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ATK: 173

Selling Price : 52,000s

Absolute evasion +5%, Magic R -20% Additional attack chance by attack Water element

Melee to Fire +20% Melee to Water -20% Absolute Evasion +5% Magic R -20% Poison dmg +15% [Autoskill] Additional attack chance by attack [ Y = ( autoskill damage / 100) + 1] [Y up by Lv] [10% chance recover Y MP] [Deal Additional attack = Y]

ATK: 198

Selling Price : 104,000s

Absolute evasion +6%, Magic R -20% Additional attack chance by attack Evasion+10% Water element

Melee to Fire +20% Melee to Water -20% Evasion +10% Absolute Evasion +6% Magic R -20% Poison dmg +20% [Autoskill] Additional attack chance by attack [ Y = ( autoskill damage / 100) + 1] [Y up by Lv] [10% chance recover Y MP] [Deal Additional attack = Y]

ATK: 258

Selling Price : 239,200s

Water element, Evasion+15% Absolute evasion +8%, Magic R -20% Additional attack chance

Melee to Fire +20% Melee to Water -20% Evasion +15% Absolute Evasion +8% Magic R -20% Poison dmg +30% [Monk] Autoskill +10% [Autoskill] Additional attack chance by attack [ Y = ( autoskill damage / 100) + 1] [Y up by Lv] [10% chance recover Y MP] [Deal Additional attack = Y]

ATK: 298

Selling Price : 239,200s

Water element, Evasion+25% Absolute evasion +15%, Magic R -20% Poison activation +10% Blind activation +3% Additional attack chance by attack
Poison +10% Blind +3% Melee to Fire +20% Melee to Water -10% Evasion +25% Absolute Evasion +15% Magic R -20% Autoskill Poison dmg +30% [Monk] Autoskill +10% Poison dmg +1000%

ATK: 100

Selling Price : 10,000s

Critical damage +3%, Evasion+10% Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +3% Evasion +10% Autoskill Autoskill +5% Absolute Evasion +5% Magic Evasion +5%

ATK: 135

Selling Price : 10,000s

Critical damage +6%, Evasion+20% Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +6% Evasion +20% Autoskill Autoskill +5% Absolute Evasion +10% Magic Evasion +10%

ATK: 170

Selling Price : 10,000s

Critical damage +9%, Evasion+30% Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +9% Evasion +30% Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10%

ATK: 222

Selling Price : 10,000s

Magic attack chance by attack Critical damage +12%, Evasion+40% ASPD becomes lowest.
ASPD = 1 Critical damage +12% Evasion +40% Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10% Counter on Evasion +5%

ATK: 245

Selling Price : 10,000s

Lowest ASPD, Critical damage +16 Evasion+50% INT+5 Magic counter chance by attack
ASPD = 1 Critical damage +16% Evasion +50% INT +5 Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10% Counter on Evasion +10%

ATK: 285

Selling Price : 10,000s

Critical damage+25% Evasion+50% Range+2 ATK+6% INT+16 Magic attack chance by attack ASPD becomes lowest.

ASPD = 1 Critical damage +25% Evasion +50% INT +16 Range +2 ATK +6% Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10% Counter on Evasion +10%

ATK: 170

Selling Price : 150,000s

Critical rate +20%, Magic R -10% When you attack...
Critical rate +20% Magic R -10% Autoskill

ATK: 234

Selling Price : 1s

Melee&Magic pierce+10% Critical damage+10% All stats+5 Additional attack chance by attack

Melee Pierce +10% Magic Pierce +10% Critical damage +10% STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Autoskill If [Lv > 300] then Knock out +1%

ATK: 292

Selling Price : 1s

Melee&Magic pierce+11% Critical damage+15% All stats+7 Counter on evasion+8% Additional attack chance by attack

Melee Pierce +11% Magic Pierce +11% Critical damage +15% Counter on Evasion +8% STR +7 AGI +7 VIT +7 INT +7 DEX +7 CRT +7 Autoskill If [Lv > 300] then Knock out +1%

ATK: 20

Selling Price : 1s

Magic R -10%, Evasion+10%
Magic R -10% Evasion +10%

ATK: 90

Selling Price : 1s

Magic R -10%, Evasion+15% ATK+5% Water element
Melee to Fire +20% Melee to Water -20% Magic R -10% Evasion +15% ATK +5%

ATK: 160

Selling Price : 1s

Additional attack chance by attack Magic R -10%, Evasion+20% ATK+10% AGI+6 Ice element

Melee to Fire +20% Melee to Water +10% Magic R -10% Evasion +20% ATK +10% AGI +6 [Autoskill] Additional attack chance by attack

ATK: 205

Selling Price : 33,000s

Absolute evasion +3%, Magic R -20% Adds Autoskill+4% if Lv>249. Water element
Melee to Fire +20% Melee to Water -20% Absolute Evasion +3% Magic R -20% If [Lv > 250] then Autoskill +4%

ATK: 75

Selling Price : 1,000s

ASPD+10%
ASPD +10%

ATK: 107

Selling Price : 1,000s

ATK+1% Evasion+15 ASPD+10%
ATK +1% Evasion +15 ASPD +10%

ATK: 171

Selling Price : 2,000s

ATK+2% Evasion+30 ASPD+10%
ATK +2% Evasion +30 ASPD +10%

ATK: 160

Selling Price : 234,000s

Evasion+10%, Accuracy rate +20% Melee up by CRT&Lv
Evasion +10% Accuracy +20% Magic R -5% [X = Lv] [X = X / 5] [X = X + CRT] [Melee up by X]

ATK: 300

Selling Price : 20,000s

Magic R-10%, ATK+18%, Evasion-15% Dbl attack rate+20% if Beast Knight Chance to halve attack interval by defense
Magic R -10% ATK +18% Evasion -15% Autoskill [Beast Knight] Double Attack rate +20%

ATK: 105

Selling Price : 1s

STR&AGI+2 Evasion&Accuracy+20 ASPD+20% Adds EXP gain +20% if Lv<50.
STR +2 AGI +2 ASPD +20% Evasion +20 Accuracy +20 if [Lv < 50] then EXP +20%

Selling Price : 1s

ATK: 172

Selling Price : 24,960s

MaxMP+10%, Critical rate +20% CRT up by 2% of Lv. Magic R -5%
MaxMP +10% Critical rate +20% Magic R -5% [X = Lv] [X = X / 50] [CRT up by X]

ATK: 272

Selling Price : 182,000s

Magic R -20%, Melee+25% to Neutral ATK+12%, Mel. pierce +15%, Para.+2%, Paralysis duration +3sec if STR>255.
Magic R -20% Melee to Neutral +25% ATK +12% Melee Pierce +15% Paralysis +2% If [STR > 256] then Paralysis +3.0s

ATK: 300

Selling Price : 200,000s

ATK+10%, MaxHP+10%, Critical up Bleed rate +3%, Bleed damage +20% Magic R -15% HP recovery chance by attack.
ATK +10% Critical rate +10 Critical damage +10% MaxHP +10% Bleed +3% Bleed dmg +20% Magic R -15% Autoskill

ATK: 28

Selling Price : 1s

Absolute evasion +5%
Absolute Evasion +5%

ATK: 263

Selling Price : 936,000s

Evasion+14%, Accuracy rate +20% Melee up by CRT&DEX&Lv Small Autoskill up by AGI
Evasion +14% Accuracy +20% [Y = Lv] [Y = Y + DEX] [Y = Y + CRT] [Melee up by Y] [Y = 0.03 * AGI] [Autoskill up by Y] Magic R -5%

ATK: 162 DEF: 2

Selling Price : 48,500s

Magic R -20%, Hate rise -10% Adds hate rise -20% if VIT<126 Earth element

ATK: 202 DEF: 2

Selling Price : 101,850s

Hate rise -15%, Magic R -20% Adds Hate rise -25% if VIT<128. Earth element
Melee to Wind +20% Melee to Earth -20% Hate Rise -15% Magic R -20% Autoskill if [VIT < 128] then Hate Rise -25%

ATK: 281 DEF: 2

Selling Price : 305,550s

Gaia element, Hate rise -15% Magic R -15%, ATK+8% VIT+7 Add Hate rise -25% if VIT<128.
Melee to Wind +20% Melee to Earth +10% Hate Rise -15% Magic R -15% ATK +8% VIT +7 Heal Reward +10% Autoskill if [VIT < 128] then Hate Rise -25%

ATK: 245

Selling Price : 6s

Melee pierce+10% Melee+4% to Boss Bleed chance+6% Bleed damage+25% Double attack chance+10% Magic R-10%
Melee Pierce+10% Melee to boss+4% Bleed+6% Bleed dmg+25% Double Attack rate+10% Magic R-10%

ATK: 250

Selling Price : 1s

Melee+2000, Critical damage+10%, Hate rise+20%, Melee R-10%, Magic R-10%
Melee +2000 Critical damage +10% Hate Rise +20% Melee R -10% Magic R -10%

ATK: 181

Selling Price : 80,000s

Auto MP recovery+25%, Magic R-15%, Critical damage up based on INT. Melee+100, Heal recovery+10%

Melee+100 Heal Recovery+10% Magic R-15% Auto MP Recovery+25% [X = INT] [X = X / 25] [Critical Damage up by X]

ATK: 150 DEF: 4

Selling Price : 20,000s

MaxHP+12% Evasion+2% Additional attack chance by attack Magic R -20%

Evasion +2% MaxHP +12% Magic R -20% [Autoskill] Additional attack chance by attack

ATK: 225

Selling Price : 38,000s

Magic R -20%, Heal recovery +5% Normal attack x1.5 chance by attack ATK+8%
Magic R -20% ATK +8% Heal Recovery +5% Autoskill Melee Pierce -30% Magic Pierce -30%

ATK: 247

Selling Price : 76,000s

Magic R -10%, DEX+5 Autoskill+10% Critical up, Ailment R +10% ATK up based on Lv. Poison dmg +20%
Magic R -10% DEX +5 Autoskill +10% Poison dmg +20% Critical rate +10 Critical damage +10% Ailment R +10% [X = 0.75 * Lv] [ATK up by X] If [DEX > 256] then Poison +10%

ATK: 277

Selling Price : 167,200s

Magic R -10%, DEX+8 Autoskill+12% ATK up based on Lv. Poison dmg +25% Critical up, Ailment R +10%
Magic R -10% DEX +8 Autoskill +12% Poison dmg +25% Critical rate +10 Critical damage +10% Ailment R +10% [X = 0.75 * Lv] [ATK up by X] If [DEX > 256] then Poison +10% Autoskill

ATK: 310

Selling Price : 334,400s

Magic R - 10%, DEX + 16, Autoskill + 14%, ATK up by Lv, Posion + 35%, Criticial Rate + 10, Critical damage + 10%, Ailment R +35%
Magic R -10% DEX +16 Autoskill +14% Poison dmg +35% Critical rate +10 Critical damage +10% Ailment R +35% [X = 1.10 * Lv] [ATK up by X] If [DEX > 256] then Poison +10% Autoskill

ATK: 130

Selling Price : 7,800s

Evasion+5%, Accuracy rate +10%
Evasion +5% Accuracy +10% Magic R -5%

ATK: 140

Selling Price : 156,000s

Evasion+7%, Accuracy rate +14% Melee up based on CRT
Evasion +7% Accuracy +14% Magic R -5% [Melee up by CRT]

ATK: 254

Selling Price : 173,000s

Flame element, Magic R-20%, ATK+14% Burn activation+2%, Melee R+10% Additional attack chance by attack

Melee to Earth+20% Melee to Fire+10% Magic R-20% ATK+14% Burn+2% Melee R+10% [Autoskill] Additional attack chance by attack

ATK: 285

Selling Price : 346,000s

Flame element, Magic R-20%, ATK+21% Burn rate+2%, Melee R+10% Fire R+10% Additional attack chance by attack

Melee to Earth+20% Melee to Fire+10% Magic R-20% ATK+21% Burn+2% Melee R+10% Fire R+10% [Autoskill] Additional attack chance by attack

ATK: 172

Selling Price : 32,000s

MaxHP-15% Evasion+10% Magic R -10% Dark element
Melee to Light +20% MaxHP -15% Evasion +10% Magic R -10% Autoskill

ATK: 290

Selling Price : 190,000s

Skill delay -1sec, Magic R -10% ATK up by VIT, Magic attack chance VIT+9, Critical damage +19%

ATK: 305

Selling Price : 380,000s

VIT+15, Critical damage+32% Skill delay-1 sec, Magic R-10% ATK up by VIT Magic attack chance by attack
VIT +15 Critical damage +32% Skill Delay -1.0s Magic R -10% [X = 1.10 * VIT] [ATK up by X] Autoskill

ATK: 170

Selling Price : 6,000s

MaxHP+10%, Evasion+5%, Magic R -15% HP absorb chance Dark element
Melee to Light +20% MaxHP +10% Evasion +5% Magic R -15% Autoskill

ATK: 260

Selling Price : 14,400s

Autoskill+5% Evasion+10% MaxHP+20% Crt damage +10%, HP absorb chance Magic R -15%, Dark element
Melee to Light +20% Magic R -15% Autoskill +5% Critical damage +10% Evasion +10% MaxHP +20% Autoskill

ATK: 300

Selling Price : 34,560s

Autoskill+8% Evasion+14% MaxHP+25% Crt damage +14%, HP absorb chance Magic R -15%, Dark element
Melee to Light +20% Magic R -15% Autoskill +8% Critical damage +14% Evasion +14% MaxHP +25% Autoskill

ATK: 200

Selling Price : 125,000s

Heal recovery +15%, Magic R -15% Melee up by AGI MaxHP+15%, Wind element
Melee to Water +20% Melee to Wind -20% [Melee up by AGI] MaxHP +15% Heal Recovery +15% Magic R -15%

ATK: 220 DEF: 5

Selling Price : 262,500s

MaxHP+15% MATK+5%, Magic R -15% Heal recovery +15%, Melee up by AGI Wind element
Melee to Water +20% Melee to Wind -20% [Melee up by AGI] MaxHP +15% Heal Recovery +15% Magic R -15% MATK +5%

ATK: 260 DEF: 9

Selling Price : 551,250s

Heal recovery +20%, Melee up by AGI Wind element, Magic counter chance MaxHP+20% MATK+10%, Mag R -15%
Melee to Water +20% Melee to Wind -20% [Melee up by AGI] MATK +10% MaxHP +20% Heal Recovery +20% Magic R -15% Autoskill

ATK: 300 DEF: 9

Selling Price : 551,250s

Heal recovery +35%, Melee up by AGI Wind element, Magic counter chance MaxHP+25%, MATK+17%, Mag R-15%
Melee to Water +20% Melee to Wind -10% [X = AGI] [X = X · 5] [Melee up by X] MATK +17% MaxHP +25% Heal Recovery +35% Magic R -15% Autoskill

ATK: 150 DEF: 4

Selling Price : 37,000s

MaxHP+12% Evasion+4%, Magic R -20% Additional attack chance by attack Bonus with some equipment

Evasion +4% MaxHP +12% Magic R -10% [X = [Duel Shield][Duel Shield (Strengthened 1)][Duel Shield (Strengthened 2)][Duel Shield (Strengthened 3)]] [Autoskill Additional attack chance by attack if not equipped with X] [Autoskill Twice Attack Chance by Attack if equipped with X]

ATK: 155

Selling Price : 11,000s

Small INT up by ATK, Magic R -10% Magic attack chance by attack Earth element
Melee to Wind +20% Melee to Earth -20% [X = INT] [X = X / 2] [ATK up by X] Autoskill Magic R -10%

ATK: 165

Selling Price : 100,000s

Heal reward up, Magic R -20% Normal attack x1.5 chance by attack Light element
Melee to Dark +20% [X = Lv] [X = X · 2] [Heal Reward up by X] Magic R -20% Autoskill [Monk] Autoskill -13%

ATK: 180

Selling Price : 210,000s

Heal reward up, Range cut +10% Normal attack x1.5 chance by attack Magic R -20%, Light element
Melee to Dark +20% [X = Lv] [X = X · 250] [X = X / 100] [Heal Reward up by X] AGI +2 Range cut +10% Magic R -20% Autoskill [Monk] Autoskill -7%

ATK: 258

Selling Price : 420,000s

N. Atk x1.5 chance, MaxHP+5% Magic R -15%, A. eva +8%, Light e. Heal reward up, Range cut +15%
Melee to Dark +20% [X = 3.50 * Lv] [Heal Reward up by X] Absolute Evasion +8% MaxHP +5% Magic R -15% Range cut +15% AGI +5 Autoskill [Monk] Autoskill -7%

ATK: 313

Selling Price : 840,000s

Normal attck x1.5 chance, MaxHP+15% Magic R -15%, Light element Absolute evasion +9% Heal reward up, Range cut +25%
Melee to Dark +30% [X = 6.00 * Lv] [Heal Reward up by X] Absolute Evasion +9% MaxHP +15% Magic R -15% Range cut +25% AGI +30 Autoskill [Monk] Autoskill -14% Autoskill +7%

ATK: 100

Selling Price : 1,000s

Magic R -15%, Critical rate +10 Thunder element
Melee to Water +20% Melee to Wind +10% Magic R -15% Critical rate +10

ATK: 40

Selling Price : 1,000s

Magic R -15% Thunder element
Melee to Water +20% Melee to Wind +10% Magic R -15%

ATK: 180

Selling Price : 1,000s

Magic R -15%, Critical rate +10 MaxHP+1000 Thunder element
Melee to Water +20% Melee to Wind +10% Magic R -15% Critical rate +10 MaxHP +1000

ATK: 166 DEF: 3

Selling Price : 10,000s

ATK up by defense when HP is low. ATK+6%, Critical rate +10 Magic R -20%
ATK +6% Critical rate +10 Magic R -20% Autoskill

ATK: 240 DEF: 3

Selling Price : 10,000s

ATK+12%, Critical rate +20 ATK up by defense if HP is low. Magic R -15%
ATK +12% Critical rate +20 Magic R -15% Autoskill

ATK: 250 DEF: 3

Selling Price : 10,000s

ATK+14%, Critical rate +40 ATK up by defense if HP is low. Magic R -10%
ATK +14% Critical rate +40 Magic R -10% Autoskill

ATK: 290 DEF: 3

Selling Price : 10,000s

ATK+17% Critical rate+40 ATK up by defense if HP is low. Magic R-10% Dragonewt Song+10%

ATK +17% Critical rate +40 Magic R -10% Autoskill [Minstrel] Dragonewt Song+10%

ATK: 160 DEF: 2

Selling Price : 50,000s

CRT+4 Evasion+8%, Magic R -20% Critical rate up chance by attack Wind element

ATK: 165 DEF: 3

Selling Price : 75,000s

Critical damage +2%, Magic R -20% Critical rate up chance by attack CRT+4 Evasion+10% Wind element
Melee to Water +20% Melee to Wind -20% CRT +4 Evasion +10% MaxMP +10% Magic R -20% Critical damage +2% Autoskill

ATK: 225 DEF: 3

Selling Price : 157,500s

Critical damage +4%, Magic R -20% Crt rate up chance, Thunder element CRT+10 Evasion+15% MaxMP+15%
Melee to Water +20% Melee to Wind +10% CRT +10 Evasion +15% MaxMP +15% Critical damage +4% Magic R -20% Autoskill

ATK: 275 DEF: 5

Selling Price : 346,500s

Critical damage +6%, Magic R -20% Crt rate up chance, Thunder element CRT+13 Evasion+20% MaxMP+20%
Melee to Water +20% Melee to Wind +10% CRT +13 Evasion +20% MaxMP +20% Critical damage +6% Magic R -20% Autoskill

ATK: 253 DEF: 3

Selling Price : 106,800s

MATK+10%, Magic R -10%, Crt dmg -5% Magic pierce +10%, Crt rate +30 Magic attack chance by attack
MATK +10% Magic Pierce +10% Critical rate +30 Critical damage -5% Magic R -10% Autoskill +5% Autoskill

ATK: 293 DEF: 3

Selling Price : 106,800s

MATK+18%, Magic pierce +12% Critical rate +40, Magic R -10% Crtical damage -5% Fire magic +15% Magic attack chance by attack
MATK +18% Magic Pierce +12% Critical rate +40 Critical damage -5% Magic R -10% Autoskill +5% Fire Magic +15% Autoskill

ATK: 296

Selling Price : 10,000s

Dark element, Critical up Magic R -10%, ATK+20% Triple attack chance by attack
Melee to Light +20% Critical rate +10 Critical damage +10% ATK +20% Magic R -10% Autoskill

ATK: 310

Selling Price : 200,000s

Dark element, MaxHP&MP-5%, ATK+12% Crt dmg +6%, Counter on evasion +6% With Fallen God's Armor...
Melee to Light +20% MaxHP -5% MaxMP -5% ATK +12% Critical damage +6% Counter on Evasion +6% [Fallen God's Armor] MaxHP +10% MaxMP +10% ATK +6% Critical damage +6% [Monk] Shell break +5% Autoskill Melee to Dark -90% [Monk] Shell break +5%

ATK: 290

Selling Price : 200,000s

Light element, ATK+25%, Small ATK up by DEX, Absolute accuracy+20%, Geo Breaker SLv+1, Absolute&Magic Evasion-20%, Magic R-20%
Melee to Dark +20% ATK +25% [X = 0.50 * DEX] [ATK up by X] Absolute Accuracy +20% Absolute Evasion -20% Magic Evasion -20% Magic R -20% [Monk] Geo Breaker SLv +1

ATK: 145

Selling Price : 10,000s

Autoskill+2%, Magic R -15% Fire element
Melee to Earth +20% Melee to Fire -20% Autoskill +2% Magic R -15%

ATK: 155

Selling Price : 100,000s

Autoskill+2%, Magic R -15% Magic counter chance by defense Fire element
Melee to Earth +20% Melee to Fire -20% Autoskill +2% Magic R -15% MP Cost -10% Autoskill

ATK: 250

Selling Price : 1s

Crt damage +12%, Melee pierce +5% Melee+20% to Fire, -20% to Water AGI+5, Magic counter chance
Critical damage +12% Melee Pierce +5% AGI +5 Melee to Fire +20% Melee to Water -20% Autoskill

ATK: 270

Selling Price : 1s

Crt damage +14%, Melee pierce +7% Melee+22% to Fire, -22% to Water AGI+6, Magic counter chance
Critical damage +14% Melee Pierce +7% AGI +6 Melee to Fire +22% Melee to Water -22% Autoskill

ATK: 265

Selling Price : 15,000s

Ice element, Freeze activation +8% Freeze duration +5sec ATK increases based on INT.
Melee to Fire +20% Melee to Water +10% Freeze +8% Freeze +5.0s [X = 0.20 * INT] [ATK up by X]

ATK: 220

Selling Price : 468,000s

Evasion+10%, Accuracy rate +20% Melee up by CRT&DEX&Lv Small Autoskill up by AGI
Evasion +10% Accuracy +20% [X = Lv] [X = X + DEX] [X = X / 2] [X = X + CRT] [Melee up by X] [X = 0.02 * AGI] [Autoskill up by X] Magic R -5%

ATK: 242

Selling Price : 155,000s

Magic R -15%, Magic evasion+6% Normal attack x1.5 chance by attack Ice element
Melee to Fire +20% Melee to Water +10% Magic R -15% Magic Evasion +6% Autoskill [Monk] Shell break +5% ATK +2% Autoskill -15%

ATK: 262

Selling Price : 325,500s

Ice element, Magic R -15% Magic evasion +8%, AGI+5 Normal attack x1.5 chance
Melee to Fire +20% Melee to Water +10% Magic R -15% Magic Evasion +8% AGI +5 Autoskill [Monk] Shell break +8% ATK +5% Autoskill -15%

ATK: 292

Selling Price : 651,000s

Ice element, Magic R -13% Magic evasion +10%, AGI+15 Normal attack x1.5 chance
Melee to Fire +20% Melee to Water +10% Magic R -13% Magic Evasion +10% AGI +15 Autoskill [Monk] Shell break +8% ATK +5% Autoskill -15%

ATK: 260

Selling Price : 35,000s

Dark element, AGI+5, Magic R -30% Critical up, Blind+3% Triple damage chance by attack
Melee to Light +20% Magic R -30% Critical rate +10 Critical damage +10% AGI +5 Blind +3% Autoskill

ATK: 280

Selling Price : 105,000s

Dark element, AGI+9, Magic R -30% Critical up, Blind+3% ATK+6% Triple damage chance by attack
Melee to Light +20% Magic R -30% Critical rate +10 Critical damage +10% ATK +6% AGI +9 Blind +3% Autoskill

ATK: 35

Selling Price : 1s

ASPD+10% Autoskill+3%
ASPD +10% Autoskill +3%

ATK: 240

Selling Price : 30,000s

Critical damage +13%, MaxHP up by INT Magic attack chance, Light element Magic R -10%, Light magic +10%
Melee to Dark +20% Magic R -10% Light Magic +10% Critical damage +13% [X = 0.02 * INT] [MaxHP up by X] Autoskill

ATK: 162

Selling Price : 42,000s

ATK-50%, Magic R -10% Water element
Melee to Fire +20% Melee to Water -20% ATK -50% Magic R -10% Autoskill

ATK: 174

Selling Price : 150,000s

ATK-50%, Magic R -5% MATK up by 30% of CRT Water element
Melee to Fire +20% Melee to Water -20% ATK -50% Magic R -5% [X = 0.30 * CRT] [MATK up by X] Autoskill

ATK: 171

Selling Price : 33,000s

VIT+4 CRT+2 Evasion+3%, Magic R -20% Additional attack chance by attack Water element

Melee to Fire +20% Melee to Water -20% VIT +4 CRT +2 Evasion +3% Magic R -20% [Autoskill] Additional attack chance by attack

ATK: 250 DEF: 8

Selling Price : 96,200s

MaxHP+15% Evasion+8%, Magic R -10% Magic evasion +10%, A attack chance Bonus with some equipment
Magic R -10% MaxHP +15% Evasion +8% Magic Evasion +10% [Duel Shield][Duel Shield (Strengthened 1)][Duel Shield (Strengthened 2)][Duel Shield (Strengthened 3)] Autoskill Autoskill

ATK: 170

Selling Price : 20,000s

MaxHP+5% Reflect+5% Magic R -20% Melee attack chance by attack Fire element
Melee to Earth +20% Melee to Fire -20% MaxHP +5% Reflect +5% Magic R -20% Autoskill

ATK: 266

Selling Price : 54,000s

Paralyze+5% ATK+16%, Magic R -20% Melee pierce +10%, T. attack chance Small Absolute evasion up by AGI

ATK +16% Magic R -20% Paralysis +5% Melee Pierce +10% [X = 0.02 * AGI] [Absolute Evasion up by X] [Monk] Melee Pierce +4% [Autoskill] Double attack chance by attack

ATK: 304

Selling Price : 150,000s

Ice element, Magic R -5%, Freeze rate +5% Melee pierce +15%, Autoskill+9% MATK up by 150% of CRT
Melee to Fire +20% Melee to Water +10% Magic R -5% Melee Pierce +15% Autoskill +9% [X = 1.50 * CRT] [MATK up by X] Autoskill Freeze +5%

ATK: 244

Selling Price : 150,000s

ATK-10% Autoskill+6%, Magic R -5% Melee pierce +5%, Water element MATK up by 50% of CRT
Melee to Fire +20% Melee to Water -20% ATK -10% Magic R -5% Melee Pierce +5% Autoskill +6% [X = 0.50 * CRT] [MATK up by X] Autoskill

ATK: 175

Selling Price : 214,000s

Autoskill+3%, Magic R -15% Magic counter chance by defense Evasion+10%, Fire element
Melee to Earth +20% Melee to Fire -20% Autoskill +3% Magic R -15% MP Cost -15% Autoskill Evasion +10%

ATK: 244

Selling Price : 200,000s

ATK+8%, Auto Skill+10%, Fear+2%, Critical Up, Movement speed+20% during combat. Hate rise-25%, Melee&Magic R-20%
ATK +8% Autoskill +10% Fear +2% Critical rate +10 Critical damage +10% Movement Speed combat +20% Hate Rise -25% Melee R -20% Magic R -20%

ATK: 170

Selling Price : 130,000s

MaxMP+8%, MATK+5% Magic R -20% CRT+10 Counter chance by defense
CRT +10 MaxMP +8% MATK +5% Magic R -20% Autoskill [X = Lv] [X = X / 2] [Melee up by X]

ATK: 185 DEF: 1

Selling Price : 250,000s

MaxMP+12% MATK+7% Magic R -15% CRT+15, Counter chance by defense
CRT +15 MaxMP +12% MATK +7% Magic R -15% Autoskill [X = Lv] [X = X / 2] [Melee up by X]

ATK: 262 DEF: 5

Selling Price : 500,000s

CRT+18, Magic pierce +12%, MaxMP+15% MATK+12% Autoskill+5%, Magic R -10% Melee counter chance
CRT +18 Magic Pierce +12% MaxMP +15% MATK +12% Magic R -10% Autoskill +5% Autoskill [Melee up by Lv]

ATK: 114 DEF: 2

Selling Price : 12,000s

Magic R -10%, AGI+4 DEX+4 Critical damage +3% ATK up chance by defense
Magic R -10% AGI +4 DEX +4 Critical damage +3% Autoskill

ATK: 9

Selling Price : 42s

Accuracy+5
Accuracy +5

ATK: 100 DEF: 5

Selling Price : 1s

Melee&Magic R +5%, VIT+2 HP recovery using MP by defense Auto MP recovery&MaxMP+20%
Auto MP Recovery +20% MaxMP +20% VIT +2 Melee R +5% Magic R +5% Autoskill

ATK: 254 DEF: 10

Selling Price : 1s

MaxMP+30%, Auto MP recovery +20% Rate cut +15%, Melee&Magic R +10% HP recovery using MP. VIT+8
MaxMP +30% Auto MP Recovery +20% VIT +8 Rate cut +15% Melee R +10% Magic R +10% Autoskill

ATK: 294 DEF: 10

Selling Price : 1s

MaxMP+33%, Auto MP recovery +20% Rate cut +18%, Melee&Magic R +13% HP recovery using MP. VIT+11
MaxMP +33% Auto MP Recovery +20% VIT +11 Rate cut +18% Melee R +13% Magic R +13% Autoskill

ATK: 155

Selling Price : 30,000s

Range+1, Critical damage +5% Magic R -20%

ATK: 160

Selling Price : 50,000s

Critical damage +7%, Magic R -20% Melee up by CRT. Range+1 Melee+2% to Neutral
Critical damage +7% Magic R -20% [Melee up by CRT] Melee to Neutral +2%

ATK: 230

Selling Price : 110,000s

Melee up by CRT, Magic R -20% Critical damage +10%, Range+2 Melee+6% to Neutral
Magic R -20% Melee to Neutral +6% Critical damage +10% [X = 1.50 * CRT] [Melee up by X]

ATK: 270

Selling Price : 330,000s

Magic R -20%, Melee+9% to Neutral A. evasion +7%, Melee up by CRT Range+2, Critical damage +19%
Magic R -20% Melee to Neutral +9% Critical damage +19% Absolute Evasion +7% [X = 1.75 * CRT] [Melee up by X]

ATK: 260

Selling Price : 30,000s

Range+1, Melee+10% to Earth Accuracy rate +10%, Critical rate +5% Critical damage +5% Melee pierce -20%, Water R -20%
Melee Pierce -20% Range +1 Melee to Earth +10% Accuracy +10% Critical rate +5% Critical damage +5% Water R -20%

ATK: 290

Selling Price : 60,000s

Range+1, Melee+14% to Earth, Accuracy rate+20%, Critical up, Melee pierce-5%, Water R-20%, 1% chance of Parry by defense
Range +1 Melee to Earth +14% Accuracy +20% Critical rate +10 Critical damage +10% Melee Pierce -5% Water R -20% Parry on Defense +1%

ATK: 200

Selling Price : 25,500s

Light element, Melee pierce +5% ATK+7%, Add. attack chance by attack Melee+400 if AGI>199.
Melee to Dark +20% ATK +7% Melee Pierce +5% Autoskill If [AGI > 200] then Melee +400 Light Magic +5%

ATK: 110

Selling Price : 24,900s

Magic evasion +5%, MaxHP+1000 Twice attack chance Magic R -15%

Magic Evasion +5% MaxHP +1000 Magic R -15% [Autoskill] Double attack chance by attack

ATK: 215 DEF: 2

Selling Price : 140,000s

Critical up, Range cut -12% Melee pierce -10%, Magic R -20%
Critical rate +10 Critical damage +10% Range cut -12% Melee Pierce -10% Magic R -20% [Monk] Shell break +8%

ATK: 235 DEF: 5

Selling Price : 294,000s

Critical up, Range cut -12% Melee pierce -10%, Magic R -20% Melee attack chance by attack
Critical rate +10 Critical damage +10% Range cut -12% Melee Pierce -10% Magic R -20% Autoskill [Monk] Shell break +10%

ATK: 268 DEF: 5

Selling Price : 720,000s

ATK+6%, Critical up, Range cut -5% Melee pierce -10%, Magic R -20% Melee attack chance by attack
ATK +6% Critical rate +10 Critical damage +10% Range cut -5% Melee Pierce -10% Magic R -20% Autoskill [Monk] Shell break +10%

ATK: 274 DEF: 2

Selling Price : 150,000s

Counter on evasion+15%, Magic R-12% Critical dmg-8%, Melee+4% to Boss ATK up based on AGI Triple damage chance
Counter on Evasion +15% Critical damage -8% Melee to boss +4% [X = 0.03 * AGI] [ATK up by X] Magic R -12% Autoskill

ATK: 50

Selling Price : 10,000s

CRT+5, Twice attack chance Autoskill-10%, Magic R -10%
CRT +5 Autoskill -10% Autoskill Magic R -10%

ATK: 100

Selling Price : 30,000s

CRT+10, Twice attack chance Autoskill-5%, Magic R -10%

CRT +10 Autoskill -5% Magic R -10% [Autoskill] Double attack chance by attack

ATK: 235

Selling Price : 30,000s

CRT+10, Twice attack chance Autoskill-5%, Magic R -10% Melee pierce +10%

CRT +10 Melee Pierce +10% Autoskill -5% Magic R -10% [Autoskill] Double attack chance by attack

ATK: 275

Selling Price : 30,000s

CRT+22 Twice attack chance Autoskill-2% Magic R-10% Melee pierce+16% Double attack chance+8% Double Attack SLv+1

CRT +22 Melee Pierce +16% Autoskill Autoskill -2% Magic R -10% Double Attack Rate+8% Double Attack SLv+1

ATK: 275

Selling Price : 200,000s

Magic R-20%, ATK+15%, Range+2 Poison rate+6%, Paralyze+5% Melee pierce+3%, Ailment R+20% Additional attack chance by attack poisoning yourself.
Magic R -20% ATK +15% Range +2 Poison +6% Paralysis +5% Melee Pierce +3% Ailment R +20% Autoskill [Monk] Poison dmg +500%

ATK: 186 DEF: 2

Selling Price : 100,000s

Melee+20% to Neutral Additional attack chance Magic R -10%
Melee to Neutral +20% Magic R -10% MaxMP +10% Critical damage +3% Autoskill

ATK: 226 DEF: 2

Selling Price : 210,000s

Melee+20% to Netural, Magic R -10% ATK+5%, Additional attack chance
Melee to Neutral +20% Magic R -10% ATK +5% Autoskill MaxMP +10% Critical damage +3% Autoskill -6% [Monk] Shell break +5%

ATK: 266 DEF: 6

Selling Price : 462,000s

Melee+20% to Neutral, Magic R -10% ATK+10% Melee+1% Additional attack chance
Melee to Neutral +20% Magic R -10% ATK +10% Melee +1% Autoskill MaxMP +10% Critical damage +3% Autoskill -6% [Monk] Shell break +8%

ATK: 159

Selling Price : 1,000s

STR+2 INT+2 AGI+2 ASPD+10% ATK+10% MATK+7% Magic R -10%
STR +2 INT +2 AGI +2 ASPD +10% ATK +10% MATK +7% Magic R -10%

ATK: 90 DEF: 5

Selling Price : 100,000s

Melee up based on Lv. Shell break rate +10% for Monk.
[X = Lv] [X = X · 259] [X = X / 100] [Melee up by X] MaxMP +10% [Monk] Shell break +10%

ATK: 228

Selling Price : 153,000s

ATK+5%, Hate rise -10%, All elements Melee up by half of Lv. Small MP recovery chance
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% ATK +5% Hate Rise -10% [X = Lv] [X = X / 2] [Melee up by X] Autoskill

ATK: 248

Selling Price : 321,300s

ATK+8%, Hate rise -15%, All elements Melee up by Lv Small MP recovery chance
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% ATK +8% Hate Rise -15% [Melee up by Lv] Autoskill

ATK: 288

Selling Price : 642,600s

ATK+11%, Hate rise -18%, All elements Small MP recovery chance by attack Melee up by Lv
Melee to Fire +15% Melee to Water +15% Melee to Wind +15% Melee to Earth +15% Melee to Light +15% Melee to Dark +15% ATK +11% Hate Rise -18% [X = 2.00 * Lv] [Melee up by X] Autoskill

ATK: 280

Selling Price : 45,000s

ATK+20% MaxHP-30% MaxMP+30% MP cost -5%, Special Claw
ATK +20% MaxHP -30% MaxMP +30% MP Cost -5% ASPD = 1

ATK: 230 DEF: 15

Selling Price : 28,000s

ATK&MATK+10% VIT&DEX-10 STR&INT+15 MP cost -10%
ATK +10% MATK +10% VIT -10 DEX -10 INT +15 STR +15 MP Cost -10%

ATK: 290 DEF: 15

Selling Price : 56,000s

ATK&MATK+15% VIT&DEX-20 STR&INT+30 MP cost -10%
ATK +15% MATK +15% VIT -20 DEX -20 INT +30 STR +30 MP Cost -10%

ATK: 25

Selling Price : 1s

Shell break +2%
Shell break +2%

ATK: 280

Selling Price : 500s

ATK+16%
ATK +16%

ATK: 270

Selling Price : 5,000s

Flame element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Flame element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Flame element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Flame element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Gaia element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Gaia element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Gaia element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Gaia element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Ice element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Fire +20% Melee to Water +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Ice element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Fire +20% Melee to Water +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Ice element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Fire +20% Melee to Water +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Ice element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Fire +20% Melee to Water +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Special Claw, ATK+14% Critical up, Spell burst +3%
ASPD = 1 ATK +14% Critical rate +10 Critical damage +10% Spellburst +3%

ATK: 270

Selling Price : 5,000s

Special Claw, ATK+14% STR&DEX+10 Melee&Magic pierce +10%
ASPD = 1 ATK +14% STR +10 DEX +10 Melee Pierce +10% Magic Pierce +10%

ATK: 270 DEF: 10

Selling Price : 5,000s

Special Claw, ATK+14% Melee&Magic R +10%, Rate cut +10%
ASPD = 1 ATK +14% Melee R +10% Magic R +10% Rate cut +10%

ATK: 270

Selling Price : 5,000s

Special Claw, ATK+14% Delay-1sec, Cast time -15% Small DEX up by Lv
ASPD = 1 ATK +14% Skill Delay -1.0s Item Delay -1.0s Cast Time -15% [X = 0.05 * Lv] [DEX up by X]

ATK: 270

Selling Price : 5,000s

Thunder element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Water +20% Melee to Wind +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

ATK: 270 DEF: 5

Selling Price : 5,000s

Thunder element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Water +20% Melee to Wind +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

ATK: 270

Selling Price : 5,000s

Thunder element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Water +20% Melee to Wind +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

ATK: 290

Selling Price : 5,000s

Thunder element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Water +20% Melee to Wind +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

ATK: 256

Selling Price : 184,000s

ATK+10% MATK+7% MaxHP+8% MaxMP+5% All stats +5, Autoskill+5% Melee&magic R -10%
ATK +10% MATK +7% MaxHP +8% MaxMP +5% STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Autoskill +5% Melee R -10% Magic R -10%

ATK: 296

Selling Price : 248,400s

ATK&MATK+15% MaxHP+15% MaxMP+10% All stats +15, Autoskill+10% Magic R -10%, Rate cut +10%
ATK +15% MATK +15% MaxHP +15% MaxMP +10% STR +15 AGI +15 VIT +15 INT +15 DEX +15 CRT +15 Autoskill +10% Rate cut +10% Magic R -10%

ATK: 200

Selling Price : 31,000s

ATK+3% Autoskill+3% Critical rate up chance by attack Magic R -25%, Dark element
Melee to Light +20% ATK +3% Autoskill +3% Magic R -25% Autoskill

ATK: 100 DEF: 10

Selling Price : 1s

Water element, Water R+30% Water magic+20%
Melee to Fire +20% Melee to Water -20% Water R +30% Water Magic +20%

ATK: 265

Selling Price : 20,000s

Melee+24% to Light&Dark, Light&Dark R-20% ATK&MATK+12% MP Cost-22% Critical damage+8% Magic R-40%

Melee to Light+24% Melee to Dark+24% Light R-20% Dark R-20% ATK+12% MATK+12% MP Cost-22% Critical Damage+8% Magic R-40%

ATK: 200

Selling Price : 100,000s

Magic R -20%, ATK+10% Range+2 Poison rate +5%, Paralysis rate +3% Additional attack chance by attack poisoning yourself.
Magic R -20% ATK +10% Range +2 Poison +5% Paralysis +3% Autoskill [Monk] Poison dmg +500%

ATK: 290

Selling Price : 220,000s

Special Claw, ATK+16% Melee pierce +10% Melee up based on Lv Melee counter chance by defense Shell break rate +5% if Monk.
ATK +16% Melee Pierce +10% [X = Lv] [X = X · 15] [Melee up by X] Autoskill ASPD = 1 [Monk] Shell break +5%

ATK: 260

Selling Price : 220,000s

Special Claw, ATK+10% Melee counter chance by defense Melee up by Lv
ATK +10% [X = Lv] [X = X · 11] [Melee up by X] Autoskill ASPD = 1

ATK: 300

Selling Price : 10,000s

Magic R -15%, ATK+18% Melee pierce +15% Poison activation +5% Additional attack chance Damage up if you are poisoned.
Magic R -15% ATK +18% Melee Pierce +15% Poison +5% Autoskill

ATK: 134 DEF: 3

Selling Price : 28,500s

MATK+5%, Critical damage -10% Critical rate +30, Magic R -10% Magic attack chance by attack

ATK: 154 DEF: 3

Selling Price : 35,600s

MATK+6%, Critical damage -9% Critical rate +30, Magic R -10% Magic attack chance by attack
MATK +6% Critical damage -9% Critical rate +30 Magic R -10% Autoskill +5% Autoskill

ATK: 221

Selling Price : 176,000s

Critical damage up based on INT. Magic R-15%, Auto MP recovery+25% Melee+200, Heal recovery+12%

Melee+200 Heal Recovery+12% Magic R-15% [X = 0.04 * INT] [Critical damage up by X] Auto MP Recovery+25%

ATK: 201 DEF: 8

Selling Price : 1s

Reflect+50%
Reflect +50%

ATK: 280

Selling Price : 10,000s

Magic R -5%, Evasion+10% Ailment R +20%, Autoskill+4% Movement speed +5% Damage cut if HP is 25% or lower.
Magic R -5% Evasion +10% Ailment R +20% Autoskill +4% Movement Speed +5% Autoskill

ATK: 265

Selling Price : 449,400s

Magic R -15%, Magic counter chance CRT+3, Evasion+10% Autoskill+5% Fire element, Fire magic +15%
Melee to Earth +20% Melee to Fire -20% Fire Magic +15% CRT +3 Evasion +10% Autoskill +5% Magic R -15% Autoskill MP Cost -15%

ATK: 31 DEF: 10

Selling Price : 1s

Absolute evasion +3%, Critical rate +20, During Halloween, halves attack intervals.
Absolute Evasion +3% Critical rate +20 [Halloween] Halves Attack Interval

ATK: 10

Selling Price : 1,000s

AGI+1 Evasion+10% Critical damage +10% ATK up based on Lv
AGI +1 Evasion +10% Critical damage +1% [X = Lv] [X = X / 2] [ATK up by X]

ATK: 199 DEF: 8

Selling Price : 23,500s

Special Claw, Skill delay -1sec Heal recovery +20%, MaxHP+10% DEF up by STR
Skill Delay -1.0s Heal Recovery +20% MaxHP +10% [DEF up by STR] ASPD = 1

ATK: 249 DEF: 10

Selling Price : 58,750s

Special Claw, Skill delay -1.2sec Heal recovery +23%, STR+5 MaxHP+15% DEF up by STR
Skill Delay -1.2s Heal Recovery +23% STR +5 MaxHP +15% [X = 1.10 * STR] [DEF up by X] ASPD = 1

ATK: 289 DEF: 10

Selling Price : 58,750s

Special claw, ATK&MATK+10% STR+15 Delay-1.2sec, Heal recovery +30% MaxHP+20% DEF up by STR
ATK +10% MATK +10% Item Delay -1.2s Skill Delay -1.2s Heal Recovery +30% STR +15 MaxHP +20% [X = 1.20 * STR] [DEF up by X] ASPD = 1

ATK: 233

Selling Price : 500s

Earth element, Melee pierce+30%, Critical up, Melee&MagicR-20%, Triple attack chance.
Melee to Wind +25% Melee to Earth -20% Melee Pierce +30% Critical damage +10% Critical rate +10 Melee R -20% Magic R -20% Autoskill

ATK: 265

Selling Price : 74,880s

Critical rate +20%, Magic R -5% A. evasion +5%, Critical damage +13% CRT up by 6% of Lv, MaxMP+15%
MaxMP +15% Critical rate +20% Magic R -5% Critical damage +13% Absolute Evasion +5% [X = 0.06 * Lv] [CRT up by X]

ATK: 148

Selling Price : 50,000s

VIT+4 AGI+4 MaxMP+20% Range+1
VIT +4 AGI +4 MaxMP +20%

ATK: 183

Selling Price : 5s

ATK+5%
ATK +5%

ATK: 233

Selling Price : 5s

ATK+14% MaxHP+15% Autoskill+3% Melee pierce +10%, Melee R +5%
ATK +14% Melee Pierce +10% MaxHP +15% Melee R +5% Autoskill +3%

ATK: 238

Selling Price : 5s

ATK+17% MaxHP+17% Autoskill+5% Melee pierce +13%, Melee R +6% Light R +5%
ATK +17% Melee Pierce +13% MaxHP +17% Melee R +6% Autoskill +5% Light R +5%

ATK: 243

Selling Price : 5s

ATK+20% MaxHP+21% Autoskill+6% Melee pierce +14%, Melee R +7% Light R +5%
ATK +20% Melee Pierce +14% MaxHP +21% Melee R +7% Autoskill +6% Light R +5%

ATK: 228

Selling Price : 250,000s

ATK+10%, Critical damage +10% VIT&AGI+5 MaxMP+20% Range+2
ATK +10% Critical damage +10% VIT +5 AGI +5 MaxMP +20% Range +1

ATK: 252

Selling Price : 500,000s

ATK+12%, Critical damage +12% VIT&AGI+8 MaxMP+25% Range+2 Melee pierce +10%
ATK +12% Critical damage +12% MaxMP +25% VIT +8 AGI +8 Melee Pierce +10% Range +1 [X = 0.03 * AGI] [Heal Recovery up by X]

ATK: 287

Selling Price : 750,000s

ATK+16% MaxMP+25% VIT&AGI+10 ASPD+10% Range+2, Critical damage +16% Melee pierce +13%, Autoskill+5%
ATK +16% Critical damage +16% MaxMP +25% VIT +10 AGI +10 Melee Pierce +13% Range +1 Autoskill +5% ASPD +10% [X = 0.05 * AGI] [Heal Recovery up by X]

ATK: 308

Selling Price : 1,000,000s

ATK+18% MaxMP+35% VIT&AGI+10 ASPD+20% Range+2, Critical damage +17% Melee pierce +14%, Autoskill+6%
ATK +18% Critical damage +17% MaxMP +35% VIT +10 AGI +10 Melee Pierce +14% Range +1 Autoskill +6% ASPD +20% [X = 0.05 * AGI] [Heal Recovery up by X]

ATK: 266 DEF: 5

Selling Price : 150,000s

Critical damage +30%, Dark R+10% Magic R-20%, Beast Slash SLv+1 Geo Breaker +10%
Critical damage +30% Dark R +10% Magic R -20% [Beast Knight] Beast Slash SLv +1 [Monk] Geo Breaker +10%

ATK: 306 DEF: 5

Selling Price : 300,000s

Critical damage+38%, Dark R+13%, Magic R-20%, Beast Slash SLv+1, Geo Breaker+10%
Critical damage +38% Dark R +13% Magic R -20% [Beast Knight] Beast Slash SLv +1 [Monk] Geo Breaker +10%

ATK: 270

Selling Price : 1s

ATK+11% Critical damage+11% Autoskill+4% Melee&Magic damage+20% to bosses in the Anniversary Arena.

ATK +11% Critical damage +11% Autoskill +4% [Anniversary Arena] Melee to boss +20% Magic to boss +20%

ATK: 280

Selling Price : 1s

ATK+11% Critical damage+16% Autoskill+6% Melee&Magic damage+25% to bosses in the Anniversary Arena.

ATK +11% Critical damage +16% Autoskill +6% [X = X / 100] [Anniversary Arena] Melee to boss +25% Magic to boss +25%

ATK: 274

Selling Price : 150,000s

ATK +11%, Melee pierce +10% Delay-1sec, Evasion+15% Magic R -10% Twice attack chance
Evasion +15% ATK +11% Melee Pierce +10% Skill Delay -1.0s Item Delay -1.0s Autoskill Magic R -10%

ATK: 294

Selling Price : 202,500s

ATK+15%, Melee pierce +15% Delay-1sec, Evasion+15% Magic R -10% 4x attack chance
Evasion +15% ATK +15% Melee Pierce +15% Skill Delay -1.0s Item Delay -1.0s Autoskill Magic R -10%

ATK: 140

Selling Price : 8,320s

Critical rate +5% Magic R -10%
Critical rate +5% Magic R -10%

ATK: 152

Selling Price : 8,320s

MaxMP+5%, Critical rate +10% Magic R -10%
MaxMP +5% Critical rate +10% Magic R -10%

ATK: 177

Selling Price : 60,000s

All Elements. Heal reward up by AGI. Auto HP recovery +20%, Magic R -20% Magic attack chance
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% [X = AGI] [X = X · 2] [Heal Reward up by X] Auto HP Recovery +20% Magic R -20% Autoskill

ATK: 207

Selling Price : 138,000s

All elements, Heal reward up by AGI Auto HP recovery +30%, Magic R -20% Magic attack chance
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% [X = 3.00 * AGI] [Heal Reward up by X] Auto HP Recovery +30% Magic R -20% Autoskill

ATK: 267

Selling Price : 372,600s

N. magic +10%, Heal reward up by AGI Auto HP recovery +30%, Magic R -20% All elements, M attack chance
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% [X = 3.50 * AGI] [Heal Reward up by X] Auto HP Recovery +30% Magic R -20% Neutral Magic +10% Autoskill

ATK: 225

Selling Price : 150,000s

Special claw, Magic R -50% MP cost -15%, Critical up by Lv&VIT Small ATK up by DEX and CRT
Magic R -50% MP Cost -15% [X = DEX] [X = X + CRT] [X = X / 2] [ATK up by X] [X = Lv] [X = X + VIT] [X = X / 30] If [X > 25] then [X = 25] [Critical rate up by X] [Critical damage up by X]

ATK: 305

Selling Price : 202,500s

Special claw, Magic R -50% MP cost -15%, Critical up by Lv&VIT ATK up by DEX and CRT
Magic R -50% MP Cost -15% [X = DEX] [X = X + CRT] [ATK up by X] [X = Lv] [X = X + VIT] [X = X / 30] [Critical rate up by X] [Critical damage up by X]

ATK: 253

Selling Price : 153,000s

Magic R -20%, Melee+20% to Neutral Critical damage +15%, MaxMP+23% Additional attack chance
Magic R -20% Melee to Neutral +20% Critical damage +15% MaxMP +23% Autoskill [X = INT] [Y = 0.04 * X] [Heal Reward up by Y]

ATK: 273

Selling Price : 382,500s

Magic R -20%, Melee+25% to Neutral Critical damage +15%, MaxMP+25% Additional attack chance
Magic R -20% Melee to Neutral +25% Critical damage +15% MaxMP +25% Autoskill [X = INT] [Y = 0.05 * X] [Heal Reward up by Y] [Monk] Shell break +10%

ATK: 293

Selling Price : 841,500s

Magic R -20%, Melee+28% to Neutral Critical damage +18%, MaxMP+28% Additional attack chance
Magic R -20% Melee to Neutral +28% Critical damage +18% MaxMP +28% Autoskill [X = INT] [Y = 0.05 * X] [Heal Reward up by Y] [Monk] Shell break +10%

ATK: 250

Selling Price : 130,000s

Special Claw, Light element ATK+7%, Skill delay +1sec Small ATK up by VIT&INT
Melee to Dark +20% ASPD = 1 ATK +7% Skill Delay +1.0s [X = VIT] [X = X + INT] [X = X / 2] [ATK up by X]

ATK: 290

Selling Price : 175,500s

Special claw, Light element ATK+11%, Skill delay +1sec Small ATK up by VIT&INT
Melee to Dark +20% ASPD = 1 ATK +11% Skill Delay +1.0s [X = VIT] [X = X + INT] [X = X · 75] [X = X / 100] [ATK up by X]

ATK: 190

Selling Price : 100,000s

Melee up by Lv Counter chance by defense Special Claw
[X = Lv] [X = X · 9] [Melee up by X] Autoskill ASPD = 1

ATK: 145

Selling Price : 12,000s

Critical rate +15, Magic R -20% Wind element
Melee to Water +20% Melee to Wind -20% Critical rate +15 Magic R -20%

ATK: 200

Selling Price : 121,000s

DEX+10 MaxHP+8% ATK+5% Melee R -10%
DEX +10 MaxHP +8% ATK +5% Melee R -10% Autoskill

ATK: 1

Selling Price : 20,000s

Good for hand puppet. They move by themselves sometimes.
Autoskill

ATK: 25

Selling Price : 1s

Absolute&Magic evasion +3%
Absolute Evasion +3% Magic Evasion +3%

ATK: 287

Selling Price : 100,000s

Critical damage +17%, MaxHP+6% Autoskill+10% if Adventurer.

Critical damage +17% MaxHP +6% [Adventurer] Autoskill +10%

ATK: 1

Selling Price : 1s

Small melee up by Lv During Xmas Magic R +3% and halves attack intervals.
[X = 0.50 * Lv] [Jan] [X = 1] [Melee up by X] Autoskill [Xmas] Halves Attack Interval Magic R +3%

ATK: 33 DEF: 3

Selling Price : 1s

INT+3, Critical damage +3%
INT +3 Critical damage +3%

ATK: 299 DEF: 5

Selling Price : 200,000s

All elements, VIT&INT+8 Magic R+10%, Melee R-10% Melee up by CRT

Melee to Fire+10% Melee to Water+10% Melee to Wind+10% Melee to Earth+10% Melee to Light+10% Melee to Dark+10% VIT+8 INT+8 Magic R+10% Melee R-10% [Melee up by CRT]

ATK: 287

Selling Price : 528,000s

Magic R-15%, Auto MP recovery+25% CRT+15 Melee+750, Heal recovery+12% Crt damage up based on INT.

Melee+750 Heal Recovery+12% CRT+15 Magic R-15% [X = 0.05 * INT] [Critical damage up by X] Auto MP Recovery+25%

ATK: 290 DEF: 8

Selling Price : 96,200s

Magic R -10%, MaxHP+20% Evasion+18% Additional attack chance by attack Magic evasion +20% If you equip additional...
Magic R -10% MaxHP +20% Evasion +18% Magic Evasion +20% [Duel Shield][Duel Shield (Strengthened 1)][Duel Shield (Strengthened 2)][Duel Shield (Strengthened 3)] Autoskill Autoskill ATK +15% Autoskill +8%

ATK: 270 DEF: 10

Selling Price : 200,000s

Earth element, Critical up, ATK+10% Absolute evasion+10%, Magic R -20% Dizzy chance+1%, Additional attack chance by attack
Melee to Wind +20% Melee to Earth -20% Critical rate +10 Critical damage +10% ATK +10% Absolute Evasion +10% Magic R -20% Dizzy+1% Autoskill

ATK: 297

Selling Price : 745,200s

Neutral Magic+20%, Heal Reward up by AGI, Auto HP Recovery+30%, Magic R-20%, All Elements +10%, Magic attack chance

ATK: 298 DEF: 6

Selling Price : 924,000s

Melee+30% to Neutral, Magic R-10%, ATK+11%, Melee+2%, Additional attack chance

Melee to Neutral+30% Magic R-10% ATK+11% Melee+2% Autoskill MaxMP+15% Critical Damage+4% Autoskill-5% [Monk] Shell Break+9%

ATK: 250

Selling Price : 100,000s

Special Claw, Fire element, ATK+9%, MaxHP+3000, Magic R-13%, Ailment R+20%, AGI+10, Delay-1 sec. 30% chance to inflict Phantom Flame by attack and STR+10 if Ninja
ASPD = 1 Melee to Earth+20% Melee to Fire-20% ATK+9% MaxHP+3000 Magic R-13% Ailment R+20% AGI+10 Skill Delay-1.0s Item Delay-1.0s [Ninja] Autoskill STR+10

ATK: 298 DEF: 2

Selling Price : 300,000s

Melee+6% to Boss ATK up by AGI Magic R-10% Triple attack chance Counter on evasion+25% Critical damage-3%

Counter on Evasion+25% Critical Damage-3% Melee to Boss+6% [X = 0.04 * AGI] [ATK up by X] Magic R-10% Autoskill

ATK: 305

Selling Price : 210,000s

Dark element, Magic R-15%, Critical up, ATK+10%, AGI+18, Blind+3%, Triple damage chance by attack

Melee to Light+22% AGI+18 Magic R-15% Critical Rate+10 Critical Damage+10% Blind+3% ATK+10% Autoskill

ATK: 260

Selling Price : 50,000s

Critical damage+20% Magic R-20% Bleed damage+10% Cross Fang+8% Autoskill+5% HP recovery chance by attack

Critical Damage+20% Magic R-20% Bleed dmg+10% Autoskill+5% Autoskill [Beast Knight] Cross Fang+8%

ATK: 292

Selling Price : 100,000s

Special Claw, Fire element, ATK+13%, MaxHP+4000, Magic R-11%, Ailment R+30%, AGI+20, Delay-1 sec., 30% chance to inflict Phantom Flame by attack and STR+20 if Ninja.

ASPD = 1 Melee to Earth+20% Melee to Fire-20% ATK+13% MaxHP+4000 Magic R-11% Ailment R+30% AGI+20 Skill Delay-1.0s Item Delay-1.0s [Ninja] Autoskill STR+20

ATK: 303

Selling Price : 100,000s

Ice element, Melee+10% to Earth ATK+18% Magic R-20% Burn&Freeze rate+2% 4x attack chance

Melee to Fire+20% Melee to Water+10% Melee to Earth+10% ATK+18% Magic R-20% Burn+2% Freeze+2% Autoskill

ATK: 303

Selling Price : 100,000s

Flame element Melee+10% to Water ATK+18% Magic R-20% Burn&Freeze rate+2% 4x attack chance

Melee to Earth+20% Melee to Fire+10% Melee to Water+10% ATK+18% Magic R-20% Burn+2% Freeze+2% Autoskill

ATK: 283

Selling Price : 400,000s

ATK+18%, Autoskill+13%, Fear+3%, Critical up, Movement speed+20% during combat, Hate rise-25%, Melee&Magic R-20%

ATK+18% Autoskill+13% Fear+3% Critical Rate+10 Critical Damage+10% Movement Speed Combat+20% Hate Rise-25% Melee R-20% Magic R-20%

ATK: 1

Selling Price : 1s

Earth element, No damage to earth, Weapon ATK up by Lv, AGI up 20%, Autoskill up by STR, Rigid nails that cannot be broken.

Melee to Wind+30% Melee to Earth-200% [Weapon ATK up by Lv] [X = 0.20 * AGI] [AGI up by X] [X = 0.03 * STR] [Autoskill up by X]

ATK: 275 DEF: 1

Selling Price : 1s

Melee+8% to Wind, ATK+7%, VIT+15, Range+1, ATK increase by Lv, Magic counter chance by defense

ATK: 270

Selling Price : 1s

Melee+2500, Critical damage+14%, Hate rise+20%, Melee&Magic R-10%, Melee+3% to Boss

ATK: 220

Selling Price : 70,000s

Critical damage+15%, Skill delay-1 sec, Hate rise+25%, Melee R+5%, Magic R-8%, ATK up based on VIT

Critical Damage+15% Skill Delay-1.0s Hate Rise+25% Melee R+5% Magic R-8% [ATK up by VIT]

ATK: 230

Selling Price : 1s

Wind element, Critical damage+25% MaxHP up by STR and CRT Something happens 1% of the time

Melee to Earth +20%, Melee to Wind -10%, Critical Damage +25%, X = STR + CRT, X = X * 3, MaxHP + X Autoskill

ATK: 305

Selling Price : 1s

Dark element Magic R-10% ATK+22% Bleed chance+5% 4x attack chance

Melee to Light +20%, ATK +22%, MagicR -10%, Bleed chance +5% Autoskill

ATK: 320

Selling Price : 660,000s

Magic R-20% Melee+18% to Neutral A. evasion+8% Melee up by CRT Range+2 Critical damage+27%

Magic R-20% Melee to Neutral+18% Absolute Evasion+8% Range+2 Critical Damage+27% [X = CRT * 2] [Melee up by X]

ATK: 243

Selling Price : 50,000s

ATK+10% Melee pierce+23% Magic R-20%

ATK: 335

Selling Price : 50,000s

Light element, ATK+600 Critical up Autoskill power+5%

Melee to Dark +20%, ATK +600 Critical +20 Critical Damage +20% Autoskill Power +5%

ATK: 303

Selling Price : 100,000s

Critical damage+27% Bleed damage+15% Magic R-20% Cross Fang+15% Autoskill+6% HP recovery chance by attack

Critical Damage+27% Bleed Damage+15% Magic R-20% Autoskill+6% Autoskill [Beast Knight] Cross Fang+15%

ATK: 230

Selling Price : 1s

Special Claw, Thunder element Accuracy+100 Magic attack chance by attack

Special Claw, ASPD Lowest, Melee to Water +20%, Melee to Wind +10%, Accuracy +100

ATK: 332 DEF: 3

Selling Price : 50,000s

Special Claw, Fire element, ATK+22% Accuracy+250, Heal reward-30% Item recovery-14% MP cost+20% Autoskill+7% Counter chance by defense Melee+21% to Light if VIT>99

Special Claw, Melee to Earth +20%, Melee to Fire -20%, ATK +22% Accuracy +250, Heal Reward -30%, Item Recovery -14%, MP Cost +20%, Autoskill +7%, Autoskill, Range +1. If VIT >= 100, Melee to Light +21%

ATK: 331 DEF: 5

Selling Price : 400,000s

All elements VIT&INT+15 Magic R+12% Melee R-10% Melee up by CRT

Melee to Fire+16% Melee to Water+16% Melee to Wind+16% Melee to Earth+16% Melee to Light+16% Melee to Dark+16% VIT+15 INT+15 Magic R+12% Melee R-10% [Melee up by CRT]

ATK: 251 DEF: 2

Selling Price : 50,000s

ATK+250 ATK+2% Critical damage+12% Magic R-20% Bleed damage+10% Beast Slash+30%

ATK: 323

Selling Price : 5s

ATK+25% Melee pierce+15% MaxHP+24% Melee R+8% Autoskill+10% Light R+7% Auto recovery+15%

ATK: 312

Selling Price : 140,000s

Critical damage+20% Skill delay-1 sec Hate rise+25% Melee R+12% Magic R-5% ATK up based on VIT

Critical Damage+20% Skill Delay-1.0s Hate Rise+25% Melee R+12% Magic R-5% [X = VIT * 1.25] [ATK up by X]

ATK: 312

Selling Price : 365,000s

Magic R-20% Melee+30% to Neutral ATK+15% Mel. pierce+8% Para.+6% Adds Paralysis time+5 sec Range+1 if STR>255

Magic R-20% Melee to Neutral+30% ATK+15% Melee Pierce+8% Paralysis+6% If [STR > 256] then Paralysis+5.0s Range+1

ATK: 303 DEF: 5

Selling Price : 1,230,000s

ATK+16% Critical super up Range cut-5% Melee pierce-12% Magic R-15% Melee attack chance by attack

ATK+16% Critical Damage+15% Critical Rate+15 Range Cut-5% Melee Pierce-12% Magic R-15% Autoskill [Monk] Shell Break+10%

ATK: 295

Selling Price : 58,000s

Absolute evasion+9% Magic R-20% ATK+11% Accuracy rate+17% Adds Autoskill+12% if Lv>249 Water element

Melee to Fire+20% Melee to Water-20% Absolute Evasion+9% Magic R-20% ATK+11% Accuracy+17% [Lv > 250] Autoskill+12%

ATK: 330

Selling Price : 300,000s

ATK+23% Critical hyper up MaxHP+20% Bleed+10% Blood damage+25% Magic R-10% HP recovery chance by attack Melee+3% to Boss if DEX>399

ATK+23% Critical Rate+20 Critical Damage+20% MaxHP+20% Bleed+10% Bleed Damage+25% Magic R-10% Autoskill [DEX > 400] Melee to Boss+3%

ATK: 295 DEF: 6

Selling Price : 710,000s

Thunder element CRT+24 Evasion+21% MaxMP+20% Critical damage+36% Magic R-15% Critical rate up chance by attack

Melee to Water+20% Melee to Wind+10% CRT+24 Evasion+21% MaxMP+20% Critical Damage+36% Magic R-15% Autoskill

ATK: 300

Selling Price : 1s

Wind element Critical damage+40% MaxHP up by STR and CRT Something happens 1% of the time

Melee to Water+20% Melee to Wind-10% Critical Damage+40% [MaxHP up by (STR + CRT) * 8] Autoskill

ATK: 254

Selling Price : 19,200s

Special Claw Melee+18% to Dark&Earth ATK+5% Melee&Magic R+6% Item delay+1sec Hate rise+20% Adds ATK+18% if Lv>399

ASPD = 1 Melee to Dark+18% Melee to Earth+18% ATK+5% Melee R+6% Magic R+6% Item Delay+1.0s Hate Rise+20% [Shell Break% up by (Lv / 200 (rounded down)) + 2] If [Lv > 399] then ATK+18%

ATK: 305

Selling Price : 900,000s

Ice element Magic R-12% Magic evasion+10% AGI+15 ATK+10% Normal attack x1.5 chance by attack

Melee to Fire+20% Melee to Water+10% Magic R-12% Magic Evasion+10% AGI+15 ATK+10% Autoskill Autoskill-10% [Monk] Shellbreak+10% ATK+5%