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Guard Recovery

Proc Rate: 100%

By Defense, Recovery MP only if HP is lower than 50% of MaxHP. X = [MaxHP / 2] [If X > HP] [X = damage you took / 100] [If X > Lv][X = Lv] [If X < 10][X = 10] Recover MP equal to X


ATK: 20 DEF: 10

Selling Price : 48,000s

MaxHP-10%, Critical up
MaxHP -10% Critical rate +10 Critical damage +10% Autoskill

ATK: 30 DEF: 13

Selling Price : 124,800s

Critical up, STR+10 ASPD+10% MP heal in low HP
Critical rate +10 Critical damage +10% STR +10 ASPD +10% Autoskill If [Warrior] then [Jan] Melee Pierce +5%

ATK: 31 DEF: 16

Selling Price : 249,600s

Critical up, STR+30, ASPD+20%, MP recovery by defense with low HP Melee pierce+10% for Warrior Type.
Critical rate +20 Critical damage +20% STR +30 ASPD +20% Autoskill If [Warrior] then [Jan] Melee Pierce +10%

ATK: 6 DEF: 12

Selling Price : 50,000s

Magic evasion +5%, Ailment R +10% Heal recovery +2%, Evasion+10% MATK+8%
MATK +8% Heal Recovery +2% Ailment R +10% Evasion +10% Magic Evasion +5% Autoskill

DEF: 16

Selling Price : 19,000s

Skill delay -1sec, Item delay +0.5sec MP heal in low HP
Skill Delay -1.0s Item Delay +0.5s Autoskill All damage R -10%

ATK: 6 DEF: 13

Selling Price : 105,000s

Magic evasion +5%, Ailment R +10% Heal recovery +4%, Light magic +2% Evasion&MATK+10%, Dark R +2%
MATK +10% Heal Recovery +4% Ailment R +10% Evasion +10% Magic Evasion +5% Light Magic +2% Dark R +2% Autoskill

ATK: 20 DEF: 10

Selling Price : 60,000s

INT+10, MP cost -30%, Ailment R +10% Skill delay -2sec, Item delay +1sec MP heal by defense in low HP.
MP Cost -30% Skill Delay -2.0s INT +10 Ailment R +10% Item Delay +1.0s Autoskill

DEF: 23

Selling Price : 19,000s

Skill delay -1.2sec, MP cost -10% Item delay +0.3sec MP heal in low HP

Skill Delay -1.2s Item Delay +0.3s MP Cost -10% Autoskill All damage R -10%


ATK: 8 DEF: 15

Selling Price : 220,000s

MATK+12%, H recovery +6%, Eva+15%, Ailment R +12%, Magic evasion +15% Light magic +4%, Dark R +4%
MATK +12% Heal Recovery +6% Ailment R +12% Evasion +15% Magic Evasion +8% Light Magic +4% Dark R +4% Autoskill

ATK: 244

Selling Price : 140,000s

ATK up by 50% of STR MP heal in low HP ASPD-60%

[X = STR] [X = X / 2] [ATK up by X] ASPD-60% Autoskill MaxMP+500 MaxMP+1%


ATK: 200

Selling Price : 25,500s

MP rec. by def with low HP. All magic+5%, Magic Sword, Magic pierce-10% MATK+7%, S. delay -0.5sec

Magic Pierce-10% Skill Delay-0.5s MATK+7% Neutral Magic+5% Fire Magic+5% Water Magic+5% Wind Magic+5% Earth Magic+5% Light Magic+5% Dark Magic+5% Autoskill


ATK: 265

Selling Price : 350,000s

MP heal in low HP ASPD-60% Autoskill+4%, ATK up by STR

[ATK up by STR] ASPD-60% Autoskill+4% Autoskill MaxMP+500 MaxMP+5%


ATK: 320

Selling Price : 34,425s

Magic Sword, Magic pierce-10% MATK+21%, Skill delay-1sec All magic+10% MP recovery by def with low HP.

Magic Pierce-10% Skill Delay-1.0s MATK+21% Neutral Magic+10% Fire Magic+10% Water Magic+10% Wind Magic+10% Earth Magic+10% Light Magic+10% Dark Magic+10% Autoskill


ATK: 264

Selling Price : 158,000s

Magic pierce -10%, Skill delay -1sec MATK+14%, All magic +12%, MP cost cut by Lv. MP heal in low HP
Magic Pierce -10% Skill Delay -1.0s MATK +14% Neutral Magic +12% Fire Magic +12% Water Magic +12% Wind Magic +12% Earth Magic +12% Light Magic +12% Dark Magic +12% [X = 0.05 * Lv] [X = X · -1] [MP Cost up by X] Autoskill

ATK: 287

Selling Price : 316,000s

Magic pierce -10%, Skill delay -1sec MATK+16%, All magic +14%, MP cost cut by Lv. MP heal in low HP
Magic Pierce -10% Skill Delay -1.0s MATK +16% Neutral Magic +14% Fire Magic +14% Water Magic +14% Wind Magic +14% Earth Magic +14% Light Magic +14% Dark Magic +14% [X = 0.05 * Lv] [X = X · -1] [MP Cost up by X] Autoskill

Selling Price : 11,000s

MP recovery by receiving damage when your HP is low.
Autoskill

DEF: 25

Selling Price : 38,000s

Skill delay-2.5 sec, MP cost-20% Parry+10% Item delay+0.2 sec MP recovery by defense with low HP.

Skill Delay-2.5s, MP cost-20%, Parry+10%, Item Delay+0.2s, Autoskill, All Damage Cut-5%