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High Wizard

High Wizard (HW) is a magic class. They use powerful elemental magic skills (Fire, Water, Earth, Wind, Neutral) to take down their enemies . In addition to their magic strength, they also have a huge magic defense and a lot of AoE (Area of Effect) attacks, making them a good class in a party, especially when they can take down a large chunk of mobs. Like Enchanter & Necromancer, they can heal MP as well.

Obtainable from King Elbano in Capital City Elban

- Must be Apprentice High Wizard
- Must be Lv140

Cast Barrier

Cast Barrier

Passive

Reduce the damage taken while casting a spell.
Lv. 1
140
Earthquake

Earthquake

Active

Attack by causing an earthquake. Make enemies paralyzed or KO. Recoil some damage.
Lv. 1
140
Head Crush

Head Crush

Active

A Self-defense skill with staffs. Attack ignoring the target's defense. Staffs increase the damage.
Meteor Storm

Meteor Storm

Active

Summon meteors and attack enemies. Makes the enemies burnt.
Lv. 1
140
Rod Mastery

Rod Mastery

Passive

A book of staff tactics that raises MATK and MDEF when wielding a staff.
Lv. 2
140
Thunderbolt

Thunderbolt

Active

A wind-element magic attack that may paralyze foes.
Lv. 2
140
Thor's Hammer

Thor's Hammer

Active

Attack with huge Thor's Hammer. Chance of blinding an enemy. Shortest cast time Great Magic.
Blizzard

Blizzard

Active

Attack and freeze enemies. Fixed accuracy rate. Maximum of 6 hits.
Spell Burst

Spell Burst

Passive

Chance of temporary magic attack up. The rate is based on CRT.
Earth Pike

Earth Pike

Active

An earth-element attack that has a small chance of knocking out foes.
Mana Stock

Mana Stock

Active

Charge magic at most 2 times. Only Great Magic power increases.

Max mana stock is capped out at 60, increases damage once for great magic.

- SLv1: gives 30 stock on cast

- SLv2: gives 60 stock on cast

Mirage

Mirage

Active

Defense magic to avoid fatal DMG. Reduces any large DMG received.
Imperial Ray

Imperial Ray

Active

Condense and burst the magic. The effect varies by frequent use and using after great magics.
Bandersnatch

Bandersnatch

Active

Attack with the frumious arm. You will teleport at random.

- Gives Assault
- Regenerates 20% MaxMP if successfully triggered

Grigori

Grigori

Active

Inflict various disasters on foes. Chance of inflicting status ailments at a fixed interval.
Job Master (High Wizard)

Job Master (High Wizard)

Passive

Proof of mastering High Wizard. Job bonus increases.
Zero Ray

Zero Ray

Active

A forbidden magic skill. Consume tremendous MP and move backward. Can deal huge damage if you have Assault.
Force Boost

Force Boost

Active

Strengthens fire, water, wind, and earth magic. Draw out rod's power and strengthen elemental power.
Multi Cast

Multi Cast

Active

Multiply spells of large magic. Enable you to cast multiple large magics.
Scatter Mana

Scatter Mana

Active

Recovers MP of PT members, but if your HP is running low, you will be defeated before it spreads.
Exceed

Exceed

Passive

When using multiple Chants, the effect can be boosted every 3x large magic is unleashed.