Additional Attack Chance By Attack (consuming 10 MP)
Proc Rate: 14%
[X = 1] [Y = Current MP / 2] ([if MP ≥ 10] [X = damage your autoattack dealt / 10] [X = X + Y] [Current MP = Current MP - 10]) [Deal additional attack damage equal to X]
ATK: 186 DEF: 2
売値 : 100,000s
無属性に物理+20% 魔法耐性-10% 確率で追加攻撃
Melee to Neutral +20% Magic R -10% MaxMP +10% Critical damage +3% Autoskill
ATK: 253
売値 : 153,000s
魔法耐性-20% 無属性に物理+20% クリティカルダメージ+15% MaxMP+23% 確率で追加攻撃
Magic R -20% Melee to Neutral +20% Critical damage +15% MaxMP +23% Autoskill [X = INT] [Y = 0.04 * X] [Heal Reward up by Y]
ATK: 226 DEF: 2
売値 : 210,000s
無属性に物理+20% 魔法耐性-10% ATK+5% 確率で追加攻撃
Melee to Neutral +20% Magic R -10% ATK +5% Autoskill MaxMP +10% Critical damage +3% Autoskill -6% [Monk] Shell break +5%
ATK: 273
売値 : 382,500s
魔法耐性-20% 無属性に物理+25% クリティカルダメージ+15% MaxMP+25% 確率で追加攻撃
Magic R -20% Melee to Neutral +25% Critical damage +15% MaxMP +25% Autoskill [X = INT] [Y = 0.05 * X] [Heal Reward up by Y] [Monk] Shell break +10%
ATK: 266 DEF: 6
売値 : 462,000s
無属性に物理+20% 魔法耐性-10% ATK+10% 物理威力+1% 確率で追加攻撃
Melee to Neutral +20% Magic R -10% ATK +10% Melee +1% Autoskill MaxMP +10% Critical damage +3% Autoskill -6% [Monk] Shell break +8%
ATK: 293
売値 : 841,500s
魔法耐性-20% 無属性に物理+28% クリティカルダメージ+18% MaxMP+28% 確率で追加攻撃
Magic R -20% Melee to Neutral +28% Critical damage +18% MaxMP +28% Autoskill [X = INT] [Y = 0.05 * X] [Heal Reward up by Y] [Monk] Shell break +10%
ATK: 298 DEF: 6
売値 : 924,000s
無属性に物理+30% 魔法耐性-10% ATK+11% 物理威力+2% 確率で追加攻撃
Melee to Neutral+30% Magic R-10% ATK+11% Melee+2% Autoskill MaxMP+15% Critical Damage+4% Autoskill-5% [Monk] Shell Break+9%
売値 : 31,000s
ATKがSTRで少し増加 魔法耐性-30% 攻撃時、確率で追加攻撃
[X = STR] [X = X / 4] [ATK up by X] Magic R -30% Autoskill