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Magic Counter

Proc Rate: 20%

X = damage took x 0.2, X = X + (INT x 4), X = X + (DEX x 0.5), X = X + (Lv x 5), X = X + MATK. Y = 100 + MATK%. X = [(X x Y) / 100]. Y = random (0-99). [If Y < 30] [Recover (MaxMP x 0.2) MP]


ATK: 270 DEF: 6

Selling Price : 59,000s

MATK+14%, Magic R+4%, Cast time-15% C. defense+10%, Skill delay-0.5sec M. counter chance by defense

MATK+14% Magic R+4% Skill Delay-0.5s Cast Time-15% Cast defense+10% Autoskill


ATK: 275 DEF: 10

Selling Price : 50,000s

MATK+20% Autoskill+10%, Magic eva. +5%, Magic counter chance Cast def. +15%, Hate rise -10%
MATK +20% Cast defense +15% Hate Rise -10% Autoskill +10% Magic Evasion +5% Autoskill If [Mage] then Melee R +10% Magic R +10% Fire Magic +10% Neutral Magic +10%