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ATK: 92 DEF: 2

Selling Price : 100s

A thick, heavy reference. What could be inside?

MaxHP+200 MaxMP+100 MATK-5% Heal Recovery-20%

ATK: 210

Selling Price : 125,000s

MATK+14%, Skill delay-1sec HP regen chance by defense

MATK+14% Skill Delay-1.0s Autoskill INT+3

ATK: 82 DEF: 3

Selling Price : 1,800s

ATK+5% MDEF+10%

ATK: 122 DEF: 3

Selling Price : 3,500s

ATK+7% MDEF+10% Autoskill+5%

MDEF+10% ATK+7% Autoskill+5% Auto MP Recovery-30%

ATK: 202 DEF: 3

Selling Price : 25,300s

MATK+10% DEX+15, Fire R-20% Magic Rod

ATK: 282 DEF: 5

Selling Price : 395,200s

Small MP rec. chance, Hate rise-10% A. evasion+6%, Water magic+12% MATK+20% AGI+10, Heal rec.+8%

MATK+20% Absolute Evasion+6% Water Magic+12% Heal Recovery+8% Hate Rise-10% AGI+10 Autoskill

ATK: 257 DEF: 2

Selling Price : 152,000s

MATK+18% AGI+5, Absolute evasion+3% Water magic+10%, Heal recovery+5% Small MP recovery chance

MATK+18% AGI+5 Absolute Evasion+3% Water Magic+10% Heal Recovery+5% Autoskill

ATK: 210 DEF: 5

Selling Price : 55,100s

MATK+15%, Heal recovery+20% MP cost-10% Adds Heal recovery+10% for Bishop.

MATK+15% Heal Recovery+20% MP Cost-10% [Bishop] Heal Recovery+10% MDEF+10% Melee R-10%

Selling Price : 42s

ATK: 170

Selling Price : 10,000s

Magic pierce+6%, Cast time-10% Cast defense+5%

ATK: 250

Selling Price : 10,000s

Magic pierce+14%, Cast time-10% Cast defense+10%

ATK: 260

Selling Price : 10,000s

Magic pierce+17%, Cast time-13% Cast defense+13%, DEX+3

ATK: 300

Selling Price : 10,000s

Magic pierce+27% Cast time-20% Cast defense+35% DEX+30 Imperial Ray+15%

DEX +30 Magic Pierce +27% Cast Time -20% Cast defense +35% [High Wizard] Imperial Ray+15%

ATK: 148 DEF: 2

Selling Price : 15,000s

INT+3 DEX+4 MATK+8%, MP cost+20%

INT+3 DEX+4 MATK+8% MDEF-3% MP Cost+20%

ATK: 247

Selling Price : 1s

ATK&MATK+14% Cast time-20% All stats+5 MATK up chance by defense

ATK +14% MATK +14% Cast Time -20% STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Autoskill If [Lv > 300] then Knock out +1%

ATK: 297

Selling Price : 1s

ATK&MATK+16% Cast time-30% Magic R+8% All stats+7 MATK up chance by defense

ATK +16% MATK +16% Cast Time -30% Magic R +8% STR +7 AGI +7 VIT +7 INT +7 DEX +7 CRT +7 Autoskill If [Lv > 300] then Knock out +1%

ATK: 270

Selling Price : 160,000s

MaxHP+20%, MaxMP+20%, Skill delay-1sec. Mana Recharge effect+20% Melee&Magic R+5% And if all stats are equal...

MaxHP+20% MaxMP+20% Skill Delay-1.0s Melee R+5% Magic R+5% [Wizard] [Alchemist] Mana Recharge+20% [All Stats are Equal] MATK+30% ATK+30% [ATK up by Lv] [MATK up by Lv]

ATK: 255

Selling Price : 262,500s

Small Magic pierce up by Lv if Lv>299. HP regen chance by defense MATK+20%, Skill delay-1sec

MATK+20% Skill Delay-1.0s If [Lv > 300] then [X = 0.04 * Lv] [Magic Pierce up by X] Autoskill INT+5

ATK: 130 DEF: 2

Selling Price : 6,200s

MDEF+15% MaxHP+500

ATK: 150 DEF: 1

Selling Price : 10,500s

Melee up by INT x2. MaxHP+500 VIT+3

MaxHP+500 VIT+3 [Melee up by INT] [Melee up by INT]

ATK: 265

Selling Price : 150,000s

Grilled meat that looks yummy. Makes fire element stronger...? Attacking may lure enemies.

ATK+5% MATK+5% Fire Magic+25% Melee to Earth+20% Burn+10% Burn Dmg+10% Hate Rise+20% Fire R+20% Melee to Fire-20% Water Magic-25% Water R-50% Poison Dmg-50% Bleed Dmg-50% Knockout+1.0s Autoskill

ATK: 110 DEF: 5

Selling Price : 1s

STR+1 INT+3, Neutral magic+10% Heal recovery+10%, Cast time-20% Adds EXP gain+20% if Lv<50.

STR+1 INT+3 Neutral Magic+10% Cast Time-20% Heal Recovery+10% if [Lv < 50] then EXP+20%

Selling Price : 1s

ATK: 130 DEF: 5

Selling Price : 19,000s

MATK+5%, Heal recovery+10% MP cost-10%

MATK+5%, Heal recovery+10% MP cost-10%

ATK: 250

Selling Price : 155,000s

MATK+14%, Magic pierce+5% The effects depend on stats.

MATK+14% Magic Pierce+5% If [STR > 256] then MATK+6% If [VIT > 256] then Cast Defense+10% If [AGI > 256] then Skill Delay-0.5s If [CRT > 256] then Spellburst+5%

ATK: 280

Selling Price : 325,500s

MATK+18% Magic+300, Magic pierce+15% The effects depend on stats.

MATK+18% Magic Pierce+15% Magic Power+300 If [STR > 256] then MATK+8% If [VIT > 256] then Cast Defense+12% If [AGI > 256] then Skill Delay-0.7s If [CRT > 256] then Spellburst+7%

ATK: 168

Selling Price : 24,000s

INT+2, Water magic+15%, Water R+10%

ATK: 285

Selling Price : 200,000s

Fire&Earth magic+18% Magic pierce+15%, Hate rise-10% Skill delay-1sec, MaxHP-8% Magic counter chance by defense

Fire Magic+18% Earth Magic+18% Magic Pierce+15% Hate Rise-10% Skill Delay-1.0s MaxHP-8% Autoskill

ATK: 305

Selling Price : 270,000s

Fire&Earth magic+21%, MaxHP-15% Magic pierce+20%, Hate rise-15% Skill delay-1.2sec Magic counter chance by defense

Fire Magic+21% Earth Magic+21% Magic Pierce+20% Hate Rise-15% Skill Delay-1.2s MaxHP-15% Autoskill

ATK: 270

Selling Price : 31,000s

Fire&Water magic+18%, MATK+15% Cast time-20%, Skill delay-1sec

Fire Magic+18% Water Magic+18% MATK+15% Cast Time-20% Skill Delay-1.0s

ATK: 217

Selling Price : 777s

MATK+30%, MP cost+1000% MP cost down based on Lv.

MATK+30% [Y = Lv] [Y = Y / 13] [Y = Y · Y] [X = 1000] [X = X - Y] if [X > 400] then [X = 400] [MP Cost up by X] ASPD-100%

ATK: 249

Selling Price : 27,000s

MATK+10%, Absolute evasion+5% Magic counter chance by defense Paralyze+2%, Thunder element

Melee to Water+20% Melee to Wind+10% MATK+10% Paralysis+2% Absolute Evasion+5% Autoskill [X = INT] [Y = 0.04 * X] [Wind Magic up by Y]

ATK: 303

Selling Price : 1s

MaxHP+15% CRT+15 Additional attack chance using HP

MaxHP+15% CRT+15 Autoskill

ATK: 220

Selling Price : 20,000s

Spell burst+13%, Water magic+15%, Magic pierce+4%, Cursed Rain+15%

Spellburst+13% Water Magic+15% Magic Pierce+4% [Alchemist] Cursed Rain+15%

ATK: 164

Selling Price : 30,000s

MATK+6% VIT+4, Hate rise-10%

ATK: 174

Selling Price : 60,000s

MATK+6% VIT+5, Hate rise-13% Fire&Water&Wind&Earth magic+2%

MATK+6% VIT+5 Hate Rise-13% Fire Magic+2% Water Magic+2% Wind Magic+2% Earth Magic+2%

ATK: 258

Selling Price : 120,000s

MATK+12% VIT+12, Cast time-10% Fire&Water&Wind&Earth magic+4% Hate rise-23%

MATK+12% VIT+12 Cast Time-10% Hate Rise-23% Fire Magic+4% Water Magic+4% Wind Magic+4% Earth Magic+4%

ATK: 298

Selling Price : 120,000s

MATK+16% VIT+20, Cast time-20% Hate rise-30%, MP cost-10% All magic+14%

MATK+16% VIT+20 Cast Time-20% Hate Rise-30% Fire Magic+14% Water Magic+14% Wind Magic+14% Earth Magic+14% Light Magic+14% Dark Magic+14% Neutral Magic+14% MP Cost-10%

ATK: 175 DEF: 3

Selling Price : 100,000s

MATK+8%, Cast time-20%, MP cost+5% HP absorb chance

MATK+8% Cast Time-20% MP Cost+5% Critical Damage-10% Autoskill

ATK: 185 DEF: 4

Selling Price : 300,000s

HP absorb chance MATK+9%, Cast time-30% MP cost+3%

MATK+9% Cast Time-30% MP Cost+3% Critical Damage-10% Autoskill

ATK: 270 DEF: 4

Selling Price : 600,000s

HP absorb chance MATK+18%, Cast time-30% Melee R+3%

MATK+18% Cast Time-30% Melee R+3% Critical Damage-10% Autoskill

ATK: 290 DEF: 4

Selling Price : 720,000s

HP recovery chance by attack MATK+21%, Cast time-30% Melee R+5%

MATK+21% Cast Time-30% Melee R+5% Critical Damage-10% Autoskill

ATK: 244 DEF: 5

Selling Price : 165,300s

MATK+18%, Heal recovery+22% MP cost-13%. Adds INT+5, Heal recovery+13% for Bishop.

MATK+18% Heal Recovery+22% MP Cost-13% [Bishop] Heal Recovery+13% INT+5 MDEF+11% Melee R-10%

ATK: 220

Selling Price : 1,060,000s

INT+15 MATK+20%, Light element Small Light magic up by Lv

Melee to Dark+20% INT+15 MATK+20% [X = 0.04 * Lv] [Light Magic up by X]

ATK: 173 DEF: 4

Selling Price : 13,500s

Melee R+5%, Autoskill+5% Magic attack chance

Melee R+5% Autoskill+5% Autoskill

ATK: 240 DEF: 4

Selling Price : 22,500s

Melee R+5%, Autoskill+7% Cast defense+5% Magic attack chance

Melee R+5% Autoskill+7% Cast Defense+5% Autoskill

ATK: 250

Selling Price : 1s

Heal recovery+40%, MATK+8%, Cast time+30%, Cast defense+10%

Heal Recovery+40% MATK+8% Cast Time+30% Cast Defense+10%

ATK: 300

Selling Price : 11,000s

Light element, ATK&MATK+15% Blessing time+15sec. Auto HP recovery+1000

Melee to Dark+20% ATK+15% MATK+15% Auto HP Recovery+1000 [Cleric] Bless+15.0s 

ATK: 300

Selling Price : 10,000s

MATK+18%, Neutral magic+30% Paralysis duration+5sec. KO duration-5sec. Autoskill-12%

MATK+18% Neutral Magic+30% Autoskill-12% Paralysis+5.0s Knockout-5.0s

ATK: 30 DEF: 5

Selling Price : 1s

AGI+5, Item recovery+15%

ATK: 85

Selling Price : 130s

ATK: 85

Selling Price : 130s

Unsealed version of Crescent Moon

MATK+5% Cast Time-8%

ATK: 185

Selling Price : 19,000s

Powered-up Crescent Moon

MATK+10% Cast Time-16% Spellburst+1%

ATK: 295

Selling Price : 19,000s

Awakened Crescent Moon

MATK+27% Cast Time-16% Spellburst+1% Autoskill

ATK: 140

Selling Price : 23,000s

Melee&Magic R-60%, Reflect+20% MaxHP+10% MaxMP-10% MATK+3% Magic counter chance by defense

Melee R-60% Magic R-60% Reflect+20% MaxHP+10% MaxMP-10% MATK+3% Autoskill Autoskill-10%

ATK: 240 DEF: 5

Selling Price : 186,000s

MATK+7% MDEF+25% MaxHP+800 Reflect+12% Autoskill+7% Rate cut+10%

ATK: 120 DEF: 5

Selling Price : 1,800s

DEX+5, Dark magic+20%, Dark element

DEX+5 Dark Magic+20% Heal Recovery-50% Melee to Light+20%

ATK: 155 DEF: 5

Selling Price : 92,000s

MATK+8%, DEX+10, Dark magic+20% Dark element

MATK+8% DEX+10 Dark Magic+20% Heal Recovery-25% Melee to Light+20%

ATK: 250 DEF: 5

Selling Price : 184,000s

MATK+9% INT+5 DEX+10 Dark magic+20% Dark element

Melee to Light+20% MATK+9% INT+5 DEX+10 Dark Magic+20% Heal Reward-25%

ATK: 290 DEF: 5

Selling Price : 441,600s

MATK+10% INT+5 DEX+15 Dark magic+25% Dark element

Melee to Light+20% MATK+10% INT+5 DEX+15 Dark Magic+25% Heal Reward-25%

ATK: 230

Selling Price : 40,000s

Dark magic+17%, Dark R+12%, DEX+4 Cast time-5%

ATK: 168

Selling Price : 24,000s

Dark magic+15%, DEX+2, Dark R+10%

ATK: 110 DEF: 5

Selling Price : 1s

STR+1 INT+3, Neutral magic+10% Heal recovery+10%, Cast time-20% Adds EXP gain+20% if Lv<50.

STR+1 INT+3 Neutral Magic+10% Cast Time-20% Heal Recovery+10% if [Lv < 50] then EXP+20%

ATK: 15

Selling Price : 1s

Water magic+5%, Spell burst+2%

ATK: 280

Selling Price : 20,000s

Earth magic+30%, Magic+3% to Boss Hate rise-20%

ATK: 1

Selling Price : 1s

Wind element, No damage to Wind Weapon ATK up by Lv, INT up 20% Wind magic up by CRT A typhoon-like staff that attempted to turn all to dust.

Melee to Water+30% Melee to Wind-200% [Weapon ATK up by Lv] [X = 0.20 * INT] [X = CRT] [X = X / 15] If [X > 30] then [X = 30] [Wind Magic up by X]

ATK: 267 DEF: 3

Selling Price : 53,130s

Magic Staff, MATK+20% DEX+20 Fire R-20%

ATK: 225

Selling Price : 50,000s

Magic Rod, Wind magic+8% MP cost-10%, Cast time+30% All damage cut down by Lv. Thunder Bolt SLv+1, Thor's Hammer+25%

Wind Magic+8% MP Cost-10% Cast Time+30% [X = 0.04 * Lv] [X = X · -1] [X = X + -10] [All damage R up by X] [Wizard] Thunder Bolt SLv+1 [High Wizard] Thor's Hammer+25%

ATK: 159 DEF: 2

Selling Price : 20,000s

MATK+6% DEX+10 Magic attack chance by attack

MATK+6% DEX+10 Autoskill

ATK: 164 DEF: 2

Selling Price : 60,000s

MATK+7% DEX+10 ASPD+10% Magic attack chance by attack

MATK+7% DEX+10 Autoskill ASPD+10% Critical Rate+20

ATK: 204 DEF: 2

Selling Price : 120,000s

MATK+9% DEX+10 ASPD+20% Magic attack chance by attack

MATK+9% DEX+10 Autoskill ASPD+20% Critical Rate+30 Neutral Magic+5%

ATK: 284 DEF: 4

Selling Price : 288,000s

MATK+11% DEX+12 CRT+4 ASPD+30% Range cut+5%, Magic attack chance by attack

MATK+11% CRT+4 DEX+12 ASPD+30% Range Cut+5% Autoskill Critical Rate+40 Neutral Magic+10%

ATK: 196

Selling Price : 100,000s

Small MATK up by VIT MATK+11%, MP cost-11% Range cut+11%

MATK+11% MP Cost-11% Range Cut+11% [X = VIT] [X = X / 5] [MATK up by X] Autoskill VIT+2

ATK: 200

Selling Price : 1s

MATK+20% MaxMP-100%, MP cost+100% Cast time+50%, Skill delay-1sec.

MATK+20% MaxMP-100% MP Cost+100% Cast Time+50% Skill Delay-1.0s Autoskill

ATK: 230

Selling Price : 40,000s

Earth magic+17%, Earth R+12%, VIT+4 Cast time-5%

ATK: 277 DEF: 15

Selling Price : 186,000s

Earth magic+20%, MATK+8% Autoskill+5% Magic attack chance by attack

Earth Magic+20% MATK+8% Autoskill+5% Autoskill

ATK: 297 DEF: 15

Selling Price : 186,000s

Earth magic+25%, MATK+10% Autoskill+5% Magic attack chance by attack

Earth Magic+25% MATK+10% Autoskill+5% Autoskill

ATK: 140

Selling Price : 530,000s

INT+5 MATK+8%, Light element

Melee to Dark+20% INT+5 MATK+8%

ATK: 181

Selling Price : 3,000s

MATK+10% MaxMP-25% All magic+5% for High Wizard Lv>199

MATK+10% MaxMP-25% If [Lv > 200] then [High Wizard] Neutral Magic+5% Fire Magic+5% Water Magic+5% Wind Magic+5% Earth Magic+5% Light Magic+5% Dark Magic+5%

ATK: 30

Selling Price : 1s

Magic+50

Magic Power+50

ATK: 110

Selling Price : 1s

Magic+100 INT+3, Skill delay-0.5sec Neutral magic+5%

Magic Power+100 INT+3 Skill Delay-0.5s Neutral Magic+5%

ATK: 180

Selling Price : 1s

MATK+10% if Lv>199 Magic+150 INT+6, Skill delay-1sec Neutral magic+10%

Magic Power+150 INT+6 Skill Delay-1.0s Neutral Magic+10% If [Lv > 200] then MATK+10%

ATK: 298

Selling Price : 120,000s

MATK+15%, Light Magic+25%, Heal recovery-100%, Autoskill-10%, Dark R+5%

ATK: 310

Selling Price : 200,000s

Dark element, MaxHP&MP-5%, MATK+14% Spell burst+2%, Magic+2% to Boss With Fallen God's Armor...

Melee to Light+20% MaxHP-5% MaxMP-5% MATK+14% Spellburst+2% Magic to Boss+2% [Fallen God's Armor] MaxHP+10% MaxMP+10% MATK+8% Spellburst+6% Magic to Boss+2% Fire Magic+10% Water Magic+10% Wind Magic+10% Earth Magic+10% If [Mage] then Dark Magic+5% Light Magic-90% Melee to Dark-90%

ATK: 275

Selling Price : 25,300s

Neutral magic+40% Magic pierce+5% Fire&Water&Wind&Earth magic-10% MP Cost+50%

Neutral Magic+40% Magic Pierce+5% Fire Magic-10% Water Magic-10% Wind Magic-10% Earth Magic-10% MP Cost+50%

ATK: 45

Selling Price : 42s

INT+1, Cast time-20%

Selling Price : 35s

ATK: 230

Selling Price : 40,000s

Fire magic+17%, Fire R+12%, STR+4 Cast time-5%

ATK: 168

Selling Price : 24,000s

Fire magic+15%, STR+2 Fire R+10%

ATK: 242

Selling Price : 20,000s

STR&CRT+7 ATK+16% Critical rate up chance by attack Critical rate+30%

STR+7 CRT+7 ATK+16% Critical Rate+30% Autoskill

ATK: 108 DEF: 3

Selling Price : 10,000s

MATK+2%, Cast defense+10% Heal recovery-30%, MP cost+10%

MATK+2% Cast Defense+10% Heal Recovery-30% MP Cost+10% [X = DEX] [X = X / 4] [MATK up by X]

ATK: 222 DEF: 7

Selling Price : 10,000s

MATK+13%, Cast defense+30% Heal recovery-30%, Spell burst+6% Magic+500

MATK+13% Cast Defense+30% Heal Recovery-30% Spellburst+6% Magic Power+500 [MATK up by DEX]

ATK: 136 DEF: 4

Selling Price : 10,000s

MATK+4%, Cast defense+20% Heal recovery-30%, MP cost+10%

MATK+4% Cast Defense+20% Heal Recovery-30% MP Cost+10% [X = DEX] [X = X / 3] [MATK up by X]

ATK: 164 DEF: 5

Selling Price : 10,000s

MATK+6%, Cast defense+30% Heal recovery-30%, MP cost+10%

MATK+6% Cast Defense+30% Heal Recovery-30% MP Cost+10% [X = DEX] [X = X / 2] [MATK up by X]

ATK: 206 DEF: 6

Selling Price : 10,000s

MATK+9%, Cast defense+30% Heal recovery-30%, Spell burst+5%

MATK+9% Cast Defense+30% Heal Recovery-30% Spellburst+5% [MATK up by DEX]

ATK: 266 DEF: 8

Selling Price : 10,000s

MATK+16% Cast defense+30% Heal recovery-30% Spell burst+9% Magic+1000 Dark Javelin+25%

MATK +16% Cast defense +30% Heal Recovery -30% Spellburst +9% Magic Power +1000 [MATK up by DEX] [Necromancer] Dark Javelin+25%

ATK: 265

Selling Price : 728,000s

MATK+16%, MP cost-15% Range cut+14%, MATK up by VIT

MATK+16% MP Cost-15% Range Cut+14% [X = 0.60 * VIT] [MATK up by X] VIT+3 Autoskill

ATK: 245

Selling Price : 1s

MATK+15% Autoskill+5% MaxHP+10% Water magic+14%, Fire magic-14% Magic counter chance

MATK+15% Autoskill+5% MaxHP+10% Water Magic+14% Fire Magic-14% Autoskill

ATK: 265

Selling Price : 1s

MATK+16% Autoskill+7% MaxHP+12% Water magic+15%, Fire magic-15% Magic counter chance

MATK+16% Autoskill+7% MaxHP+12% Water Magic+15% Fire Magic-15% Autoskill

ATK: 180

Selling Price : 140,000s

Magic staff, Spell burst+6% Skill delay+1sec, Range+2 MATK up by AGI Shortens attack interval at low probability rate by attack.

Spellburst+6% Skill Delay+1.0s Range+2 [MATK up by AGI] Autoskill

ATK: 280

Selling Price : 189,000s

Magic Staff, Spell burst+8% Skill delay+1sec, Range+2 Autoskill+3%, MATK up by AGI Shortens attack interval at low probability rate by attack.

Spellburst+8% Skill Delay+1.0s Range+2 Autoskill+3% [X = AGI] [X = X · 2] [MATK up by X] Autoskill

ATK: 300

Selling Price : 320,000s

MaxHP&MP+25%, Skill delay-1.8 sec, Mana Recharge effect+25%, Melee&Magic R+7%, And if all stats are equal...
MaxHP +25% MaxMP +25% Skill Delay -1.8s Melee R +7% Magic R +7% [Wizard] [Alchemist] Mana Recharge Effect +25% [All Stats are Equal] MATK +35% ATK +35% [ATK up by Lv] [MATK up by Lv]

ATK: 242

Selling Price : 47,000s

Magic pierce+10%, Skill delay-1sec Spell burst+3% if AGI>255.

Magic Pierce+10% Skill Delay-1.0s If [AGI > 256] then Spellburst+3% Melee R-20% Autoskill [High Wizard] Spellburst+6%

ATK: 190

Selling Price : 80,000s

Fire&Water&Wind&Earth magic+10% ATK-25%, Cast time-20%
 
Fire Magic+10% Water Magic+10% Wind Magic+10% Earth Magic+10% Cast Time-20% ATK-25% Autoskill

ATK: 230

Selling Price : 176,000s

Fire&Water&Wind&Earth magic+12% ATK-25%, Cast time-22%

Fire Magic+12% Water Magic+12% Wind Magic+12% Earth Magic+12% Cast Time-22% ATK-25% Autoskill

ATK: 270

Selling Price : 404,800s

Fire&Water&Wind&Earth magic+14% ATK-25%, Cast time-24% Skill delay-0.5sec

Fire Magic+14% Water Magic+14% Wind Magic+14% Earth Magic+14% ATK-25% Cast Time-24% Skill Delay-0.5s Autoskill

ATK: 35

Selling Price : 1s

Water magic+8%, MATK+2%

ATK: 200

Selling Price : 120,000s

MATK+5%, Wind magic+15% Evasion+5% Paralysis duration+4sec Cast defense+10%

MATK+5% Wind Magic+15% Evasion+5% Paralysis+4.0s Cast Defense+10%

ATK: 200

Selling Price : 100,000s

Cast time cut based on DEX. Skill delay+5sec

Skill Delay+5.0s [X = DEX] [X = X / 2] [Cast Time up by X] [High Wizard] Spellburst+35%

ATK: 313 DEF: 9

Selling Price : 1s

MATK+16%, Magic pierce+14% Zero Ray SLv+1, Zero Ray+10%

MATK+16% Magic Pierce+14% [High Wizard] Zero Ray SLv+1 Zero Ray+10%

ATK: 182 DEF: 2

Selling Price : 1,000s

Accuracy+20, Critical rate+20 Water element

Melee to Fire+20% Melee to Water-20% Accuracy+20 Critical Rate+20

ATK: 100

Selling Price : 520s

Heal recovery+25% Skill delay-0.5sec

Heal Recovery+25% Skill Delay-0.5s Neutral Magic-20% Fire Magic-20% Water Magic-20% Wind Magic-20% Earth Magic-20% Light Magic-20% Dark Magic-20%

ATK: 120 DEF: 2

Selling Price : 38,000s

Heal recovery+30%, Skill delay-1sec

Heal Recovery+30% Skill Delay-1.0s Neutral Magic-40% Fire Magic-40% Water Magic-40% Wind Magic-40% Earth Magic-40% Light Magic-40% Dark Magic-40%

ATK: 250 DEF: 15

Selling Price : 200,000s

Thunder element, Wind magic+15% Magic pierce+15%, Cast time+50% Spell burst+10%

Melee to Water+20% Melee to Wind+10% Wind Magic+15% Magic Pierce+15% Spellburst+10% Cast Time+50%

ATK: 290 DEF: 15

Selling Price : 270,000s

Thurnder element, Wind magic+25% Magic pierce+17%, Spell burst+10% Cast time+50%

Melee to Water+20% Melee to Wind+10% Wind Magic+25% Magic Pierce+17% Spellburst+10% Cast Time+50%

ATK: 110 DEF: 5

Selling Price : 1s

STR+1 INT+3, Neutral magic+10% Heal recovery+10%, Cast time-20% Adds EXP gain+20% if Lv<50.

STR+1 INT+3 Neutral Magic+10% Cast Time-20% Heal Recovery+10% if [Lv < 50] then EXP+20%

ATK: 284 DEF: 5

Selling Price : 165,300s

MATK+20%, Heal recovery+25% Adds Heal recovery+20% if Bishop. MP cost-15%, INT+8

MATK+20% Heal Recovery+25% MP Cost-15% [Bishop] Heal Recovery+20% INT+8 MDEF+13% Melee R-15%

ATK: 284

Selling Price : 149,600s

Thunder element, MATK+80 DEX+12 Cast speed-18% MATK up based on CRT

Melee to Water+20% Melee to Wind+10% MATK+80 DEX+12 Cast Time-18% [X = 0.42 * CRT] [MATK up by X]

ATK: 130 DEF: 4

Selling Price : 6,850s

INT+1 MaxHP+12%, Water element

Melee to Fire+20% Melee to Water-20% INT+1 MaxHP+12% Water Magic+5%

ATK: 145 DEF: 4

Selling Price : 13,700s

INT+2 MaxHP+12%, Skill delay-0.5sec Water element

Melee to Fire+20% Melee to Water-20% INT+2 MaxHP+12% Water Magic+7% Skill Delay-0.5s

ATK: 225 DEF: 4

Selling Price : 36,990s

INT+4 MaxHP+12%, Skill delay-1sec Damage cut using MP by defense Ice element

Melee to Fire+20% Melee to Water+10% INT+4 MaxHP+12% Skill Delay-1.0s Autoskill Water Magic+12%

ATK: 285 DEF: 4

Selling Price : 100,000s

MATK+10% INT+6 MaxHP+12% Skill delay-1.2sec, Ice element Damage cut using MP by defense

Melee to Fire+20% Melee to Water+10% MATK+10% INT+6 MaxHP+12% Skill Delay-1.2s Autoskill Water Magic+17%

ATK: 205

Selling Price : 19,500s

MATK+10%, Cast time-15% Small MP cost down based on Lv Magic Rod

MATK+10% Cast Time-15% [X = Lv] [X = X / 20] If [X > 15] then [X = 15] [X = X · -1] [MP Cost up by X]

ATK: 80

Selling Price : 1,000s

MATK+4% INT+4, Cast time+20% Dark R+4%

ATK: 240 DEF: 6

Selling Price : 22,000s

Fire&Light magic+10%, MATK+15% Adds Fire&Light magic+7%, MATK+5% Cast time-15% in July&Aug (JST).

Fire Magic+10% Light Magic+10% MATK+15% [July] [Aug] Fire Magic+7% Light Magic+7% MATK+5% Cast Time-15% Dark R+5%

ATK: 180

Selling Price : 130,000s

MATK+9%, MP cost-10%, Melee R+5% Heal recovery+3%, Item delay-0.5sec

ATK: 190

Selling Price : 190,000s

MATK+11%, MP cost-10%, Melee R+7% Heal recovery+5% Item delay-0.5sec

ATK: 284

Selling Price : 437,000s

MATK+16%, MP cost-15%, Melee R+8%, Heal recovery+10% Item delay-0.5sec

ATK: 250

Selling Price : 45,000s

MATK+12%, Light&Dark magic+5% Magic pierce+7%

MATK+12% Light Magic+5% Dark Magic+5% Magic Pierce+7%

ATK: 280

Selling Price : 162,000s

MATK+9%, Wind magic+30% Evasion+8%, Paralysis+4sec Cast defense+10%

ATK: 120 DEF: 3

Selling Price : 105s

Cast time-15% with Black Barrette

Cast Time-15%

ATK: 230 DEF: 3

Selling Price : 24,000s

Cast time-30%, Autoskill+6%, Additional attack chance using Leek by attack with Black Barret

Cast Time-30% Autoskill+6% Autoskill

ATK: 273

Selling Price : 260,000s

MATK+15% INT+5, Skill delay+1sec Light&Dark magic+6%, Hate rise-28% MATK up chance by defense

MATK+15% INT+5 Light Magic+6% Dark Magic+6% Skill Delay+1.0s Hate Rise-28% Autoskill

ATK: 300

Selling Price : 20,000s

MATK+24%, Dark magic+15% Magic pierce+10%, Spell burst+2% Take 2x damage by defense.

MATK+24% Dark Magic+15% Magic Pierce+10% Spellburst+2% Autoskill

ATK: 230

Selling Price : 40,000s

Light magic+17%, Light R+12%, CRT+4 Cast time-5%

ATK: 301

Selling Price : 200,000s

Magic+7% to Boss, MATK+250, Hate rise+50%, DEX+15, CRT+10, Spell burst+5%, Ailment R+30%

Magic to Boss+7% MATK+250 Hate Rise+50% DEX+15 CRT+10 Spellburst+5% Ailment R+30%

ATK: 168

Selling Price : 24,000s

Light magic+15%, CRT+2, Light R+10%

ATK: 30

Selling Price : 1s

INT+2 MATK+5%

ATK: 143 DEF: 1

Selling Price : 14,000s

INT+2 DEX+3 MATK+7%, MP cost+25%

INT+2 DEX+3 MATK+7% MDEF-5% MP Cost+25%

ATK: 50 DEF: 5

Selling Price : 1,900s

ATK+80, Heal recovery+7%

ATK: 224

Selling Price : 140,000s

MATK+13%, Absolute evasion+3% Heal recovery+4%, Hate rise-15% Magic up by Lv.

MATK+13% Heal Recovery+4% Absolute Evasion+3% Hate Rise-15% Auto MP Recovery+25% [X = Lv] [X = X · Lv] [X = X / 100] [Magic Power up by X]

ATK: 259

Selling Price : 294,000s

MATK+14%, Absolute evasion+5% Heal recovery+6%, Hate rise-20% Magic up by Lv

MATK+14% Heal Recovery+6% Absolute Evasion+5% Hate Rise-20% [X = Lv] [X = X · Lv] [X = X / 80] [Magic Power up by X] Auto MP Recovery+25%

ATK: 299

Selling Price : 294,000s

MATK+15%, Heal recovery+25% Absolute evasion+10%, Range+2 Hate rise-25%, KO time-1sec Magic up based on Lv

Range+2 MATK+15% Heal Recovery+25% Absolute Evasion+10% Hate Rise-25% KO-1.0s [X = Lv] [X = X · Lv] [X = X / 50] [Magic Power up by X] Auto MP Recovery+25%

Selling Price : 62s

ATK: 200 DEF: 5

Selling Price : 20,000s

No damage to Water Makes you cast magic easier. Magic Rod

Melee to Water-100% Cast Time-20% Cast Defense+10% MaxMP+500 MP Cost-10% Fire Magic-5% Water Magic-5% Wind Magic-5% Earth Magic-5% Light Magic-5% Dark Magic-5%

ATK: 262 DEF: 5

Selling Price : 60,000s

Magic Rod, MATK+5% No damage to Water Makes easier to cast spells.

MATK+5% Melee to Water-100% Cast Time-25% Cast Defense+12% MaxMP+800 MP Cost-12% Fire Magic-5% Water Magic-5% Wind Magic-5% Earth Magic-5% Light Magic-5% Dark Magic-5%

ATK: 138

Selling Price : 5,500s

MaxMP+8%

ATK: 205

Selling Price : 109,000s

MaxHP+1000, Cast defense+25% MATK&Cast time up by Lv.

[X = Lv] [X = X / 10] If [X > 30] then [X = 30] [MATK up by X] [X = X / -2] [Cast Time up by X] MaxHP+1000 Cast Defense+25%

ATK: 33

Selling Price : 1s

INT+8 Accuracy+20%

ATK: 280 DEF: 7

Selling Price : 186,000s

MATK+12% MDEF+30% MaxHP+2500 Rate cut+12%, Melee&Magic R+12% Reflect+20% Autoskill+9%

MATK+12% MDEF+30% MaxHP+2500 Reflect+20% Autoskill+9% Rate Cut+12% Melee R+12% Magic R+12%

ATK: 280

Selling Price : 500s

MATK+16%

ATK: 270

Selling Price : 5,000s

Small AGI up by Lv, Autoskill+5% Absolute&Magic eva+10% MATK+15%, Fire magic+10%

Fire Magic+10% MATK+15% Absolute Evasion+10% Magic Evasion+10% Autoskill+5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Fire magic+10%, MATK+15% MaxHP&MP+15% Small VIT up by Lv

Fire Magic+10% MATK+15% MaxHP+15% MaxMP+15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Fire magic+10%, MATK+17% Small INT up by Lv Magic up by Lv

Fire Magic+10% MATK+17% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Fire magic+10%, ATK+15% MATK+5% Small STR up by Lv Melee up by Lv

Fire Magic+10% ATK+15% MATK+5% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Small AGI up by Lv, Autoskill+5% Absolute&Magic eva+10% MATK+15%, Gaia magic+10%

Earth Magic+10% MATK+15% Absolute Evasion+10% Magic Evasion+10% Autoskill+5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Gaia magic+10%, MATK+15% MaxHP&MP+15% Small VIT up by Lv

Earth Magic+10% MATK+15% MaxHP+15% MaxMP+15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Gaia magic+10%, MATK+17% Small INT up by Lv Magic up by Lv

Earth Magic+10% MATK+17% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Gaia magic+10%, ATK+15% MATK+5% Small STR up by Lv Melee up by Lv

Earth Magic+10% ATK+15% MATK+5% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Small AGI up by Lv, Autoskill+5% Absolute&Magic eva+10% MATK+15%, Water magic+10%

Water Magic+10% MATK+15% Absolute Evasion+10% Magic Evasion+10% Autoskill+5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Water magic+10%, MATK+15% MaxHP&MP+15% Small VIT up by Lv

Water Magic+10% MATK+15% MaxHP+15% MaxMP+15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Water magic+10%, MATK+17% Small INT up by Lv Magic up by Lv

Water Magic+10% MATK+17% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Water magic+10%, ATK+15% MATK+5% Small STR up by Lv Melee up by Lv

Water Magic+10% ATK+15% MATK+5% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Magic Rod, MATK+16% A.&M. evasion+10%, Autoskill+5% Small AGI up by Lv

MATK+16% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion+10% Magic Evasion+10% Autoskill+5%

ATK: 270

Selling Price : 5,000s

Magic Staff, MATK+16% Critical up, Spell burst+3%

MATK+16% Critical Rate+10 Critical Damage+10% Spellburst+3%

ATK: 270 DEF: 5

Selling Price : 5,000s

Magic Rod, MATK+16% MaxHP&MP+15% Small VIT up by Lv

MATK+16% [Y = 0.05 * Lv] [VIT up by Y] MaxHP+15% MaxMP+15%

ATK: 270

Selling Price : 5,000s

Magic Staff, MATK+16% INT&DEX+10 Melee&Magic pierce+10%

MATK+16% INT+10 DEX+10 Melee Pierce+10% Magic Pierce+10%

ATK: 270

Selling Price : 5,000s

Magic Staff, MATK+16% Melee&Magic R+10%, Rate cut+10%

MATK+16% Melee R+10% Magic R+10% Rate Cut+10%

ATK: 270

Selling Price : 5,000s

Magic Staff, MATK+16% Delay-1sec, Cast time-15% Small DEX up by Lv

MATK+16% Skill Delay-1.0s Item Delay-1.0s Cast Time-15% [X = 0.05 * Lv] [DEX up by X]

ATK: 280

Selling Price : 5,000s

Magic Rod, ATK+15% MATK+5% Small STR up by Lv Melee up by Lv

ATK+15% MATK+5% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Magic Rod, MATK+18% Small INT up by Lv Magic up by Lv

MATK+18% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

ATK: 270

Selling Price : 5,000s

Small AGI up by Lv, Autoskill+5% Absolute&Magic eva+10% MATK+15%, Wind magic+10%

Wind Magic+10% MATK+15% Absolute Evasion+10% Magic Evasion+10% Autoskill+5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Wind magic+10%, MATK+15% MaxHP&MP+15% Small VIT up by Lv

Wind Magic+10% MATK+15% MaxHP+15% MaxMP+15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Wind magic+10%, MATK+17% Small INT up by Lv Magic up by Lv

Wind Magic+10% MATK+17% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Wind magic+10%, ATK+15% MATK+5% Small STR up by Lv Melee up by Lv

Wind Magic+10% ATK+15% MATK+5% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270 DEF: 6

Selling Price : 59,000s

MATK+14%, Magic R+4%, Cast time-15% C. defense+10%, Skill delay-0.5sec M. counter chance by defense

MATK+14% Magic R+4% Skill Delay-0.5s Cast Time-15% Cast defense+10% Autoskill

ATK: 270

Selling Price : 70,000s

Dark element, Dark magic+13% MATK+20% MaxHP-20%. Adds MaxHP&MP+30% if Necromancer.

Melee to Light+20% Dark Magic+13% MATK+20% MaxHP-20% [Necromancer] MaxHP+30% MaxMP+30% INT+5

ATK: 195

Selling Price : 13,000s

Item delay+1sec MATK up based on Lv Water element, Magic Rod

Melee to Fire+20% Melee to Water-20% Item Delay+1.0s [X = Lv] [X = X / 25] [MATK up by X]

ATK: 255 DEF: 5

Selling Price : 1s

風属性 風魔法威力+10% スペルバースト率+5% 防御時、確率でMP回復
Melee to Water +20% Melee to Wind -20% Wind Magic +10% Spellburst +5% Autoskill

ATK: 100 DEF: 10

Selling Price : 1s

Water element, Water R+30% Water magic+20%

Melee to Fire+20% Melee to Water-20% Water R+30% Water Magic+20%

ATK: 190

Selling Price : 16,700s

MATK+7%, Cast time-10% Wind magic+5%

MATK+7% Cast Time-10% Wind Magic+5%

ATK: 252

Selling Price : 29,000s

STR&CRT+8 ATK+20% Range+2 ASPD+30% Critical rate up chance by attack MATK+10%, Critical rate+30%

STR+8 CRT+8 ATK+20% Critical Rate+30% Range+2 MATK+10% ASPD+30% Autoskill

ATK: 170

Selling Price : 50,000s

MATK+7% DEX+7 MDEF+7% Heal recovery+3% Recovers small MP when defeated.

MATK+7% DEX+7 MDEF+7% Heal Recovery+3% Autoskill

ATK: 180

Selling Price : 200,000s

MATK+9% DEX+9 MDEF+9% Heal recovery+5% Recovers small MP when defeated.

MATK+9% DEX+9 MDEF+9% Heal Recovery+5% Autoskill

ATK: 280

Selling Price : 440,000s

Heal recovery+10%, MP cost -15% Recovers small MP when defeated. MATK+15% DEX+15 MDEF+11%

MATK+15% MDEF+11% Heal Recovery+10% DEX+15 MP Cost-15% Autoskill If [Lv > 300] then Fire Magic+10% Light Magic+10%

ATK: 313

Selling Price : 880,000s

MATK+22%, MDEF+14%, Heal recovery+15%, Recovers small MP when defeated, DEX+25, MP cost-15%

MATK+22% MDEF+14% Heal Recovery+15% DEX+25 MP Cost-15% Autoskill If [Lv > 300] then Fire Magic+10% Light Magic+10%

ATK: 201 DEF: 8

Selling Price : 1s

Reflect+50%

Reflect+50%

ATK: 120 DEF: 5

Selling Price : 8,000s

Heal recovery+10%, MP cost-10%

Heal Recovery+10% MDEF+10% MP Cost-10%

ATK: 100

Selling Price : 4,500s

Light element, INT+4

Melee to Dark+20% INT+4

ATK: 280

Selling Price : 10,000s

Range+1 Evasion+10%, Cast time-25% Skill delay-1sec, MP cost-15% Movement speed+5% Damage cut if HP is 25% or lower.

Range+1 Evasion+10% Cast Time-25% Skill Delay-1.0s MP Cost-15% Movement Speed+5% Autoskill

ATK: 31 DEF: 10

Selling Price : 1s

Autoskill+2%, MATK+3% halves attack intervals.

Autoskill+2% MATK+3% [Halloween] Halves Attack Interval

ATK: 25

Selling Price : 1,000s

INT+1 MATK+3% MaxMP+20% ATK up based on Lv

INT+1 MATK+3% MaxMP+20% [X = Lv] [X = X / 2] [ATK up by X]

ATK: 168

Selling Price : 24,000s

Earth R+10%, VIT+2 Earth magic+15%

Earth Magic+15% Earth R+10% VIT+2

ATK: 120

Selling Price : 5,300s

INT+5 MATK+4%, Light element

Melee to Dark+20% INT+5 MATK+4%

ATK: 185

Selling Price : 60,000s

MATK+10%, Cast defense +10% Small MATK up by AGI.

ATK: 245

Selling Price : 150,000s

MATK+15%, Cast defense +12% Small MATK up by AGI
MATK +15% Cast defense +12% [X = 0.35 * AGI] [MATK up by X]

ATK: 285

Selling Price : 360,000s

MATK+20%, Cast defense +14% Magic pierce +5%, MATK up by AGI
MATK +20% Cast defense +14% Magic Pierce +5% [X = 0.35 * AGI] [MATK up by X]

ATK: 305

Selling Price : 360,000s

MATK+24%, Cast defense +15% Magic pierce +8%, MATK up by AGI
MATK +24% Cast defense +15% Magic Pierce +8% [X = 0.35 * AGI] [MATK up by X]

ATK: 205

Selling Price : 153,000s

MATK+10%, Skill delay -0.7sec Heal recovery +5%
MATK +10% Skill Delay -0.7s Heal Recovery +5%

ATK: 213

Selling Price : 104,000s

MATK+10%, Light&Dark magic +3% Skill delay +0.5sec, Hate rise -24% MATK up chance by defense
MATK +10% Light Magic +3% Dark Magic +3% Skill Delay +0.5s Hate Rise -24% Autoskill

ATK: 178

Selling Price : 52,000s

MATK+10%, Skill delay +0.5sec MATK up chance by defense Hate rise -20%

ATK: 150

Selling Price : 13,000s

MATK+5% Small MP recovery chance
MATK +5% Autoskill Auto MP Recovery -25%

ATK: 165

Selling Price : 26,000s

Small MP recovery chance ASPD up by INT MATK+7%
MATK +7% Autoskill Auto MP Recovery -20% MaxHP +500 [X = INT] [X = X / 30] [ASPD up by X]

ATK: 268

Selling Price : 59,800s

MATK+18% INT+10, Magic pierce +18% Small MP recovery chance Small ASPD up by INT
MATK +18% INT +10 Magic Pierce +18% [X = INT] [X = X / 30] [ASPD up by X] [X = 0.04 * AGI] [Cast Time up by X] Autoskill MaxHP +1500

ATK: 267

Selling Price : 190,000s

INT+12 MATK+7% MaxHP+15% Item delay -1sec, Ailment R +20% Melee+10% to Boss
INT +12 MATK +7% MaxHP +15% Item Delay -1.0s Ailment R +20% Melee to boss +10%

ATK: 155

Selling Price : 19,000s

MATK+5% MaxMP+5%, MP cost -5% Cast time +5%
MATK +5% MP Cost -5% Cast Time +5% MaxMP +5%

ATK: 195 DEF: 2

Selling Price : 50,000s

Light magic +10%, Heal recovery +10% Magic R +5%, KO time -1 sec.
Light Magic +10% Heal Recovery +10% Magic R +5% Knockout -1.0s

ATK: 295 DEF: 2

Selling Price : 67,500s

Light magic +15%, Heal recovery +35% Magic R +15%, KO time -1sec Range+1
Light Magic +15% Heal Recovery +35% Magic R +15% Knockout -1.0s Range +1

ATK: 299 DEF: 4

Selling Price : 5,000s

Light magic +8%, MATK+16% MP cost -25%, Heal recovery +20% Skill delay -1.5sec if Bishop.
Light Magic +8% MATK +16% MP Cost -25% Heal Recovery +20% [Bishop] Skill Delay -1.5s

ATK: 284

Selling Price : 200,000s

MATK+8%, Earth&Water R+10% Spell burst+8%, Cast defense+10% Magic pierce+17% Magic counter chance by defense

MATK +8% Earth R +10% Water R +10% Spellburst +8% Cast Defense +10% Magic Pierce +17% Autoskill

ATK: 125 DEF: 3

Selling Price : 10,000s

INT+3 DEX+3 MATK+6%, Cast time -10%
INT +3 DEX +3 MATK +6% Cast Time -10%

ATK: 193 DEF: 3

Selling Price : 5s

MATK+5%
MATK +5%

ATK: 243 DEF: 3

Selling Price : 5s

MATK+16% Autoskill+3%, MP cost -10% Spell burst +3%, Heal recovery +10%
MATK +16% MP Cost -10% Spellburst +3% Heal Recovery +10% Autoskill +3%

ATK: 248 DEF: 3

Selling Price : 5s

MATK+18% Autoskill+4%, MP cost -12% Spell burst +5%, Heal recovery +13% Light R +5%
MATK +18% MP Cost -12% Spellburst +5% Heal Recovery +13% Autoskill +4% Light R +5%

ATK: 253 DEF: 3

Selling Price : 5s

MATK+21% Autoskill+5%, MP cost -14% Spell burst +6%, Heal recovery +15% Light R +5%
MATK +21% MP Cost -14% Spellburst +6% Heal Recovery +15% Autoskill +5% Light R +5%

ATK: 150 DEF: 3

Selling Price : 50,000s

INT+4 DEX+4 MATK+7%, Cast time -10%
INT +4 DEX +4 MATK +7% Cast Time -10%

ATK: 238 DEF: 3

Selling Price : 250,000s

MATK+13%, Magic pierce +7% INT&DEX+5, Cast time -12%
MATK +13% Magic Pierce +7% INT +5 DEX +5 Cast Time -12%

ATK: 267 DEF: 3

Selling Price : 500,000s

MATK+18%, Magic pierce +10% INT&DEX+8, Cast time -17% MP cost -10%
MATK +18% Magic Pierce +10% Cast Time -17% INT +8 DEX +8 MP Cost -10% [X = 0.03 * INT] [Cast defense up by X]

ATK: 295 DEF: 3

Selling Price : 750,000s

Magic pierce +12%, Cast time -19% MATK+20% INT&DEX+10, MP cost -12% All magic +2%
MATK +20% Magic Pierce +12% Cast Time -19% INT +10 DEX +10 MP Cost -12% Neutral Magic +2% Fire Magic +2% Water Magic +2% Wind Magic +2% Earth Magic +2% Light Magic +2% Dark Magic +2% [X = 0.05 * INT] [Cast defense up by X]

ATK: 302 DEF: 3

Selling Price : 1,000,000s

Magic pierce +14%, Cast time -20% MATK+20% INT&DEX+10, MP cost -20% All magic +4%
MATK +20% Magic Pierce +14% Cast Time -20% INT +10 DEX +10 MP Cost -20% Neutral Magic +4% Fire Magic +4% Water Magic +4% Wind Magic +4% Earth Magic +4% Light Magic +4% Dark Magic +4% [X = 0.05 * INT] [Cast defense up by X]

ATK: 280

Selling Price : 1s

MATK+16% All magic+6% Cast time-15% Melee&Magic damage+20% to bosses in the Anniversary Arena.

MATK +16% Neutral Magic +6% Fire Magic +6% Water Magic +6% Wind Magic +6% Earth Magic +6% Light Magic +6% Dark Magic +6% Cast Time -15% [Anniversary Arena] Melee to boss +20% Magic to boss +20%

ATK: 290

Selling Price : 1s

MATK+16% All magic+8% Cast time-30% Melee&Magic damage+25% to bosses in the Anniversary Arena.

MATK +16% Neutral Magic +8% Fire Magic +8% Water Magic +8% Wind Magic +8% Earth Magic +8% Light Magic +8% Dark Magic +8% Cast Time -30% [X = X / 100] [Anniversary Arena] Melee to boss +25% Magic to boss +25%

ATK: 15

Selling Price : 1s

Fire&Wind magic +5%
Fire Magic +5% Wind Magic +5%

ATK: 1

Selling Price : 1s

All magic +3%, INT+5 During Xmas, weapon ATK up by 50% of Lv.
Neutral Magic +3% Fire Magic +3% Water Magic +3% Wind Magic +3% Earth Magic +3% Light Magic +3% Dark Magic +3% INT +5 Autoskill [Xmas] [X = 0.50 * Lv] [Weapon ATK up by X]

ATK: 155

Selling Price : 17,000s

MATK+5%, Skill delay -0.5sec Heal recovery +3%
MATK +5% Skill Delay -0.5s Heal Recovery +3%

ATK: 165

Selling Price : 51,000s

MATK+7%, Skill delay -0.5sec Heal recovery +4%
MATK +7% Skill Delay -0.5s Heal Recovery +4%

ATK: 269

Selling Price : 459,000s

MATK+16%, Skill delay -1sec Heal recovery +15%, Heal reward +7% Dark R +5%
MATK +16% Skill Delay -1.0s Heal Recovery +15% Heal Reward +7% Dark R +5%

ATK: 1

Selling Price : 100,000s

Absolute evasion +10% Additional attack chance by attack Magic Rod
[X = 200] [X = X - Lv] if [X < 0] then [X = 0] [Recoil up by X] ASPD +140% Absolute Evasion +10% Autoskill

ATK: 79

Selling Price : 100s

INT+3 DEX+5
INT +3 DEX +5

ATK: 139

Selling Price : 5,000s

INT+7 DEX+5, Neutral magic +10%
INT +7 DEX +5 Neutral Magic +10%

ATK: 169

Selling Price : 100,000s

MATK+3% INT+10 DEX+5 Cast time -25%, Neutral magic +10%
MATK +3% INT +10 DEX +5 Neutral Magic +10% Cast Time -25%

ATK: 256

Selling Price : 200,000s

MATK+10% INT+12 DEX+8 Cast time -25%, Neutral magic +20%
MATK +10% INT +12 DEX +8 Neutral Magic +20% Cast Time -25%

ATK: 276

Selling Price : 460,000s

MATK+15% INT+15 DEX+11 Neutral magic +25%, Cast time -25%
MATK +15% INT +15 DEX +11 Neutral Magic +25% Cast Time -25%

ATK: 292

Selling Price : 100,000s

Light magic +10%, MATK+20% Melee R +9%, Skill delay -1sec Magic attack chance by defense
Light Magic +10% MATK +20% Melee R +9% Skill Delay -1.0s Autoskill

ATK: 1

Selling Price : 1s

Star power may cause miracles. Invalid outside Xmas period.

ATK: 57

Selling Price : 1s

MaxMP+30 DEX+1 Auto MP recovery +10
MaxMP +30 Auto MP Recovery +10 DEX +1

ATK: 244

Selling Price : 49,880s

MATK+80 DEX+10, Cast time -15% MATK up based on CRT Thunder element
Melee to Water +20% Melee to Wind +10% MATK +80 DEX +10 Cast Time -15% [X = 0.32 * CRT] [MATK up by X]

ATK: 240

Selling Price : 153,000s

Fire&Water&Wind&Earth magic +2% MP heal chance by defense, MATK+12% MP cost +10%, Magic pierce +2%
Fire Magic +2% Water Magic +2% Wind Magic +2% Earth Magic +2% MATK +12% Magic Pierce +2% MP Cost +10% Autoskill

ATK: 255

Selling Price : 321,300s

Fire&Water&Wind&Earth magic +4% MATK+14%, M. pierce +3%, MP cost +10% MP recovery chance by defense
Fire Magic +4% Water Magic +4% Wind Magic +4% Earth Magic +4% MATK +14% Magic Pierce +3% MP Cost +10% Autoskill Skill Delay -0.5s

ATK: 295

Selling Price : 321,300s

Fire&Water&Wind&Earth magic +18% MATK+18%, Magic pierce +8% MP cost +20% MP recovery chance by defense
Fire Magic +18% Water Magic +18% Wind Magic +18% Earth Magic +18% MATK +18% Magic Pierce +8% MP Cost +20% Autoskill Skill Delay -0.5s

ATK: 110 DEF: 5

Selling Price : 1s

STR+1 INT+3, Neutral magic +10% Heal recovery +10%, Cast time -20% Adds EXP gain +20% if Lv<50.
STR +1 INT +3 Neutral Magic +10% Cast Time -20% Heal Recovery +10% if [Lv < 50] then EXP +20%

ATK: 152 DEF: 3

Selling Price : 17,500s

ATK+7% MDEF+15% MATK+3% Autoskill+5%
MDEF +15% ATK +7% Autoskill +5% MATK +3% [X = INT] [X = X / 8] [Critical rate up by X]

ATK: 259 DEF: 10

Selling Price : 52,500s

ATK+9% MDEF+22% Autoskill+7% MATK+8% Absolute accuracy +5%
ATK +9% MDEF +22% Autoskill +7% MATK +8% Absolute Accuracy +5% [X = INT] [X = X / 8] [Critical rate up by X]

ATK: 144

Selling Price : 17,200s

MATK+80 DEX+5, Cast time -10% Wind element
Cast Time -10% Melee to Water +20% Melee to Wind -20% MATK +80 DEX +5

ATK: 299 DEF: 10

Selling Price : 52,500s

ATK&MATK+14% MDEF+30% Autoskill+9% Absolute accuracy +10% Magic R +10% Chance to revive when defeated.
ATK +14% MDEF +30% Autoskill +9% MATK +14% Absolute Accuracy +10% Magic R +10% [X = INT] [X = X / 8] [Critical rate up by X] Autoskill

ATK: 264

Selling Price : 158,000s

Magic pierce -10%, Skill delay -1sec MATK+14%, All magic +12%, MP cost cut by Lv. MP heal in low HP
Magic Pierce -10% Skill Delay -1.0s MATK +14% Neutral Magic +12% Fire Magic +12% Water Magic +12% Wind Magic +12% Earth Magic +12% Light Magic +12% Dark Magic +12% [X = 0.05 * Lv] [X = X · -1] [MP Cost up by X] Autoskill

ATK: 287

Selling Price : 316,000s

Magic pierce -10%, Skill delay -1sec MATK+16%, All magic +14%, MP cost cut by Lv. MP heal in low HP
Magic Pierce -10% Skill Delay -1.0s MATK +16% Neutral Magic +14% Fire Magic +14% Water Magic +14% Wind Magic +14% Earth Magic +14% Light Magic +14% Dark Magic +14% [X = 0.05 * Lv] [X = X · -1] [MP Cost up by X] Autoskill

ATK: 275 DEF: 10

Selling Price : 50,000s

MATK+20% Autoskill+10%, Magic eva. +5%, Magic counter chance Cast def. +15%, Hate rise -10%
MATK +20% Cast defense +15% Hate Rise -10% Autoskill +10% Magic Evasion +5% Autoskill If [Mage] then Melee R +10% Magic R +10% Fire Magic +10% Neutral Magic +10%

ATK: 168

Selling Price : 24,000s

AGI+2, Wind magic +15%, Wind R +10%
Wind Magic +15% Wind R +10% AGI +2

ATK: 263 DEF: 10

Selling Price : 172,000s

Fire magic +20%, MATK+14% Cast time +5%, Magic pierce +5% Melee&Magic R +5%
Fire Magic +20% MATK +14% Cast Time +5% Magic Pierce +5% Melee R +5% Magic R +5%

ATK: 287

Selling Price : 100,000s

MATK+20%, Spell burst +8% Autoskill+10% if Adventurer.

MATK +20% Spellburst +8% [Adventurer] Autoskill +10%

ATK: 120

Selling Price : 9,000s

Melee+20% to Water, ATK+20 INT+1
Melee to Water +20% ATK +20 INT +1

ATK: 100

Selling Price : 4,000s

ATK+10, Melee+20% to Water
Melee to Water +20% ATK +10

ATK: 261 DEF: 3

Selling Price : 27,000s

ATK+9%&+30 INT+9 STR+6 Melee+27% to Water
ATK +9% ATK +30 INT +9 STR +6 Melee to Water +27%

ATK: 301 DEF: 3

Selling Price : 27,000s

ATK+12% ATK+50 INT+15 STR+12 Melee+35% to Water
ATK +12% ATK +50 INT +15 STR +12 Melee to Water +35%

ATK: 70

Selling Price : 62s

Accuracy+20, Cast time -10%
Accuracy +20 Cast Time -10%

ATK: 295

Selling Price : 2,120,000s

Light element, INT+25 MATK+22% Magic+3% to Boss Small Light magic up by Lv
Melee to Dark +20% INT +25 MATK +22% Magic to boss +3% [X = 0.04 * Lv] [Light Magic up by X]

ATK: 290

Selling Price : 15,000s

MATK+15%, Magic pierce +10% Skill delay -1sec, Cast time -20% MP cost -25%, Hate rise -10%
MATK +15% Magic Pierce +10% Skill Delay -1.0s MP Cost -25% Hate Rise -10% Cast Time -20%

ATK: 240

Selling Price : 150,000s

Dark element, Cast time -20% Small Dark magic up by DEX if Lv>299. MATK up chance by defense
Melee to Light +20% Cast Time -20% If [Lv > 300] then [X = 0.04 * DEX] [Dark Magic up by X] Autoskill

ATK: 268 DEF: 5

Selling Price : 165,000s

MATK+11%, Hate rise +10% Spell burst +4%, Cast defense +10% Melee&Magic R +5%
MATK +11% Hate Rise +10% Spellburst +4% Cast defense +10% Melee R +5% Magic R +5% [MATK up by Lv]

ATK: 280 DEF: 5

Selling Price : 330,000s

Melee&Magic R +6%, Spell burst +7% Heal reward +5%, Cast defense +12% MATK+16%, Hate rise +10%
MATK +16% Hate Rise +10% Spellburst +7% Cast defense +12% Melee R +6% Magic R +6% Heal Reward +5% [MATK up by Lv]

ATK: 300 DEF: 5

Selling Price : 400,000s

MATK+18%, Hate rise +15% Spell burst +10%, Cast defense +15% Melee&Magic R +8%, Heal reward +10%
MATK +18% Hate Rise +15% Spellburst +10% Cast defense +15% Melee R +8% Magic R +8% Heal Reward +10% [MATK up by Lv]

ATK: 310 DEF: 10

Selling Price : 344,000s

Fire magic +25%, MATK+15% Delay-0.5sec, Magic pierce +7% Melee&Magic R +6%
Fire Magic +25% MATK +15% Item Delay -0.5s Skill Delay -0.5s Magic Pierce +7% Melee R +6% Magic R +6%

ATK: 60 DEF: 5

Selling Price : 69s

ATK: 130 DEF: 6

Selling Price : 5,000s

ATK: 236

Selling Price : 260,000s

MP cost -13%, Range cut +13% MATK+11%, Small MATK up by VIT
MATK +11% MP Cost -13% Range cut +13% [X = 0.50 * VIT] [MATK up by X] VIT +2 Autoskill

ATK: 275

Selling Price : 60,000s

MATK+11%, Light magic +24% Heal recovery -100% Autoskill-10%
MATK +11% Light Magic +24% Heal Recovery -100% Autoskill -10%

ATK: 200

Selling Price : 1s

Venia the Dark Admiral's Staff Wind&Dark magic +10%
Wind Magic +10% Dark Magic +10%

ATK: 250 DEF: 3

Selling Price : 20,000s

MaxHP+1500 VIT+6 Evasion rate up chance by attack Melee up by INT x4
[X = 4.00 * INT] [Melee up by X] MaxHP +1500 VIT +6 Autoskill If [Mage] then [Jan] Neutral Magic +6% Fire Magic +6% Water Magic +6% Wind Magic +6% Earth Magic +6% Light Magic +6% Dark Magic +6% [X = 0.04 * Lv] [Magic Pierce up by X] MATK +2%

ATK: 280

Selling Price : 192,000s

MATK+25%, Cast defense +10% MP cost +20%
MATK +25% Cast defense +10% MP Cost +20%

ATK: 300

Selling Price : 259,200s

MATK+30%, Cast defense +10% MP cost +35%
MATK +30% Cast defense +10% MP Cost +35%

ATK: 230

Selling Price : 40,000s

Water magic +17%, Water R +12%, INT+4 Cast time -5%
Water Magic +17% Water R +12% INT +4 Cast Time -5%

ATK: 230

Selling Price : 40,000s

Wind magic +17%, Wind R +12%, AGI+4 Cast time -5%
Wind Magic +17% Wind R +12% AGI +4 Cast Time -5%

ATK: 124

Selling Price : 8,600s

Cast time -10%, wind element
Cast Time -10% Melee to Water +20% Melee to Wind -20%

ATK: 157

Selling Price : 1s

No damage to Dark Additional attack chance by attack Magic Rod
Melee to Dark -100% Autoskill

ATK: 168

Selling Price : 43,000s

Fire&Water&Wind&Earth magic +5% MATK+4%, Autoskill+2%, MDEF+5%
Fire Magic +5% Water Magic +5% Wind Magic +5% Earth Magic +5% MATK +4% Autoskill +2% MDEF +5%

ATK: 10

Selling Price : 26s

A cane laden with magical force

ATK: 314

Selling Price : 119,600s

MATK+23%, INT+13, Magic pierce+21%, Small MP recovery chance, Small ASPD up by INT

MATK+23% INT+13 Magic Pierce+21% [X = INT] [X = X / 30] [ASPD up by X] [X = 0.04 * AGI] [Cast Time up by X] Autoskill MaxHP+2000

ATK: 307

Selling Price : 874,000s

MATK+19%, MP Cost-20%, Melee R+9%, Heal Recovery+30%, Item Delay-1sec, Blessing time+10 sec

MATK+19% MP Cost-20% Melee R+9% Heal Recovery+30% Item Delay-1.0s [Cleric] Bless+10.0s

ATK: 240

Selling Price : 50,000s

Fire magic+11% MP Cost+20% Cast time-20% Burn activation+10sec Meteor Storm+10%
Fire Magic+11% MP Cost+20% Cast Time-20% Burn+10.0s [High Wizard] Meteor Storm+10%

ATK: 285

Selling Price : 100,000s

Magic Rod Wind magic+15% MP Cost-15% Cast time+30% All damage cut down by Lv Thunderbolt SLv+1 Thor's Hammer+25%

ATK: 273

Selling Price : 50,000s

Spell burst+15% Water magic+21% Magic pierce+5% Cursed Rain+20%

Spellburst+15% Water Magic+21% Magic Pierce+5% [Alchemist] Cursed Rain+20%

ATK: 297

Selling Price : 809,600s

Fire&Water&Wind&Earth magic+17%, ATK-20%, Cast time-32% Skill delay-0.7sec

Fire Magic+17% Water Magic+17% Wind Magic+17% Earth Magic+17% ATK-20% Cast Time-32% Skill Delay-0.7s Autoskill

ATK: 293

Selling Price : 100,000s

Fire magic+17%, MP cost+20%, Cast time-20%, Burn activation+15sec, Meteor Storm+20%

Fire Magic+17% MP Cost+20% Cast Time-20% Burn Activation+15.0s [High Wizard] Meteor Storm+20%

ATK: 253 DEF: 2

Selling Price : 30,000s

MATK+8% Wind magic+12% Hate rise+20% Heal recovery+20% Autoskill+4% Vitalize SLv+1

MATK+8% Wind Magic+12% Hate Rise+20% Heal Recovery+20% Autoskill+4% [Servant] Vitalize SLv+1

ATK: 252

Selling Price : 70,000s

Magic Rod, MATK+8%, Heal recovery+30%, Nemesis+15%

MATK+8% Heal Recovery+30% [Bishop] Nemesis+15%

ATK: 260 DEF: 1

Selling Price : 1s

Earth magic+8%, MATK+10%, VIT+15, MP cost-20%, Spell burst+4%, Magic counter chance by defense

ATK: 270

Selling Price : 1s

Heal recovery+50%, MATK+12%, Cast time+30%, Cast defense+15%, Magic+3% to Boss

ATK: 315

Selling Price : 100,000s

Cast time-50%, Cast defense+20%, MATK+25%, Ice Spear SLv+1, 4 Elemental Great Magic+5% for High Wizard.

Cast Time-50% Cast Defense+20% MATK+25% [Wizard] Ice Spear SLv+1 [High Wizard] Meteor Storm+5%, Blizzard+5%, Thor's Hammer+5%, Earthquake+5%

ATK: 230

Selling Price : 1s

Wind element, Critical damage+25% MaxHP up by STR and CRT Something happens 1% of the time

Melee to Earth +20%, Melee to Wind -10%, Critical Damage +25%, X = STR + CRT, X = X * 3, MaxHP + X Autoskill

ATK: 238

Selling Price : 50,000s

Fire magic+12% MATK+8% Range+2 Cast time+30% Autoskill+5% Magic attack chance by attack

Fire Magic+12% MATK+8% Range+2 Cast Time+30% Autoskill+5% Autoskill

ATK: 313

Selling Price : 62,000s

Fire&Water magic+20% MATK+17% Cast time-25% Skill delay-1.5sec

Fire Magic+20% Water Magic+20% MATK+17% Cast Time-25% Skill Delay-1.5s

ATK: 279 DEF: 2

Selling Price : 60,000s

MATK+11% Wind magic+16% All stats+5 Heal recovery+25% Hate rise+20% Autoskill+6% Vitalize SLv+1

MATK+11% Wind Magic+16% STR+5 INT+5 VIT+5 AGI+5 DEX+5 CRT+5 Heal Recovery+25% Hate Rise+20% Autoskill+6% [Servant] Vitalize SLv+1

ATK: 272

Selling Price : 1s

INT up 30% of CRT

ATK: 274

Selling Price : 1s

MATK+15% Accuracy+100 Autoskill+8% Paralyze+5% Magic attack chance by attack

MATK +15%, Accuracy +100 Autoskill +8%, Paralyze +5%, Autoskill

ATK: 325 DEF: 5

Selling Price : 790,400s

MATK+22% Absolute evasion+8% Water magic+16% Hate rise-10% AGI+15 Heal recovery+15% Small MP recovery chance by attack

MATK+22% Absolute Evasion+8% Water Magic+16% Hate Rise-10% AGI+15 Heal Recovery+15% Autoskill

ATK: 250

Selling Price : 50,000s

Hate rise-30% Heal recovery+25% Bless time+20 sec Bless&Divine Bless SLv+1

ATK: 325

Selling Price : 140,000s

Magic Rod MATK+14% Heal recovery+35% Nemesis+20%

MATK+14% Heal Recovery+35% [Bishop] Nemesis+20%

ATK: 313 DEF: 3

Selling Price : 5s

MATK+24% MP cost-16% Spell burst+7% Heal recovery+17% Autoskill+6% Light R+7% Auto recovery+15%

ATK: 321 DEF: 3

Selling Price : 140,000s

Water magic+20% MATK+15% AGI+20 Blizzard+15% Magic attack chance by attack

Water Magic+20% MATK+15% AGI+20 Blizzard+15% Autoskill

ATK: 298

Selling Price : 99,000s

Fire&Water&Wind&Earth magic+18% MATK+13% Autoskill+10% MDEF+14%

ATK: 292 DEF: 3

Selling Price : 78,000s

Heal recovery+60% Auto recovery+28% Skill delay-1 sec Hate rise-8% Chance to recover MP by 1% of damage when defending

Heal Recovery+60% Auto HP Recovery+28% Auto MP Recovery+28% Skill Delay-1.0s Hate Rise-8% Autoskill Neutral Magic-40% Fire Magic-40% Water Magic-40% Wind Magic-40% Earth Magic-40% Light Magic-40% Dark Magic-40%

ATK: 306

Selling Price : 554,000s

INT+28 MATK+20% MaxHP+20% Item delay-1.2 sec Ailment R+20% Melee+12% to Boss MATK up chance by defense

INT+28 MATK+20% MaxHP+20% Item Delay-1.2s Ailment R+20% Melee to Boss+12% Autoskill

ATK: 311

Selling Price : 200,000s

MATK+26% Cast time-25% MaxMP-20% Skill delay-0.8sec Paralyze+4% Melee+10% to Light Dark magic+10%

MATK+26% Cast Time-25% MaxMP-20% Skill Delay-0.8s Paralyze+4% Melee to Light+10% Dark Magic+10% Dark R+5%

ATK: 299

Selling Price : 240,000s

Grilled meat in a special sauce. Makes fire element even stronger...? Attacking may lure enemies

ATK+13% MATK+13% Fire Magic+27% Melee to Earth+22% Burn+12% Burn Dmg+15% Hate Rise+25% Fire R+20% Melee to Fire-20% Water Magic-25% Water R-50% Poison Dmg-50% Bleed Dmg-50% KO Time+1.0s Autoskill

ATK: 305

Selling Price : 1s

Wind magic+25% Hate rise-20% Cast time-30% Autoskill rate+5% MATK+5% Magic attack chance by attack

Wind Magic+25% Hate Rise-20% Cast Time-30% Autoskill+5% MATK+5% Autoskill

ATK: 310

Selling Price : 630,000s

Small Magic pierce up by Lv if Lv>299 MATK+24% Skill delay-1 sec HP regen chance by defense

MATK+24% Skill Delay-1.0s [If Lv>300 then Magic Pierce up by Lv * 0.05] Autoskill INT+10

ATK: 315

Selling Price : 10,000s

Special Rod MATK+5% MP cost-10% Fire&Water&Wind&Earth magic+5% Tenchi Bansho+30%

MATK+5% MP Cost-10% Fire Magic+5% Water Magic+5% Wind Magic+5% Earth Magic+5% [Ninja] Tenchi Bansho+30%

ATK: 310

Selling Price : 10,000s

MATK+20% Dark magic+20% Skill delay-1 sec Melee&Magic R-10% Death Cry+15%

MATK+20% Dark Magic+20% Skill Delay-1.0s Melee R-10% Magic R-10% [Necromancer] Death Cry+15%

ATK: 322 DEF: 3

Selling Price : 20,000s

Fire&Water&Wind&Earth magic+12% Cast time-25% Melee R+5% MATK+22% Cast defense+10% MP cost+12% if VIT>299

Fire Magic+12% Water Magic+12% Wind Magic+12% Earth Magic+12% Cast Time-25% Melee R+5% VIT+5 INT+5 If [VIT > 300] then MATK+22% Cast Defense+10% MP Cost+12%

ATK: 327

Selling Price : 20,000s

Fire&Water&Wind&Earth Magic+12% Cast time-28% Melee R-14% MATK+24% Spell burst+10% MP cost+15% if VIT>255

Fire Magic+12% Water Magic+12% Wind Magic+12% Earth Magic+12% Cast Time-28% Melee R-14% INT+7 If [VIT > 256] then MATK+24% Spellburst+10% MP Cost+15%

ATK: 308

Selling Price : 50,000s

Magic Rod MATK+35% MaxMP+22% Neutral Magic+15% Magic R+13% Cast time+50% Skill delay+1.4sec

MATK+35% MaxMP+22% Neutral Magic+15% Magic R+13% Cast Time+50% Skill Delay+1.4s Magic to Boss+2% Melee R-5%

ATK: 310

Selling Price : 420,000s

MATK+18% Earth&Water R+15% Spell burst+11% Cast defense+17% Magic pierce+21% Magic counter chance by defense

MATK+18% Earth R+15% Water R+15% Spellburst+11% Cast Defense+17% Magic Pierce+21% Autoskill