Beast Knights are the hybrid warrior class. They have many skills used to protect themselves while aggravating many mobs to attack them. Their attack skills deal incredible damage especially when the target is bleeding. Like Gladiators, they use a lot of MP for their skills.
Bite an enemy off guard. Recover HP a little by double attack.
The fighting technique of Diels. VIT affects ASPD with Swords or Claws.
Intimidate the enemies around you. Generate much hate around you. Chance to inflict Fear.
Defend the target against attack, reducing HP damage.
Slash an enemy like a beast. Different effects between Swords and Claws. Chance to inflict Bleed.
Magic DMG may be reduced when received. Changes with Swords & Claws. 0 probability for 5 sec after use.
Brutally smash the enemy. Deal great damage and if you meet certain conditions...
- Gives 1 clone when used after Fear Howl each time
Charge at a target and attack. KO rate changes depending on the distance.
Smash without depending on the weapon. The damage ignores defense and make bleed and frozen worse.
A skill to reduce the duration of status ailments.
Job Master (Beast Knight)
Proof of mastering Beast Knight. Job bonus increases.
Raises ATK power of swords&claws. ATK UP, ATK interval DOWN, chance to recover HP with ATK.
Gain Beastliness while the enemy is bleeding.
Consumes Beastliness. Increased damage if you attack from the side. Increased hate if you attack from the front.
Can raise your crit power etc. for a short time with high Beastliness.
Gain Beastliness when you are the target of attacks. Use Beastliness to raise attack and some skills.
Consume Beastliness and increase power the more your target is inflicted with status ailments.