if HP is 25% or lower.

ATK +14% MATK +14% Melee Pierce +6% Magic Pierce +6% Magic Evasion +8% Heal Reward +1000 Autoskill VIT +5 INT +5


DEF: 15

Selling Price : 10,000s

MaxHP+15%, MP cost -15% Melee&Magic R +5% All element R +10% Damage cut if HP is 25% or lower.
MP Cost -15% MaxHP +15% Melee R +5% Magic R +5% Neutral R +10% Light R +10% Dark R +10% Fire R +10% Water R +10% Wind R +10% Earth R +10% Autoskill

DEF: 12

Selling Price : 10,000s

Range+1 MaxHP+15%, MP cost -10% Melee&Magic R +5% All element R +5% Damage cut if HP is 25% or lower.
Range +1 MaxHP +15% MP Cost -10% Melee R +5% Magic R +5% Neutral R +5% Light R +5% Dark R +5% Fire R +5% Water R +5% Wind R +5% Earth R +5% Autoskill

DEF: 15

Selling Price : 10,000s

ATK&MATK-30%, Melee&Magic R +10% All element R +15%, Ailment R +20% Movement speed+5% Damage cut if HP is 25% or lower.
ATK -30% MATK -30% Melee R +10% Magic R +10% Neutral R +15% Light R +15% Dark R +15% Fire R +15% Water R +15% Wind R +15% Earth R +15% Ailment R +20% Movement Speed +5% Autoskill

ATK: 280

Selling Price : 10,000s

MaxHP+15% Evasion+10%, MP cost-15% Range+2, KO time-1sec Skill delay-1sec Movement speed+5% Damage cut if HP is 25% or lower.

Range+2 MaxHP+15% Evasion+10% Knockout-1.0s Skill Delay-1.0s MP Cost-15% Movement Speed+5% Autoskill


ATK: 295

Selling Price : 50,000s

All Elements, ATK+12%, MP cost -25% Heal recovery +35%, Damage cut if HP is 25% or less.
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% ATK +12% MP Cost -25% Heal Recovery +35% Autoskill

ATK: 280

Selling Price : 10,000s

Magic R -5%, Evasion+10% Ailment R +20%, Autoskill+4% Movement speed +5% Damage cut if HP is 25% or lower.
Magic R -5% Evasion +10% Ailment R +20% Autoskill +4% Movement Speed +5% Autoskill

ATK: 280

Selling Price : 10,000s

Range+1 Evasion+10%, Cast time-25% Skill delay-1sec, MP cost-15% Movement speed+5% Damage cut if HP is 25% or lower.

Range+1 Evasion+10% Cast Time-25% Skill Delay-1.0s MP Cost-15% Movement Speed+5% Autoskill


ATK: 280

Selling Price : 10,000s

Range+1 Evasion+15%, MP cost -15% Skill delay -1sec, Ailment R +20% Movement speed +5% Damage cut if HP is 25% or lower.
Range +1 MP Cost -15% Evasion +15% Skill Delay -1.0s Ailment R +20% Movement Speed +5% Autoskill

DEF: 24

Selling Price : 11,340,000s

ATK&MATK+17% Melee&Magic pierce+8% Magic evasion+10% Heal reward+1750 Accuracy+250 Dmg cut if HP is 25% or lower.

ATK+17% MATK+17% Melee Pierce+8% Magic Pierce+8% Magic Evasion+10% Heal Reward+1750 Accuracy+250 Autoskill VIT+10 INT+10