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Selling Price : 1s

ATK&MATK+6%, Auto recovery+20% Spirit Shield SLv+1

Selling Price : 4,050s

Melee R +5%, Magic R -10%
Melee R +5% Magic R -10%

Selling Price : 5,000s

ATK&MATK+4% MaxMP+5%
ATK +4% MATK +4% MaxMP +5%

DEF: 5

Selling Price : 15,000s

DEX+1, Accuracy rate +3%
DEX +1 Accuracy +3%

Selling Price : 15,800s

Autoskill+7% ASPD+10%, Magic R -10% Self poison chance by attack
Autoskill +7% ASPD +10% Magic R -10% Autoskill

Selling Price : 10,000s

A.&M. evasion +30% Melee&Magic R -40%
Melee R -40% Magic R -40% Magic Evasion +30% Absolute Evasion +30%

Selling Price : 21,500s

Autoskill+5% Reflect up based on VIT.
Autoskill +5% [X = VIT] [X = X / 40] [Reflect up by X]

闇魔法威力+15% オートスキル発動-15% 全ダメージ軽減-20% 火耐性-20% 投装備時、MATKがMaxHPで少し増加

Selling Price : 27,000s

ATK up by STR with Bows

X = STR, X = X * 110, X = X / 100 [ATK up by X]

Selling Price : 17,500s

Magic R +3% Magic R up chance by defense *Duration: 10sec
Magic R +3% Autoskill

Selling Price : 5,400s

AGI+5 MDEF-5%
AGI +5 MDEF -5%

Selling Price : 20,400s

Accuracy rate +10% Absolute accuracy +10%
Accuracy +10% Absolute Accuracy +10%

Selling Price : 1s

Alchemy success rate up a little
Alchemy success rate +5%

Selling Price : 10,000s

MaxHP+15% Autoskill+5%
MaxHP +15% Autoskill +5%

Selling Price : 6,800s

Heal recovery +7%, MP cost +2%
Heal Recovery +7% MP Cost +2%

Selling Price : 6,150s

MATK+6% MaxHP-4%, MP cost +3%
MATK +6% MaxHP -4% MP Cost +3%

Selling Price : 7,500s

MaxHP+600 MaxHP+10% VIT+7 Movement speed+10%

MaxHP+600 MaxHP+10% VIT+7 Movement Speed+10%

Selling Price : 1s

Heal recovery +10%, MaxHP&MP+3%
Heal Recovery +10% MaxHP +3% MaxMP +3%

Selling Price : 10,000s

Absolute evasion +7% Critical damage +5%

Selling Price : 40,000s

Heal recovery +15%. MaxHP+10%, Damage cut chance by defense with Bow.
Heal Recovery +15% [Bows] MaxHP +10% Autoskill

Selling Price : 15,000s

MATK+3% MaxHP-6%
MATK +3% MaxHP -6%

Selling Price : 12,000s

MaxHP&MP+10%, Ailment R +15% Item recovery +20% if Lv>299.
MaxHP +10% MaxMP +10% Ailment R +15% If [Lv > 300] then Item Recovery +20%

Selling Price : 17,200s

MDEF+200, Melee R -4%
MDEF +200 Melee R -4%

Selling Price : 17,200s

DEF+100, Magic R -4%
DEF +100 Magic R -4%

Selling Price : 14,800s

ATK up by DEX with Bows. Adds ASPD+10% when DEX>100.
[Bows] [X = DEX] [X = X · 90] [X = X / 100] [ATK up by X] [X = DEX] [X = X / 100] [ASPD up by X]

Selling Price : 20,000s

Absolute accuracy +5% Accuracy rate +20%
Accuracy +20% Absolute Accuracy +5%

Selling Price : 15,000s

INT&DEX+10, Skill delay -0.5sec
INT +10 DEX +10 Skill Delay -0.5s Absolute Evasion -10% Magic Evasion -10%

Selling Price : 20,000s

Absolute&Magic evasion -3% Small Cast time cut based on CRT.

Selling Price : 40,000s

Absolute&Magic evasion -20% Shorter Cast time depending on CRT.
Absolute Evasion -20% Magic Evasion -20% [Y = 0.16 * CRT] [Cast Time up by Y]

Selling Price : 200,000s

Absolute&Magic evasion +10% Critical damage +17% for Assassins.
Absolute Evasion +10% Magic Evasion +10% [Assassin] Critical damage +17%

Selling Price : 17,000s

ATK+7%, Accuracy rate -30% Chance of HP cost by attack
ATK +7% Accuracy -30% Autoskill

Selling Price : 21,000s

ATK+75 MATK+100
ATK +75 MATK +100

Selling Price : 20,400s

Auto HP recovery chance by defense for a short time.
Autoskill

Selling Price : 20,000s

MaxHP+10%, Critical damage +6% Spell burst +1%, Magic attack chance by attack
MaxHP +10% Critical damage +6% Spellburst +1% Autoskill

Selling Price : 12,000s

Damage cut +10% during Stun. Auto HP&MP recovery +20% Ailment R up by Lv
Damage cut +10% Auto HP Recovery +20% Auto MP Recovery +20% [X = 0.20 * Lv] [Ailment R up by X]

Selling Price : 10,300s

Item delay -0.5sec, MaxHP-15%
Item Delay -0.5s MaxHP -15%

ドロップ率+10% 経験値-50%
Drop +10% EXP -50%

Selling Price : 1,200s

Boosts MaxHP at expense of MaxMP
[MaxHP up by X] MaxMP -20% MDEF +1%

Selling Price : 1s

Too ragged to walk around
Evasion -99% DEF +1%

Selling Price : 10s

Greatly reduces EXP gain and drop rate
EXP -100% Drop -100%

Selling Price : 5,700s

Auto MP recovery +30%
Auto MP Recovery +30%

Selling Price : 10,000s

ASPD+30% ATK-10%, Accuracy rate +20% for Bows.
[Bows] ASPD +30% Accuracy +20% ATK -10% Critical damage -1%

Selling Price : 10,000s

MaxHP+5%, Fire R +10% Melee&Magic R +5%
MaxHP +5% Fire R +10% Melee R +5% Magic R +5%

Selling Price : 1s

Bleed duration+12sec Bleed damage+5%, Bleed chance+0.2%
Bleed +120.0s Bleed dmg +5% Bleed +0%

Selling Price : 20,000s

Hate rise -10% Great defense up chance by defense
Hate Rise -10% Autoskill

Selling Price : 7,100s

MaxHP-20% MaxMP+20%
MaxHP -20% MaxMP +20%

Selling Price : 25,000s

Attack interval cut chance by attack ATK+5%, Critical rate +5
ATK +5% Critical rate +5 Autoskill

Selling Price : 5,000s

MATK+30 MaxMP+10%
MATK +30 MaxMP +10%

Selling Price : 100s

ATK+10 for Bows
[Bows] ATK +10

Selling Price : 82s

MATK+3
MATK +3

Selling Price : 120s

Auto MP recovery +2, INT+1
Auto MP Recovery +2 INT +1

Selling Price : 180s

DEF+1% MDEF+1%
DEF +1% MDEF +1%

Selling Price : 75s

MaxMP+10 CRT+1
MaxMP +10 CRT +1

Selling Price : 30,000s

ATK-5%, Melee R +5%
ATK -5% Melee R +5%

Selling Price : 19,500s

AGI+4, Absolute evasion +2%
AGI +4 Absolute Evasion +2%

Selling Price : 16,300s

Light magic +5%, Hate rise -5% MP cost -5% Heal recovery +5% if Bishop.
Light Magic +5% Hate Rise -5% MP Cost -5% [Bishop] Heal Recovery +5% Dark R -5%

Selling Price : 20,500s

DEF-100, Critical damage +4% Melee up by AGI
DEF -100 Critical damage +4% [X = AGI] [X = X / 2] [Melee up by X]

Selling Price : 500s

Melee&Magic R -1% Looks like you can use it if you repair it.
Melee R -1% Magic R -1%

Selling Price : 1s

Blind duration+12sec Blind activation+0.2%
Blind +12.0s Blind +0%

Selling Price : 24,000s

Poison dmg +3%, MP cost -15% Auto HP recovery -20%
Poison dmg +3% MP Cost -15% Auto HP Recovery -20%

Selling Price : 12,000s

VIT+3
VIT +3

Selling Price : 4,800s

Hate rise -10%
Hate Rise -10%

Selling Price : 10,500s

Hate rise -20%
Hate Rise -20%

Selling Price : 16,000s

Additional damage chance by using MP by attack.
Autoskill

Selling Price : 1s

Melee&Magic+2% to Boss, MaxHP+5%
Melee to boss +2% Magic to boss +2% MaxHP +5%

Selling Price : 1s

Carpentry success rate up a little
Carpentry success rate +5%

Selling Price : 34,000s

Small MATK up by VIT with Rods
[Canes] [X = VIT] [X = X / 4] [MATK up by X]

Selling Price : 16,700s

ATK+2% MATK+2% Autoskill+2% Normal attack x1.5 chance by attack
ATK +2% MATK +2% Autoskill +2% Autoskill

Selling Price : 10,000s

Ailment R +5%, Rate&Range cut +5% Melee&Magic R +5%
Ailment R +5% Range cut +5% Rate cut +5% Melee R +5% Magic R +5%

Selling Price : 10,000s

MATK+3%, Spell burst +3% Dark magic +4%
MATK +3% Spellburst +3% Dark Magic +4%

Selling Price : 10,000s

MaxMP+8%, Skill delay-1sec MATK+6% if DEX>299.
MaxMP +8% Skill Delay -1.0s If [DEX > 300] then MATK +6%

Selling Price : 22,000s

Critical damage +3%, Range cut +3%
Critical damage +3% Range cut +3%

Selling Price : 10,000s

MaxHP-20%, Light&Dark R +5% MATK up as VIT is lower. MATK+2%
MaxHP -20% Light R +5% Dark R +5% MATK +2% [X = Lv] [X = X - VIT] If [X > 400] then [X = 400] if [X < 1] then [X = 1] [MATK up by X]

Selling Price : 17,400s

ATK+5%, Accuracy rate -10% Critical rate -10%
ATK +5% Accuracy -10% Critical rate -10%

Selling Price : 100s

MaxHP+100 DEX+1 CRT+1
MaxHP +100 DEX +1 CRT +1

Selling Price : 1s

Chasing success rate up a little
Chasing success rate +5%

Selling Price : 1s

Holds the power of Almas.
MaxHP +10% MaxMP +10% Melee to Dark +2% Light Magic +2% Dark R +3% Melee R +2% Magic R +2% Ailment R +5% Drop +1% Movement Speed +5%

Selling Price : 1s

MATK+5% Adds MATK+5%, Light&Dark magic +12% with Staff.
MATK +5% [Canes] MATK +5% Light Magic +12% Dark Magic +12%

Selling Price : 1,300s

Movement speed+20% during combat. Hate rise+30%, CRT+5 Melee+10% to Neutral
Movement speed combat +20% Hate Rise +30% Melee to Neutral +10% CRT +5

Selling Price : 12,000s

Evasion+10, Magic R -20% Normal attack x1.25 chance by attack with Claws.
Evasion +10 Magic R -20% [Claws] Autoskill

Selling Price : 100s

ATK+1% MaxHP+20
ATK +1% MaxHP +20

Selling Price : 850s

VIT+2
VIT +2

Selling Price : 2,500s

Small stats up equipping with Colon Hat.
STR +1 AGI +1 VIT +1 INT +1 DEX +1 CRT +1 [Melee up by Lv] [X = Lv] [X = X / 10] [X = X · Lv] [X = X / 2] [MaxHP up by X]

Selling Price : 650s

Hate rise +5%, DEF+1%
DEF +1% Hate Rise +5%

Selling Price : 1s

Cooking success rate up a little
Cooking success rate +5%

Selling Price : 1s

HP recovery chance by defense *Recovery decreases to 1 as Lv gets higher.
Autoskill

Selling Price : 50s

ATK+5 for Bows
[Bows] ATK +5

Selling Price : 50s

ATK+3
ATK +3

Selling Price : 100s

Auto HP recovery +4, VIT+1
Auto HP Recovery +4 VIT +1

Selling Price : 150s

MaxHP+50 MaxMP+25
MaxHP +50 MaxMP +25

Selling Price : 5s

MaxHP+10 DEX+1
MaxHP +10 DEX +1

Selling Price : 21,000s

MDEF+100 MDEF+10%, Water R +5% Magic counter chance by defense
MDEF +100 MDEF +10% Water R +5% Autoskill

Selling Price : 5,300s

MDEF+50 MDEF+5%
MDEF +50 MDEF +5%

Selling Price : 1s

Delay-1sec, MP cost-10% KO time +1.5sec
Skill Delay -1.0s Item Delay -1.0s MP Cost -10% Knockout +1.5s

Selling Price : 30,000s

2% chance of full HP recovery when HP reaches 0.

Selling Price : 100s

ATK increases with the difference between STR and DEX, and MATK with INT and CRT.
[X = STR] [X = X - DEX] if [X < 0] then [X = X · -1] [X = Lv] [ATK up by X] [X = INT] [X = X - CRT] if [X < 0] then [X = X · -1] [X = Lv] [MATK up by X]

DEF: 5

Selling Price : 15,000s

CRT+1, Critical damage +1%
CRT +1 Critical damage +1%

Selling Price : 5,600s

CRT+5, MaxHP-10%
CRT +5 MaxHP -10%

Selling Price : 35,000s

Melee pierce +3%, STR+3 Absolute evasion +3%
Melee Pierce +3% STR +3 Absolute Evasion +3%

Selling Price : 35,000s

Magic pierce +3%, INT+3 Absolute evasion+3%
Magic Pierce +3% INT +3 Absolute Evasion +3%

物理貫通+25% 武器ゲイ=ボルグ装備時、更に クリティカルダメージ+10% 物理貫通+25%
Melee Pierce +25% [ga borg] Critical damage +10% Melee Pierce +25%

Selling Price : 14,000s

If your HP becomes low...
Autoskill

Selling Price : 24,000s

MaxHP+40% if Lv>239. MaxHP-30%, Dark magic +4%
MaxHP -30% Dark Magic +4% If [Lv > 240] then MaxHP +40%

Selling Price : 13,000s

Cast time -10% ASPD+10%, Critical rate+10 with Throwing.
Cast Time -10% [Throwing] ASPD +10% Critical rate +10

Selling Price : 1,500s

MaxHP up
MaxHP +200 MaxHP +8%

Selling Price : 13,000s

Light R +5% Magic attack chance by attack
Light R +5% Autoskill

Selling Price : 40,000s

Adds Dark element. Dark magic damage up Dark R +8%
Melee to Light +10% Melee to Dark +5% Dark Magic +10% Dark R +8%

Selling Price : 10,000s

Critical damage +4%, INT+2 MaxHP-3%
Critical damage +4% INT +2 MaxHP -3%

Selling Price : 10,000s

Adds Dark element. Dark magic damage up
Melee to Light +5% Dark Magic +5%

Selling Price : 10,000s

High counter chance by defense If HP is low...
Autoskill

Selling Price : 100,000s

Put a jewel you like!

Selling Price : 10,000s

Autoskill +4% Critical damage +5%
Autoskill +4% Critical damage +5%

Selling Price : 10,000s

Burn time -1sec, Fire R +5%
Burn -1.0s Fire R +5%

Selling Price : 5,700s

DEX+5, MaxMP-10%
DEX +5 MaxMP -10%

Selling Price : 1,000s

DEF+2% VIT+1
DEF +2% VIT +1

Selling Price : 50,000s

Chance of getting a Diel Medicine by normal attack slay.
Autoskill

Selling Price : 28,000s

MaxHP-20% Recoil+1% ATK up based on VIT.
MaxHP -20% Recoil +1% [X = Lv] [X = X - VIT] If [X > 300] then [X = 300] if [X < 1] then [X = 1] [ATK up by X]

Selling Price : 4,700s

Paralysis time -1sec, MaxHP-10%
Paralysis -1.0s MaxHP -10% Autoskill

ヒール回復+6% ヘイト増加-15%
Heal Recovery +6% Hate Rise -15%

DEF: 5

Selling Price : 15,000s

AGI+1 Evasion+3%
AGI +1 Evasion +3%

Selling Price : 3,000s

Evasion+5
Evasion +5

Selling Price : 100s

Melee R +5%, Magic R +3% Heal reward +10%
Melee R +5% Magic R +3% Heal Reward +10%

Selling Price : 214s

Evasion+10%, Melee pierce +3% Melee pierce up by DEX
Evasion +10% Melee Pierce +3% [X = 0.04 * DEX] [Melee Pierce up by X]

Selling Price : 20,000s

ATK&MATK+4%, Heal recovery -10% Light R -10% HP recovery chance by attack

Selling Price : 5,000s

Critical rate up based on INT for Bows.
[Bows] [X = INT] [X = X / 10] [Critical rate up by X]

Selling Price : 13,000s

ATK+6%, Melee&Magic R -10%
ATK +6% Melee R -10% Magic R -10% STR +2

Selling Price : 14,600s

ASPD+10%, Hate rise +10%
ASPD +10% Hate Rise +10%

Selling Price : 4,300s

Magic R +5%, Melee R -10%
Magic R +5% Melee R -10%

Selling Price : 22,000s

Pet Max HP up by Lv x2.
[X = Lv] [X = X · 2] [Pet HP up by X]

Selling Price : 23,900s

All stats +3, Autoskill+2%
STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3 Autoskill +2%

Selling Price : 90,000s

Auto recovery +5%
Auto HP Recovery +5% Auto MP Recovery +5%

Selling Price : 10,000s

Adds Dark element for Bows.
[Bows] Melee to Light +15%

Selling Price : 12,000s

Adds Dark element. Dark magic damage up Dark R +5%
Melee to Light +7% Dark Magic +7% Dark R +5%

Selling Price : 1,000s

Adds Earth element for Bows.
[Bows] Melee to Wind +10% Melee to Earth -10%

Selling Price : 4,100s

VIT+2 MaxHP+5%
VIT +2 MaxHP +5%

Selling Price : 13,000s

Wind R +5% Magic attack chance by attack
Wind R +5% Autoskill

Selling Price : 40,000s

Adds Gaia element. Earth magic damage up Earth R +8%
Melee to Wind +10% Melee to Earth +5% Earth Magic +10% Earth R +8%

Selling Price : 5,000s

Adds Earth element. Earth magic damage up
Melee to Wind +5% Melee to Earth -5% Earth Magic +5%

Selling Price : 100s

ATK+40 MATK+60 DEF+30 MDEF+50
ATK +40 MATK +60 DEF +30 MDEF +50

Selling Price : 8,000s

ATK+5 MATK+10 INT+4
ATK +5 MATK +10 INT +4

Selling Price : 10,000s

Neutral R -5% Fire&Water&Wind&Earth R +5%
Neutral R -5% Fire R +5% Water R +5% Wind R +5% Earth R +5%

Selling Price : 4,600s

Auto HP recovery +50
Auto HP Recovery +50

Selling Price : 73,041s

Small ATK up by STR and DEX with Bows. Range+1, All damage cut -20%
[Bows] [X = 0.75 * DEX] [Y = 0.50 * STR] [X = X + Y] [ATK up by X] Range +1 All damage R -20%

Selling Price : 1s

MaxHP&MP-15%, Ailment R -100% ATK up as VIT and INT get lower.
MaxHP -15% MaxMP -15% Ailment R -100% [X = Lv] [X = X + Lv] [X = X - VIT] [X = X - INT] if [X < 0] then [Y = 0.80 * X] [Y = Lv] [ATK up by Y]

Selling Price : 5,300s

ASPD+10%, Auto HP recovery -50%
ASPD +10% Auto HP Recovery -50%

Selling Price : 18,400s

ATK+4%, Range cut +8% Recoil-1%, Magic R -10%
ATK +4% Range cut +8% Recoil -1% Magic R -10%

Selling Price : 22,000s

Melee R +5%, Hate rise +20% Rate cut -8%, Heal reward +15%
Melee R +5% Hate Rise +20% Rate cut -8% Heal Reward +15%

Selling Price : 20,700s

Absolute accuracy +15%
Absolute Accuracy +15%

Selling Price : 1s

Rare drop rate up EXP gain-100%

EXP-100% Rare Drop+30%

Selling Price : 15,000s

Autoskill+3%
Autoskill +3%

Selling Price : 1s

A token of appreciation from Nixe Magic attack chance by attack

[Monday] Neutral Autoskill [Tuesday] Fire Autoskill [Wednesday] Water Autoskill [Thursday] Wind Autoskill [Friday] Earth Autoskill [Saturday] Light Autoskill [Sunday] Dark Autoskill

Selling Price : 1s

Cure KO with high possibility rates by defense.
Autoskill

Selling Price : 1,000s

MaxHP+500 MaxMP+125 Melee+25
MaxHP +500 MaxMP +125 Melee +25

Selling Price : 1,000s

Adds Fire element for Bows.
[Bows] Melee to Earth +10% Melee to Fire -10%

Selling Price : 13,000s

Earth R +5% Magic attack chance by attack
Earth R +5% Autoskill

Selling Price : 40,000s

Adds Flame element. Fire magic damage up Fire R +8%
Melee to Earth +10% Melee to Fire +5% Fire Magic +10% Fire R +8%

Selling Price : 5,000s

Adds Fire element. Fire magic damage up
Melee to Earth +5% Melee to Fire -5% Fire Magic +5%

Selling Price : 30,000s

Melee+10% to Fire&Dark Fire&Dark R+10% Fire&Light magic+10%
Melee to Fire +10% Melee to Dark +10% Fire R +10% Dark R +10% Fire Magic +10% Light Magic +10%

Selling Price : 2,450s

MaxHP+1000, Auto recovery -100%
MaxHP +1000 Auto HP Recovery -100% Auto MP Recovery -100%

Selling Price : 25,000s

MP cost -10%, MaxHP+1000
MP Cost -10% MaxHP +1000

Selling Price : 12,000s

Adds Fire element. Fire magic damage up Fire R +5%
Melee to Earth +7% Melee to Fire -7% Fire Magic +7% Fire R +5%

Selling Price : 4,000s

STR+3 VIT+3, No damage to Fire
STR +3 VIT +3 Melee to Fire -100% Fire Magic -100%

Selling Price : 10,000s

Adds Light element for Bows.
[Bows] Melee to Dark +15%

Selling Price : 1,500s

Accuracy+5
Accuracy +5

Selling Price : 27,500s

Skill delay +1sec Cast time cut chance by defense
Skill Delay +1.0s Autoskill

Selling Price : 10,000s

Hate rise -15%, MP cost -10%
Hate Rise -15% MP Cost -10%

Selling Price : 2,000s

STR+3 INT+3, No damage to Earth
STR +3 INT +3 Melee to Earth -100% Earth Magic -100%

Selling Price : 10,000s

Critical damage+9%, Absolute&Magic evasion-12%, Adds Critical damage+9% with Swords&Claws, Absolute&Magic evasion-12%
Critical damage +9% Absolute Evasion -12% Magic Evasion -12% [Swords] [Claws] Critical damage +9% Absolute Evasion -12% Magic Evasion -12%

Selling Price : 300,000s

Melee&Magic R +5%, Rate cut +5% HP recovery if HP is 25% or lower when attacked.

Selling Price : 20,500s

AGI+5, Magic evasion +3%
AGI +5 Magic Evasion +3%

Selling Price : 14,100s

Auto recovery +10% Heal reward up by Lv.
[Heal Reward up by Lv] Auto HP Recovery +10% Auto MP Recovery +10%

Selling Price : 7,200s

Hate rise -10%, MATK+4% Magic attack chance by attack if INT>199.
Hate Rise -10% MATK +4% If [INT > 200] then Autoskill

Selling Price : 18,200s

Pet heal +1000 Cannot revive by Pet heal.
Pet Heal +1000

Selling Price : 1s

EXP gain +20% until Lv30
If [Lv < 29] then EXP +20%

Selling Price : 4,500s

Reflect+5%
Reflect +5%

Selling Price : 29,000s

MP cost +25% Small MATK&Autoskill up by INT if Lv>199.
MP Cost +25% If [Lv > 200] then [X = INT] [X = X / 16] [MATK up by X] [X = X / 4] [Autoskill up by X]

Selling Price : 1s

AGI up by AGI Magic R -10%
[Y = 0.10 * AGI] [AGI up by Y] Magic R -10%

Selling Price : 25,000s

All stats +1

Selling Price : 800s

Hate rise +10%
Hate Rise +10%

Selling Price : 3,000s

ATK+30 MaxHP+10%
ATK +30 MaxHP +10%

Selling Price : 6,200s

HIT up by DEX with Swords. ATK+30 MaxHP+10%
ATK +30 MaxHP +10% [Swords] [Accuracy up by DEX]

Selling Price : 72,000s

DEX+15, Skill delay -0.2sec MP cost +5%

Selling Price : 10,000s

MATK+2%, Cast time -10%
MATK +2% Cast Time -10%

Selling Price : 100,000s

MaxHP+20%, Melee&Magic R -5% Rate cut +10%
MaxHP +20% Melee R -5% Magic R -5% Rate cut +10%

Selling Price : 100s

MaxHP+50 MDEF+3%
MaxHP +50 MDEF +3%

Selling Price : 19,200s

MaxMP-10%, Magic R +10%
MaxMP -10% Magic R +10%

Selling Price : 12,000s

Adds Light element. Light magic damage up Light R +5%
Melee to Dark +7% Light Magic +7% Light R +5%

Selling Price : 10,000s

Melee R +5%, Rate cut+15% ATK+5% with Claws
Melee R +5% Rate cut +15% [Claws] ATK +5%

Selling Price : 300s

ATK+30 for Bows
[Bows] ATK +30

Selling Price : 3,000s

ATK+2 MATK+6 INT+2
ATK +2 MATK +6 INT +2

Selling Price : 9,700s

Heal recovery +5%
Heal Recovery +5%

Selling Price : 2,100s

Auto HP recovery +8, VIT+2
Auto HP Recovery +8 VIT +2

Selling Price : 2,100s

MaxHP+120 MaxMP+120
MaxHP +120 MaxMP +120

Selling Price : 1,800s

MaxHP+300 DEX+2
MaxHP +300 DEX +2

Selling Price : 2,800s

MATK+3% MaxHP-2%
MATK +3% MaxHP -2%

Selling Price : 1s

Evasion-50% ATK up based on VIT
Evasion -50% [X = VIT] [X = X · 60] [X = X / 100] [ATK up by X]

Selling Price : 1s

EXP gain-75% Rare drop rate up slightly
EXP -75% Rare Drop +20%. Obtain from login bonus

Selling Price : 20,500s

CRT+5, Heal reward +5%
CRT +5 Heal Reward +5%

Selling Price : 1s

Movement speed +20%

Movement Speed +20%

Selling Price : 10,000s

DEX+10 MP cost -10%
DEX +10 MP Cost -10%

Selling Price : 12,000s

Adds Earth element. Earth magic damage up Earth R +5%
Melee to Wind +7% Melee to Earth -7% Earth Magic +7% Earth R +5%

Selling Price : 17,500s

Melee R +3%. Guard Lv1 chance by defense for 10sec.
Melee R +3% Autoskill

Selling Price : 12,000s

INT+3
INT +3

Selling Price : 10,000s

Shell break +5% if Monk. AGI+15, Autoskill+2% with Claws. Magic R -10%
Magic R -10% [Monk] Shell break +5% [Claws] AGI +15 Autoskill +2%

Selling Price : 1s

Heal recovery +2%, Heal reward +100
Heal Recovery +2% Heal Reward +100

Selling Price : 20,000s

Melee R +10%, MaxHP+15% AGI down if STR<300.
Melee R +10% MaxHP +15% if [STR < 300] then [X = STR] [X = X · -1] [AGI up by X]

Selling Price : 100s

MATK+6%, Heal recovery -12% Heal reward -18%. Dark magic +10% Water R +5% with Throwing.
MATK +6% Heal Recovery -12% Heal Reward -18% [Throwing] Dark Magic +10% Water R +5%

Selling Price : 1s

Auto recovery up by Lv when equipping Bow. If STR>INT, ATK up by CRT If INT>STR, MATK up by DEX Unable to revive with Pet Heal
[Bows] [X = Lv] [X = X · 4] [Auto HP Recovery up by X] [X = X / 20] [Auto MP Recovery up by X] [ATK up by CRT] [MATK up by DEX]

Selling Price : 20,000s

DEF+100, Melee R +1%, MaxHP+10%
DEF +100 Melee R +1% MaxHP +10%

Selling Price : 1s

Range up by Lv when equipping Claw. If STR>INT, ATK up by CRT If INT>STR, MATK up by DEX Unable to revive with Pet Heal
[Claws] [X = Lv] [X = X / 200] [Range up by X] [ATK up by CRT] [MATK up by DEX]

Selling Price : 1s

Spell burst rate up by Lv when equipping Staff. If STR>INT, ATK up by CRT If INT>STR, MATK up by DEX Unable to revive with Pet Heal
[Canes] [X = Lv] [X = X / 50] [Spellburst up by X] [ATK up by CRT] [MATK up by DEX]

Selling Price : 1s

Small VIT up by Lv when equipping Sword. If STR>INT, ATK up by CRT If INT>STR, MATK up by DEX Unable to revive with Pet Heal
[Swords] [X = Lv] [X = X / 10] [VIT up by X] [ATK up by CRT] [MATK up by DEX]

DEF: 2

Selling Price : 100,000s

MaxHP+10%, Auto HP recovery +10%
MaxHP +10% Auto HP Recovery +10% ATK +1% MATK +1%

Selling Price : 1s

Critical damage up based on Lv when equipping Throwing. If STR>INT, ATK up by CRT. If INT>STR, MATK up by DEX Unable to revive with Pet Heal
[Throwing] [X = Lv] [X = X / 50] [Critical damage up by X] [ATK up by CRT] [MATK up by DEX]

Selling Price : 3,000s

Magic R +1%, Auto MP recovery +5% MaxMP+10% if INT<201.
Magic R +1% Auto MP Recovery +5% If [INT < 200] then MaxMP +10%

Selling Price : 20,500s

INT+5, Magic pierce +4%
INT +5 Magic Pierce +4%

Selling Price : 32,000s

Critical up ATK up by half of Lv if Warrior type.
Critical rate +10 Critical damage +10% If [Warrior] then [X = Lv] [X = X / 2] [ATK up by X]

Selling Price : 15,000s

Accuracy+20
Accuracy +20

Selling Price : 15,000s

Evasion+20
Evasion +20

Selling Price : 15,000s

Water magic +10%, Melee+10% to Fire Delay-0.5sec, Ailment R -100% Magic counter chance
Water Magic +10% Melee to Fire +10% Skill Delay -0.5s Item Delay -0.5s Ailment R -100% Autoskill

Selling Price : 12,000s

Adds Water element. Water magic damage up Water R +5%
Melee to Fire +7% Melee to Water -7% Water Magic +7% Water R +5%

Selling Price : 2,000s

AGI+3 DEX+3, No damage to Wind
AGI +3 DEX +3 Melee to Wind -100% Wind Magic -100%

Selling Price : 1s

Poison duration+12sec Poison effect+5% Poison activation+0.2%
Poison +12.0s Poison dmg +5% Poison +0%

Selling Price : 10,000s

Adds Fire element for Bows.
[Bows] Melee to Earth +20% Melee to Fire -20%

Selling Price : 30,000s

Melee up by DEX Melee attack chance by attack
[Melee up by DEX] [X = Lv] [X = X / 125] [ASPD up by X] Autoskill

Selling Price : 5,500s

INT+5 Evasion-10%
INT +5 Evasion -10%

Selling Price : 150s

ATK+15 for Bows
[Bows] ATK +15

Selling Price : 1s

MaxHP&MP+120 MaxHP&MP+8% Halves effects if Lv>49.
If [Lv > 50] then MaxHP +120 MaxMP +120 MaxHP +8% MaxMP +8% MaxHP +60 MaxMP +60 MaxHP +4% MaxMP +4%

Selling Price : 9,000s

ASPD becomes lowest. Movement speed-50% during combat. ATK+4% ATK+5% more if STR>299 MaxHP+20% if VIT>299

ASPD = 1 Movement Speed Combat-50% ATK+4% If [STR > 300] then ATK+5% If [VIT > 300] then MaxHP+20%

Selling Price : 1,000s

Increases small amount of MaxHP
MaxHP +100 MaxHP +6%

Selling Price : 17,000s

AGI-15, Melee pierce -20%, Melee+15% to Neutral with Swords.
[Swords] Melee to Neutral +15% AGI -15 Melee Pierce -20%

Selling Price : 1s

Autoskill-5% Adds Autoskill+10% during the event.
Autoskill -5% [Halloween] Autoskill +10%

Selling Price : 5,000s

EXP gain greatly decreases. Rare drop rate slightly increases.
EXP -50% Rare Drop +10%

Selling Price : 28,000s

Absolute evasion +4% Melee pierce +2%, Chance of reducing attack intervals by attack

 Absolute evasion +4% Melee pierce +2%, Autoskill: Half attack interval, ATK-40%, Critical Damage-30%

Selling Price : 16,400s

Melee R -3%, Magic R -5% Small ATK up by CRT
Melee R -3% Magic R -5% [X = CRT] If [X > 256] then [X = 256] [ATK up by X]

Selling Price : 11,000s

Small ATK up by VIT with Swords. ATK+30 MaxHP+15%
ATK +30 MaxHP +15% [Swords] [X = VIT] [X = X / 4] [ATK up by X]

Selling Price : 18,000s

Melee R +2%, Neutral R +3% Heal reward up if VIT>149
Melee R +2% Neutral R +3% If [VIT > 150] then [X = VIT] [X = X · 2] [Heal Reward up by X] Heal Reward +1%

Selling Price : 15,750s

MaxHP-10%, Melee R +10%
MaxHP -10% Melee R +10%

Selling Price : 4,200s

Auto MP recovery +20
Auto MP Recovery +20

Selling Price : 13,000s

MaxMP+15%, Auto MP recovery-30%
MaxMP +15% Auto MP Recovery -30%

Selling Price : 750s

ATK+12 VIT+1
ATK +12 VIT +1

Selling Price : 13,000s

Dark R +5% Magic attack chance by attack
Dark R +5% Autoskill

Selling Price : 40,000s

Adds Light element. Light magic damage up Light R +8%
Melee to Dark +10% Melee to Light +5% Light Magic +10% Light R +8%

Selling Price : 10,000s

Adds Light element. Light magic damage up
Melee to Dark +5% Light Magic +5%

Selling Price : 10,900s

Small MP recovery chance MaxMP+10%
MaxMP +10% Autoskill

Selling Price : 19,500s

CRT+4, Critical damage +1%
CRT +4 Critical damage +1%

Selling Price : 8,000s

Autoskill+7%, Critical rate -60
Autoskill +7% Critical rate -60

Selling Price : 2,100s

Autoskill+5%, Critical rate -20
Autoskill +5% Critical rate -20

Selling Price : 100s

MaxHP+5%, Ailment R -20% Critical damage +8% with Bows HP recovery chance by defense
MaxHP +5% Ailment R -20% [Bows] Critical damage +8% Autoskill

Selling Price : 13,000s

MaxHP+10%, Melee R +10% Magic R -10%, Adds Heal reward +5%, Melee&Magic R +5% if DEX>255.
MaxHP +10% Melee R +10% Magic R -10% If [DEX > 256] then Melee R +5% Magic R +5% Heal Reward +5%

Selling Price : 200s

Water R +2%, AGI+1
Water R +2% AGI +1

Selling Price : 20,000s

Light R +5%, MP cost -10% Magic counter chance by defense Small Light magic up by INT
Light R +5% [X = INT] [Y = 0.01 * X] [Light Magic up by Y] MP Cost -10% Autoskill

Selling Price : 1s

Dizzy duration+12sec Dizzy activation+0.2%
Dizzy +12.0s

Selling Price : 20,000s

MaxHP-10% MATK+70
MaxHP -10% MATK +70

Selling Price : 18,000s

Magic R +2%, Neutral R +3% Cast time -15% if INT>149
Magic R +2% Neutral R +3% If [INT > 150] then Cast Time -15%

Selling Price : 20,500s

MATK+4% if Lv>255. Cast time -16%
Cast Time -16% If [Lv > 256] then MATK +4%

Selling Price : 17,400s

MATK+5% MaxMP-10%, MP cost +10%
MATK +5% MaxMP -10% MP Cost +10%

Selling Price : 20,000s

MATK up based on AGI with Rods
[Canes] [X = AGI] [X = X / 10] [X = X + AGI] [MATK up by X]

Selling Price : 1s

MDEF+50, MDEF+15%, Magic R+10% MATK-15%, MP cost+80%
MDEF +50 MDEF +15% Magic R +10% MATK -15% MP Cost +80%

Selling Price : 15,000s

MATK+3% MaxMP-10%
MATK +3% MaxMP -10%

Selling Price : 17,500s

MATK+5% MaxHP-40% Adds MaxHP+50% if Lv>199.
MATK +5% MaxHP -40% If [Lv > 200] then MaxHP +50%

Selling Price : 15,000s

Auto recovery+10%, MP cost-20% Ailment R+40%, Hate rise+25%
Auto HP Recovery +10% Auto MP Recovery +10% MP Cost -20% Ailment R +40% Hate Rise +25%

Selling Price : 19,500s

STR+4 ATK+1%
STR +4 ATK +1%

Selling Price : 31,000s

Additional attack chance by attack using "Hard Stone".
Autoskill

Selling Price : 200,000s

Autoskill+5%, Neutral R +5%, MP cost -5%, Rate&Range cut +5%, Reflect+5% ATK&MATK+5%, A&M. evasion +5%
ATK +5% MATK +5% MP Cost -5% Neutral R +5% Absolute Evasion +5% Magic Evasion +5% Rate cut +5% Range cut +5% Reflect +5% Autoskill +5%

Selling Price : 1s

Critical damage+2%, AGI+5, Critical up, ASPD becomes lowest with Swords. Chance to lower skill delay by ATK
Critical damage +2% AGI +5 [Swords] ASPD = 1 Critical rate +10 Critical damage +10% Autoskill

Selling Price : 10,000s

MaxHP+8% ATK+8% and Range cut+6% with Swords
MaxHP +8% [Swords] ATK +8% Rate cut +6%

Selling Price : 3,000s

Item recovery effect increases just a bit. Not applied to special items
Item Recovery +10%

Selling Price : 12,000s

Item recovery effect increases a little. Not applied to special items
Item Recovery +20%

Selling Price : 24,000s

Item recovery effect increases. Not applied to special items
Item Recovery +30%

Selling Price : 15,200s

Heal recovery +8%, Heal reward down
Heal Recovery +8% [X = INT] [X = X · -4] [Heal Reward up by X]

ATK+50 ボスに物理+2%
ATK +50 Melee to boss +2%

An earring that Nevin gave you. Auto MP recovery +5%
Auto MP Recovery +5%

Selling Price : 30,000s

Critical rate +5 Critical damage +5%
Critical rate +5 Critical damage +5%

Selling Price : 2,100s

Critical rate +1 Critical rate +1%
Critical rate +1 Critical rate +1%

Selling Price : 1s

Drop rate +5%, EXP gain -5% Reflect+20%, Magic R +8%
Drop +5% EXP -5% Reflect +20% Magic R +8%

Selling Price : 130s

ATK&MATK+5 Accuracy+10
ATK +5 MATK +5 Accuracy +10

Selling Price : 11,500s

All stats +3 Adds All stats +3 for Minstrel.
STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3 [Minstrel] STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3

Selling Price : 3,200s

INT+1 MDEF+5%
INT +1 MDEF +5%

Selling Price : 26,000s

ATK up based on AGI.
[X = 449] [X = X - AGI] [X = X / 64] [Jan] [X = 1] [ATK up by X]

経験値+20% ドロップ率-200%
EXP +20% Drop -200%

Selling Price : 10,000s

Chance of getting a Pickaxe by slaying with normal attack.
Autoskill

Selling Price : 1s

The strap for Mio's Katana

Selling Price : 19,000s

Damage cut by using MP Unavailable if MP is not enough.
MaxMP +10% INT +1 Autoskill

DEF: 0

DEF: 0-3 MaxMP +200 CRT +1

Selling Price : 23,100s

Autoskill+5%, Critical rate -10%
Autoskill +5% Critical rate -10%

Selling Price : 100,000s

ATK up based on ASPD. Counter on evasion +5%
Counter on Evasion +5% [Unknown Condition] ASPD = 1 [X = ASPD] if [X < 10] then [X = 10] [Jan] [X = X · 10] [ATK up by X] [X = X / 50] If [X > 2] then [X = 2] [ATK up by X]

Selling Price : 23,000s

MaxMP+500, Auto HP recovery +5%
MaxMP +500 Auto HP Recovery +5%

Selling Price : 200s

Item delay-2 sec, Heal reward+6% For Alchemists, MATK+8% Skill delay-1 sec

Item Delay-2.0s Heal Reward+6% [Alchemist] MATK+8% Skill Delay-1.0s

DEF: 5

Selling Price : 15,000s

STR+1 ATK+1%
STR +1 ATK +1%

Selling Price : 10,000s

MaxMP+25% Recoil-1%
MaxMP +25% Recoil -1%

Selling Price : 24,800s

VIT up based on 50% of Lv with Swords. Neutral R +5%
Neutral R +5% Ailment R -20% Rate cut -20% [Swords] [X = Lv] [X = X / 2] [VIT up by X]

Selling Price : 10,000s

Adds all elements by equipping a bow.
[Bows] Melee to Fire +20% Melee to Water +20% Melee to Wind +20% Melee to Earth +20% Melee to Light +15% Melee to Dark +15%

Selling Price : 250s

ATK+25 for Bows
[Bows] ATK +25

Selling Price : 1,400s

MATK+20 MDEF+10
MATK +20 MDEF +10

Selling Price : 9,200s

Heal recovery +4%
Heal Recovery +4%

Selling Price : 1,100s

Auto MP recovery +4, INT+1
Auto MP Recovery +4 INT +1

Selling Price : 2,000s

Slightly increase in MaxHP
MaxHP +300 MaxHP +10%

Selling Price : 900s

DEF+1%, MDEF+10%
DEF +1% MDEF +10%

Selling Price : 800s

MaxMP+200 CRT+1
MaxMP +200 CRT +1

Selling Price : 2,300s

MATK+3% MaxHP-4%
MATK +3% MaxHP -4%

Selling Price : 500s

Adds damage to unaligned element
Melee to Neutral +5% Neutral Magic +5%

Selling Price : 10,000s

Adds 4 elements by equipping a bow.
[Bows] Melee to Fire +20% Melee to Water +20% Melee to Wind +20% Melee to Earth +20%

Selling Price : 20,000s

MaxMP-30%, Melee&Magic R +8% Rate cut +8%
MaxMP -30% Melee R +8% Magic R +8% Rate cut +8%

Selling Price : 13,000s

MaxMP+5% AGI+10 ASPD+10%
MaxMP +5% AGI +10 ASPD +10% Melee R -10%

Selling Price : 1s

Small Absolute accuracy&evasion up by AGI. Counter on evasion +9%

Selling Price : 37,500s

STR+2 MaxHP+4% Stats up for Minstrel with Swords.
STR +2 MaxHP +4% [Minstrel] ATK +6% Critical damage +3% [Melee up by Lv] Melee +100 ASPD +10% Autoskill

Selling Price : 12,000s

DEX+3
DEX +3

Selling Price : 100s

MaxHP+100 MaxMP+25 Melee+5
MaxHP +100 MaxMP +25 Melee +5

Selling Price : 10,000s

Evasion+7 Evasion rate up if AGI>199 with Swords.
Evasion +7 [Swords] If [AGI > 200] then [X = AGI] [X = X / 32] [Evasion up by X]

Selling Price : 26,000s

Hate rise -25%, Critical damage -2% Skill delay +0.5sec
Hate Rise -25% Critical damage -2% Skill Delay +0.5s

MATK+6% 武器NOVC-M:03装備時、更にMATK+3% スペルバースト率+5%
MATK +6% [NOVC-M:03] MATK +3% Spellburst +5%

Selling Price : 1s

Fear duration+12sec Fear activation+0.2%
Fear +120.0s Fear +0%

Selling Price : 12,000s

MP cost +20%, MATK+10% Magic pierce +3%
MP Cost +20% MATK +10% Magic Pierce +3%

Selling Price : 1s

+1% to ATK&MATK, Autoskill, Reflect, Neutral R, Rate&Range cut, Absolute& Magic evasion. MP cost -1%
ATK +1% MATK +1% MP Cost -1% Neutral R +1% Absolute Evasion +1% Magic Evasion +1% Rate cut +1% Range cut +1% Reflect +1% Autoskill +1%

Selling Price : 1s

Autoskill+5% Something happens 1% of the time.
Autoskill +5% Autoskill

Selling Price : 10,500s

Accuracy+10
Accuracy +10

Selling Price : 350s

ATK+35 for Bows
[Bows] ATK +35

Selling Price : 15,000s

ATK+100 MATK+160 Autoskill+1%
ATK +100 MATK +160 Autoskill +1%

Selling Price : 19,000s

Heal recovery +10%, MP cost +2%
Heal Recovery +10% MP Cost +2%

Selling Price : 15,000s

Auto HP recovery +20%, VIT+10
Auto HP Recovery +20% VIT +10

Selling Price : 19,000s

MATK+8% MaxHP-4%, MP cost +3%
MATK +8% MaxHP -4% MP Cost +3%

Selling Price : 15,000s

MaxHP&MP+800
MaxHP +800 MaxMP +800

Selling Price : 14,000s

MaxMP+1000 INT+10
MaxMP +1000 INT +10

Selling Price : 3,000s

Great increase in MaxHP
MaxHP +400 MaxHP +12%

Selling Price : 1s

Small Critical damage up by INT with Claws. Autoskill+1%
[Claws] [X = 0.03 * INT] [Critical damage up by X] Autoskill +1%

Selling Price : 7,000s

Melee up by Lv Accuracy up chance by attack Critical damage +4%
[Melee up by Lv] Critical damage +4% Autoskill

Selling Price : 1s

Movement speed during combat +30% for a short period of time by defense.
Autoskill

Selling Price : 1s

Melee&Magic R +13% for a short period of time by defense.
Autoskill

Selling Price : 1s

ATK+20 MATK+20 ATK&MATK changes depending on the difference between STR and INT for a short period of time by defense.
ATK +20 MATK +20 Autoskill

Selling Price : 1s

MaxHP&MP-200%, Ailment R -200% Melee&Magic+12% to Boss
MaxHP -200% MaxMP -200% Ailment R -200% Melee to boss +12% Magic to boss +12%

Selling Price : 10,000s

MaxHP+100 EXP gain +5% until Lv140
MaxHP +100 If [Lv < 140] then EXP +5%

Selling Price : 31,000s

Small ATK up by STR, Magic R -30% Additional attack chance by attack
[X = STR] [X = X / 4] [ATK up by X] Magic R -30% Autoskill

Selling Price : 21,000s

Autoskill+2% ASPD-10% Evasion up if INT>99, much more if INT>199.
Autoskill +2% ASPD -10% If [INT > 100] then Evasion +2% Magic Evasion +2% Absolute Evasion +2% If [INT > 200] then Evasion +4% Magic Evasion +4% Absolute Evasion +4%

Selling Price : 10s

Light magic+10%, ATK+5%, Light magic+8% more with Swords, Magic attack chance by attack
Light Magic +10% ATK +5% [Swords] Light Magic +8% Autoskill

Selling Price : 20,000s

MaxHP+2000 ATK-4% MATK-2% Hate rise -10%
MaxHP +2000 ATK -4% MATK -2% Hate Rise -10%

Selling Price : 400s

ATK+40 for Bows
[Bows] ATK +40

Selling Price : 4,000s

MATK+8 INT+2 DEX+1
MATK +8 INT +2 DEX +1

Selling Price : 10,200s

Heal recovery +6%, MP cost +1%
Heal Recovery +6% MP Cost +1%

Selling Price : 3,100s

Auto MP recovery +10, DEX+2
Auto MP Recovery +10 DEX +2

Selling Price : 3,100s

MaxHP+200 MaxMP+200
MaxHP +200 MaxMP +200

Selling Price : 2,800s

MaxMP+400 INT+3
MaxMP +400 INT +3

Selling Price : 3,300s

MATK+5% MaxHP-3%, MP cost +2%
MATK +5% MaxHP -3% MP Cost +2%

Selling Price : 100s

Melee+7% to Neutral, MaxHP+12%
MaxHP +12% Melee to Neutral +7%

Selling Price : 214s

MP cost -10%, Magic pierce +3% Magic pierce up by DEX
MP Cost -10% Magic Pierce +3% [X = 0.04 * DEX] [Magic Pierce up by X]

Selling Price : 15,000s

ATK+3% MaxHP-10%
ATK +3% MaxHP -10%

Selling Price : 17,500s

ATK+5% MaxMP-40% Adds MaxMP+50% if Lv>199.
ATK +5% MaxMP -40% If [Lv > 200] then MaxMP +50%

Selling Price : 7,300s

Chance of getting a Flower Nectar by normal attack slay.
Autoskill

Selling Price : 1s

Loss rates of Production -2%. Add -3% loss rates if Alchemist.
Production loss rate -2% [Alchemist] Production loss rate -3%

Selling Price : 25,000s

Critical damage +5% Melee&Magic R +3% Melee up by VIT
Critical damage +5% Melee R +3% Magic R +3% [Melee up by VIT]

Selling Price : 1s

Is it okay to receive such a thing? All stats +2, MaxHP+10%

Selling Price : 1s

Dark magic +15%, Auto skill-15% All damage cut -20%, Fire R-20% Small MATK up by MaxHP with Throwing.
Dark Magic +15% Autoskill -15% All damage R -20% Fire R -20% [Throwing] [X = 0.02 * VIT * 100] [X = Lv] [MATK up by X]

Selling Price : 15,000s

Auto HP recovery +50% Auto MP recovery -25%
Auto HP Recovery +50% Auto MP Recovery -25%

Selling Price : 1s

Increases pet's stats a little by Lv.
[Pet HP up by Lv] [X = 0.50 * Lv] if [X < 1] then [X = 1] [Pet MP up by X] [X = 0.07 * Lv] if [X < 1] then [X = 1] If [X > 10] then [X = 10] [Pet STR up by X] [Pet INT up by X] [Pet DEX up by X] [Pet AGI up by X] [Pet CRT up by X] [Pet VIT up by X]

Selling Price : 20,500s

VIT+5, Range cut +3%
VIT +5 Range cut +3%

Selling Price : 10,000s

Adds Earth element for Bows.
[Bows] Melee to Wind +20% Melee to Earth -20%

Selling Price : 150,000s

Chance of shortening attack intervals by attack. Spell burst +3%
Autoskill Spellburst +3%

Selling Price : 4,300s

STR+2 ATK+3%, Critical damage -6%
STR +2 ATK +3% Critical damage -6%

Selling Price : 20,000s

20% MP recovery when HP becomes 0.
Autoskill

Selling Price : 1s

Fire magic +5%, Burn time +2sec Burn damage +2%
Fire Magic +5% Burn +2.0s Burn dmg +2%

Selling Price : 10,000s

Attack interval cut and attack damage cut chance for a few seconds by attack.
Autoskill

Selling Price : 12,400s

Reflect +10%
Reflect +10%

Selling Price : 1s

HP recovery chance by attack
Autoskill

Selling Price : 1s

HP recovery chance by defense
Autoskill

Selling Price : 10,000s

Light R-10%, Hate rise+8% Dark magic+13%, MP cost-8%
Light R -10% Hate Rise +8% Dark Magic +13% MP Cost -8%

Selling Price : 19,300s

Auto HP recovery +20% 5% chance of HP recovery if defeated
Auto HP Recovery +20% Autoskill

Selling Price : 50,000s

MP cost +100%, Reflect+5%
MP Cost +100% Reflect +5%

Selling Price : 20,000s

Reflect+2%, Critical damage +5% Auto HP recovery -100%
Reflect +2% Critical damage +5% Auto HP Recovery -100%

Selling Price : 5,000s

Chance of using Revita (S) by defense. Requires Revita (S).
Autoskill

Full of the wishes for reconstruction. Unite our power to cope with the difficult situation.
MaxHP +10 MaxMP +10 Autoskill

Selling Price : 23,000s

MaxHP+8% MaxMP+6% Hate rise +20%
Hate Rise +20% MaxHP +8% MaxMP +6%

Selling Price : 19,500s

INT+4 MATK+1%
INT +4 MATK +1%

Selling Price : 22,000s

Adds Dark element. Dark magic damage up Dark R +6%
Melee to Light +8% Dark Magic +8% Dark R +6%

Selling Price : 22,000s

Adds Earth element. Earth magic damage up Earth R +6%
Melee to Wind +8% Melee to Earth -8% Earth Magic +8% Earth R +6%

Selling Price : 100,000s

Dark R +10%, Light R -10% Magic attack chance by attack MaxMP+10%

Selling Price : 22,000s

Adds Water element. Water magic damage up Water R +6%
Melee to Fire +8% Melee to Water -8% Water Magic +8% Water R +6%

Selling Price : 20,500s

STR+5, Melee pierce +4%
STR +5 Melee Pierce +4%

Selling Price : 26,000s

No damage to Neutral, Hate rise -20% Evasion rate up chance by attack Critical damage +6%
Melee to Neutral -100% Critical damage +6% Hate Rise -20% Autoskill

Selling Price : 22,000s

Adds Fire element. Fire magic damage up Fire R +6%
Melee to Earth +8% Melee to Fire -8% Fire Magic +8% Fire R +6%

Selling Price : 22,000s

Adds Light element. Light magic damage up Light R +6%
Melee to Dark +8% Light Magic +8% Light R +6%

Selling Price : 13,200s

DEX&Accuracy rate&Critical rate greatly decreases. Great ATK up by Lv
[X = Lv] If [X > 300] then [X = 300] [ATK up by X] [X = 0.01 * Lv] [ATK up by X] DEX -100 Accuracy -70% Absolute Accuracy -70% Critical rate -30%

Selling Price : 22,000s

Adds Wind element. Wind magic damage up Wind R +6%
Melee to Water +8% Melee to Wind -8% Wind Magic +8% Wind R +6%

Selling Price : 22,000s

Water R +5%. MaxHP+2000 VIT+1 for Warrior type. MaxMP+1000 INT+1 for Mage type.
Water R +5% If [Mage] then If [X > 0] then MaxMP +1000 INT +1 MaxHP +2000 VIT +1

ペットMP+150 ペットヒールディレイ-0.2秒
Pet MP +150

Selling Price : 600s

ATK+10 Reflect+2%
ATK +10 Reflect +2%

Selling Price : 10s

Critical damage +10%, Autoskill-10% Delay+2sec
Critical damage +10% Autoskill -10% Skill Delay +2.0s Item Delay +2.0s

Selling Price : 16,500s

Auto MP recovery +50% Auto HP recovery -25%
Auto MP Recovery +50% Auto HP Recovery -25%

Selling Price : 15,000s

ATK&MATK+30 for Bows
[Bows] ATK +30 MATK +30

Selling Price : 10,000s

Heal recovery +15%, Skill delay -1sec
Heal Recovery +15% Skill Delay -1.0s

Selling Price : 18,500s

Magic evasion +3%
Magic Evasion +3%

Selling Price : 5,000s

Magic R -3%, MATK+75
Magic R -3% MATK +75

Selling Price : 17,000s

Chance to get a liquor by defeating an enemy with normal attack.
Autoskill

Selling Price : 400s

Absolute&Magic evasion +5%, Heal recovery -100%, Melee&Magic R -5% Item recovery +50%
Absolute Evasion +5% Magic Evasion +5% Melee R -5% Magic R -5% Item Recovery +50% Heal Recovery -100%

Selling Price : 300s

Melee&Magic R +5%, A.&magic evasion -5%, Heal recovery +50% Item recovery -100%
Melee R +5% Magic R +5% Absolute Evasion -5% Magic Evasion -5% Heal Recovery +50% Item Recovery -100%

Selling Price : 12,000s

STR+3
STR +3

Selling Price : 4,750s

Auto HP recovery +30%
Auto HP Recovery +30%

Selling Price : 1s

MaxHP+10% All stats +1 with Santa Hat
MaxHP +10% STR +1 AGI +1 VIT +1 INT +1 DEX +1 CRT +1

Selling Price : 21,500s

Magic R +10% if VIT>199. Melee R +10% if INT>199.
If [VIT > 200] then Magic R +10% If [INT > 200] then Melee R +10%

Selling Price : 12,000s

CRT+3
CRT +3

Selling Price : 1s

Evasion+10% ATK up based on AGI with Sword.
Evasion +10% [Swords] [X = 0.75 * AGI] [ATK up by X]

Selling Price : 4,320s

MaxHP+1500, Auto MP recovery -110%
MaxHP +1500 Auto MP Recovery -110%

Selling Price : 1s

Add +4% Triumph rates if Alchemist. Triumph rates of Production +15% Loss rates of Production +80%
Production great success +15% Production loss rate +80% [Alchemist] Production great success +4%

Selling Price : 23,500s

Movement speed +7%, Evasion+7% Auto HP&MP recovery +7% Hate rise -7%
Movement Speed +7% Evasion +7% Auto HP Recovery +7% Auto MP Recovery +7% Hate Rise -7%

Selling Price : 100s

ATK+5% Autoskill-15% ASPD-50% Melee up by STR x1.5 DEF+100
ATK +5% Autoskill -15% ASPD -50% DEF +100 [X = 1.50 * STR] [Melee up by X]

Selling Price : 500s

MATK+2% DEX+2
MATK +2% DEX +2

Selling Price : 18,000s

MP cost -15%, Water magic +5%
MP Cost -15% Water Magic +5% Absolute Evasion -10% Magic Evasion -10%

Selling Price : 2,800s

Melee R +2%, Evasion-5
Melee R +2% Evasion -5

Selling Price : 200s

ASPD+10%
ASPD +10%

Selling Price : 27,200s

Triple damage chance by attack Critical damage -10%
Critical damage -10% Autoskill

Selling Price : 6,000s

MaxHP+1000 HP bonus down based on VIT.
[X = VIT] [X = X - 1] [X = X · 4] [X = X - 20] [X = X · -1] [X = X + 1000] [MaxHP up by X]

Selling Price : 200s

ATK+20 for Bows
[Bows] ATK +20

Selling Price : 450s

ATK+1 MATK+4 INT+1
ATK +1 MATK +4 INT +1

Selling Price : 8,700s

Heal recovery +3%
Heal Recovery +3%

Selling Price : 400s

MATK+10 MDEF+5
MATK +10 MDEF +5

Selling Price : 300s

Auto HP recovery +6, VIT+1
Auto HP Recovery +6 VIT +1

Selling Price : 340s

MaxHP+80 MaxMP+40
MaxHP +80 MaxMP +40

Selling Price : 260s

MaxHP+100 DEX+1
MaxHP +100 DEX +1

Selling Price : 1,800s

MATK+2% MaxHP-4%
MATK +2% MaxHP -4%

Selling Price : 19,500s

DEX+4, Absolute accuracy +2%
DEX +4 Absolute Accuracy +2%

Selling Price : 16,400s

Rate cut +5%, Range cut +5%
Rate cut +5% Range cut +5%

Selling Price : 100s

Autoskill -100%, Melee+100 Melee pierce +3%, ASPD+20%
Autoskill -100% Melee +100 Melee Pierce +3% ASPD +20%

Selling Price : 1s

Triumph rates of Production -200%
Production great success -200%

Selling Price : 1s

Smithing success rate up a little
Smithing success rate +5%

Selling Price : 500s

MATK+5 MaxMP+50
MATK +5 MaxMP +50

Selling Price : 12,000s

Evasion+10
Evasion +10

Selling Price : 12,000s

Melee up based on Lv Rate cut -5%
[Melee up by Lv] Rate cut -5%

Selling Price : 17,000s

MATK+7%, MP cost +30% MATK down chance by defense
MATK +7% MP Cost +30% Autoskill

Selling Price : 1s

Adds Wind element. Melee+3% to Boss, CRT+8
Melee to Water +15% Melee to Wind -15% Melee to boss +3% CRT +8

Selling Price : 10,000s

ATK&MATK+2% HP recovery chance by attack
ATK +2% MATK +2% Autoskill

Selling Price : 1s

Earth magic +10% Magic attack chance
Earth Magic +10% Autoskill

Selling Price : 1s

A stone with the blessing of Specia the Goddess of Species.

Selling Price : 14,000s

MDEF+125, Magic R +3% Pet HP +250
MDEF +125 Magic R +3% Pet HP +250

Selling Price : 60,000s

INT+10, Cast time -20%, Magic+300 MATK+8% if Lv>299.
INT +10 Cast Time -20% Magic Power +300 If [Lv > 300] then MATK +8% [High Wizard] [Bishop] [Necromancer] [Alchemist] Neutral Magic +10% Fire Magic +10% Water Magic +10% Wind Magic +10% Earth Magic +10% Light Magic +10% Dark Magic +10%

Selling Price : 3,200s

Cast time -10%
Cast Time -10%

Selling Price : 7,250s

MP cost +20%, Auto MP recovery -20% Magic attack chance by attack
MP Cost +20% Auto MP Recovery -20% Autoskill

Selling Price : 10,000s

Critical damage +2% 1% more with Bows or Throwing.
Critical damage +2% [Bows] [Throwing] Critical damage +1%

Selling Price : 6,650s

Auto HP recovery -50% ATK up by 20% of Lv
Auto HP Recovery -50% [X = Lv] [X = X / 5] [X = X + 1] [ATK up by X]

Selling Price : 4,500s

Chance of getting 1 Spina by normal attack.
Autoskill

Selling Price : 18,000s

Melee&Magic R +5% Heal reward up based on Lv
Melee R +5% Magic R +5% [Heal Reward up by Lv]

Selling Price : 4,800s

Heal recovery +5%, MaxMP-5%
Heal Recovery +5% MaxMP -5%

DEF: 5

Selling Price : 15,000s

VIT+1, MP cost -2%
VIT +1 MP Cost -2%

Selling Price : 50,000s

Critical damage +9%, CRT+5 MP cost +30%
Critical damage +9% CRT +5 MP Cost +30%

Selling Price : 7,777s

Light magic +10%, Melee 10% to Dark
Melee to Dark +10% Light Magic +10%

Selling Price : 10,000s

Melee+10% to Light Critical damage +5%
Melee to Light +10% Critical damage +5%

Selling Price : 5,000s

Auto recovery +15%
Auto HP Recovery +15% Auto MP Recovery +15%

Selling Price : 15,000s

STR+17 Additional attack chance by attack

STR +17 [Autoskill] Additional attack chance by attack

Selling Price : 20,500s

DEX+5, Critical damage +3%
DEX +5 Critical damage +3%

Selling Price : 16,600s

DEX+3 MaxMP-5%, MP cost -10%
DEX +3 MP Cost -10% MaxMP -5%

Selling Price : 10,000s

All stats +5, All damage cut +1%
STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 All damage R +1%

Selling Price : 12,000s

Adds Wind element. Wind magic damage up Wind R +5%
Melee to Water +7% Melee to Wind -7% Wind Magic +7% Wind R +5%

Selling Price : 10,000s

Autoskill+5% MATK+5%
Autoskill +5% MATK +5%

Selling Price : 28,000s

Accuracy rate +10%, Evasion+10% Melee&Magic pierce up by DEX
Accuracy +10% Evasion +10% [X = 0.03 * DEX] [Melee Pierce up by X] [Magic Pierce up by X] ATK +6% MATK +4% Melee +200 If [Lv > 300] then Melee Pierce +5% Magic Pierce +5%

Selling Price : 10,000s

Adds Water element for Bows.
[Bows] Melee to Fire +20% Melee to Water -20%

Selling Price : 5,350s

STR+5, Accuracy rate -10%
STR +5 Accuracy -10%

Selling Price : 1s

ATK increases depending on the number of empty slots on equipment.

[Y = 0] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Unknown Condition] [Y = Y + 1] [Y = Y · 10] [ATK up by Y]

Selling Price : 3,950s

INT+2 MDEF+10%
INT +2 MDEF +10%

Selling Price : 1s

Now you are superhero with superhero avatars and this badge! ...Maybe.
[Superhero Uniform RD][Superhero Uniform BK][Superhero Uniform YL][Superhero Uniform WH][Superhero Uniform BL][Superhero Uniform GR] MaxHP +5% MaxMP +5% Critical damage +5% Spellburst +5% [Superhero Helmet RD][Superhero Helmet BK][Superhero Helmet YL][Superhero Helmet WH][Superhero Helmet BL][Superhero Helmet GR] Evasion +5% Accuracy +5% M

Selling Price : 25,000s

ATK+3% AGI+4 Adds Critical rate +6 with Swords.
ATK +3% AGI +4 [Swords] Critical rate +6

Selling Price : 1s

Tailoring success rate up a little
Tailoring success rate +5%

Selling Price : 19,800s

MP cost -15% Adds MP cost -15% for Minstrel.
MP Cost -15% [Minstrel] MP Cost -15%

Selling Price : 20,000s

MDEF+300 MaxMP+10%, Magic R +1%
MDEF +300 Magic R +1% MaxMP +10%

Selling Price : 15,000s

Hate rise +20%
Hate Rise +20%

Selling Price : 10,000s

Adds Wind element for Bows.
[Bows] Melee to Water +20% Melee to Wind -20%

Selling Price : 25,000s

Movement speed +10%, Evasion+10% Auto HP&MP Recovery +10% Hate rise -10%
Movement Speed +10% Evasion +10% Auto HP Recovery +10% Auto MP Recovery +10% Hate Rise -10%

Selling Price : 24,000s

Heal reward +7%, Melee R +10% HP recovery using MP by defense MaxMP+5%
Heal Reward +7% Melee R +10% MaxMP +5% Autoskill

Selling Price : 5,100s

ATK up by DEX with Bows
[Bows] [ATK up by DEX]

Selling Price : 10,000s

MP cost -5%
MP Cost -5%

Selling Price : 12,000s

Hate rise -10%, Melee&Magic R +3%
Hate Rise -10% Melee R +3% Magic R +3% Autoskill

Selling Price : 21,600s

Evasion+5%, Absolute evasion +4%
Evasion +5% Absolute Evasion +4%

Selling Price : 1s

MaxHP+500 MaxMP+200
MaxHP +500 MaxMP +200

Selling Price : 14,000s

DEF+75, Melee R +3%, Pet HP +500
DEF +75 Melee R +3% Pet HP +500

Selling Price : 20,000s

MaxHP+1000
MaxHP +1000

Selling Price : 11,000s

MP recovery by receiving damage when your HP is low.
Autoskill

Selling Price : 42s

MaxHP+20 VIT+1
MaxHP +20 VIT +1

Selling Price : 71,000s

STR+30 Accuracy+30 ASPD-10%
STR +30 Accuracy +30 ASPD -10%

Selling Price : 12,000s

MATK-10% MaxMP-10% INT-5 ATK+7% MaxHP+7% Adds Critical damage +10% in July&Aug (JST).

Selling Price : 10,000s

Stats decrease a little.
MaxHP -4% MaxMP -4% ATK -3% MATK -3% Melee R -2% Magic R -2% Evasion -1% Accuracy -1%

Selling Price : 4,100s

Accuracy+15 Evasion-5
Accuracy +15 Evasion -5

Selling Price : 3,900s

INT+3 CRT+3, No damage to Water
INT +3 CRT +3 Melee to Water -100% Water Magic -100%

Selling Price : 5,000s

Melee R -3%, ATK+50
Melee R -3% ATK +50

Selling Price : 10,000s

Dark R+10%, Magic R+8% ATK+5% if VIT>199
Dark R +10% Magic R +8% If [VIT > 200] then ATK +5%

Selling Price : 10,000s

VIT+15
VIT +15

Selling Price : 22,100s

Rate cut +10%, Magic R +10% VIT+5
Rate cut +10% Magic R +10% VIT +5

Selling Price : 5,400s

VIT+5 DEF-5%
VIT +5 DEF -5%

Selling Price : 20,000s

Evasion+10%, Absolute evasion +2%
Evasion +10% Absolute Evasion +2%

Selling Price : 1,000s

Expands attack range with Rods.
[Canes] Range +3

Selling Price : 19,500s

VIT+4, Rate cut +2%
VIT +4 Rate cut +2%

Selling Price : 17,000s

ATK&MATK+1% Adds MaxHP+1500 if Lv>179.
ATK +1% MATK +1% If [Lv > 180] then MaxHP +1500

Selling Price : 21,740s

MaxMP-10% ATK+50
MaxMP -10% ATK +50

Selling Price : 10,000s

ATK+6% STR&VIT+8 Battle Mastery SLv+2, Defense SLv+2
ATK +6% STR +8 VIT +8 [Warrior] Battle Mastery SLv +2 Defense SLv +2

Selling Price : 10,000s

Cast time -15%, Magic pierce +5% Adds MATK+10% with Staff. Adds Magic pierce +10% with Throwing.
Cast Time -15% Magic Pierce +5% [Canes] MATK +10% [Throwing] Magic Pierce +10%

Selling Price : 1,000s

Adds Water element for Bows.
[Bows] Melee to Fire +10% Melee to Water -10%

Selling Price : 13,000s

Fire R +5% Magic attack chance by attack
Fire R +5% Autoskill

Selling Price : 40,000s

Adds Ice element. Water magic damage up Water R +8%
Melee to Fire +10% Melee to Water +5% Water Magic +10% Water R +8%

Selling Price : 5,000s

Adds Water element. Water magic damage up
Melee to Fire +5% Melee to Water -5% Water Magic +5%

Selling Price : 15,000s

Critical rate +5
Critical rate +5

Selling Price : 6,000s

Critical rate +10%
Critical rate +10%

Selling Price : 15,500s

Skill delay -0.3sec, Fire magic +5% Absolute evasion +3%, Ailment R +15%
Skill Delay -0.3s Fire Magic +5% Absolute Evasion +3% Ailment R +15% [Ninja] Autoskill

Selling Price : 1s

EXP gain +1% Distributed in event
EXP +1%

Selling Price : 10,000s

Chance of getting a Magic Jar (Cold) by normal attack slay. (Consumes a Magic Jar)
Autoskill

Selling Price : 19,000s

Heal recovery +5%, Hate rise -5% Magic R -5%
Heal Recovery +5% Hate Rise -5% Magic R -5%

Selling Price : 19,000s

Melee+10% against all elements All elements R -10%, MaxHP&MP-10%
Melee to Neutral +10% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Neutral R -10% Fire R -10% Water R -10% Wind R -10% Earth R -10% Light R -10% Dark R -10% MaxHP -10% MaxMP -10%

Selling Price : 5,500s

Auto recovery +10
Auto HP Recovery +10 Auto MP Recovery +10

Selling Price : 1,000s

Adds Wind element for Bows.
[Bows] Melee to Water +10% Melee to Wind -10%

Selling Price : 13,000s

Water R +5% Magic attack chance by attack
Water R +5% Autoskill

Selling Price : 3,800s

AGI+2, Accuracy rate +15%
AGI +2 Accuracy +15%

Selling Price : 12,000s

AGI+3
AGI +3

Selling Price : 40,000s

Adds Thunder element. Wind magic damage up Wind R +8%
Melee to Water +10% Melee to Wind +5% Wind Magic +10% Wind R +8%

Selling Price : 5,000s

Adds Wind element. Wind magic damage up
Melee to Water +5% Melee to Wind -5% Wind Magic +5%

Selling Price : 10,000s

ATK&MATK+1% Melee&Magic up by Lv The effect varies by the weapon.
[Melee up by Lv] [Magic Power up by Lv] ATK +1% MATK +1% [Swords] Melee to Neutral +10% STR +5 [Bows] Range +1 DEX +5 [Canes] Cast Time -5% Skill Delay -0.5s INT +4 [Claws] Melee R +5% Magic R +5% CRT +5 Critical rate +10 INT +5

Selling Price : 30,000s

MATK-5%, Magic R +5%
MATK -5% Magic R +5%

Selling Price : 10,000s

INT+15
INT +15

Selling Price : 13,500s

Skill delay -0.5sec, MP cost +30%
Skill Delay -0.5s MP Cost +30%

Selling Price : 19,000s

MaxMP+10% Adds MaxMP+10% MATK+5% if INT>299.
MaxMP +10% If [INT > 300] then MaxMP +10% MATK +5%

DEF: 5

Selling Price : 15,000s

INT+1 MATK+1%
INT +1 MATK +1%

Selling Price : 1s

Small MATK up by AGI&CRT MaxHP-2000 with Rods.

Selling Price : 34,000s

Melee+10% to Wind Melee pierce +4%, DEX+5
Melee to Wind +10% Melee Pierce +4% DEX +5

Selling Price : 10,000s

ATK+5% MATK-20% Accuracy+50 VIT up 50% of DEX with Swords Dark R+5% All damage cut-20%

ATK+5% MATK-20% Accuracy+50 [Swords] [X = DEX] [X = X / 2] [VIT up by X] Dark R+5% All Damage Cut-20%

Selling Price : 10,000s

MaxHP+20%, Dark R+5%, Light R-10%, ATK up by VIT with Swords

MaxHP+20% Dark R+5% Light R-10% [Swords] [ATK up by VIT]

Selling Price : 10,000s

Melee+15% against Light&Dark, All damage cut-15%

Selling Price : 1s

Cast time-20%, Skill delay-1 sec, INT+5

Selling Price : 1s

MaxHP+15% Rate cut+4% VIT+3 Chance to revive when defeated.

Selling Price : 10,000s

MaxMP+200, Fire R-8%, Critical damage up by VIT with Claws

MaxMP+200 Fire R-8% [Claws] [X = VIT * 0.07] [Critical Damage up by X]

Selling Price : 10,000s

DEX+30 Accuracy+100 ATK+10% with Bows

[Bows] DEX +30 Accuracy +100 ATK +10%

Selling Price : 10,000s

Cast time-30% Skill delay-0.8 sec INT+8 MaxMP-10%

Selling Price : 1s

Small MATK up by VIT&AGI with Swords

[Sword] X = ([VIT + AGI] x 2) / 3, MATK up by X

Selling Price : 10,000s

Wind magic+10% Magic attack chance by attack

ATK: 0

Selling Price : 100s

ATK increases with the difference between AGI and INT. MATK increases with the difference between DEX and AGI.

ATK: 0

Selling Price : 1s

Spell burst+10% Delay-1 sec Magic pierce+5% Ailment R+20%

Spellburst+10% Skill Delay-1.0s Item Delay-1.0s Magic Pierce+5% Ailment R+20%

ATK: 0

Selling Price : 10,000s

Movement speed+10% with Swords&Claws DEX&Accuracy rate&Critical rate greatly decreases Great ATK up by Lv

[Sword] [Claws] Movement Speed+10% [ATK up by Lv + 100] (Max: 550) [ATK% up by (Lv + 100) * 0.01] DEX-70 Accuracy Rate-70% Absolute Accuracy-70% Critical Rate-45%

ATK: 0

Selling Price : 1s

MaxHP&MP+20% Delay-1 sec

MaxHP+20% MaxMP+20% Skill Delay-1.0s Item Delay-1.0s

ATK: 0

Selling Price : 19,500s

Auto MP recovery+500 Auto MP recovery+33% MaxMP+12% Melee R-5%

ATK: 0

Selling Price : 10,000s

Auto recovery+20% Heal recovery+20%

Auto HP Recovery+20% Auto MP Recovery+20% Heal Recovery+20%

ATK: 0

Selling Price : 10,000s

Small ATK&MATK up by Lv Encouragement SLv+1

[ATK up by Lv * 0.25] [MATK up by Lv * 0.25] [Summoner] Encouragement SLv+1

ATK: 0

Selling Price : 10,000s

Melee&Magic R-5% Double Attack SLv+1

ATK: 0

Selling Price : 100s

Auto MP recovery-110% Fear+0.1% Paralyze+0.5% KO+0.1%

ATK: 0

Selling Price : 10,000s

ATK+1% Reflect+7% Recoil+2% All damage cut-15% ATK up based on AGI

ATK+1% Reflect+7% Recoil+2% All Damage Cut-15% [ATK up by AGI]