Thank you for your feedback

Monk

Monks take the more offensive approach of a Cleric. They have access to powerful attacks while also having Shell Break, which makes it so they do more damage the more defense an enemy has. Even though their main purpose isn't for supporting, they do have support skills that can help others, like nullifying Exhaustion and increasing an ally's Heal Reward.

Obtainable from King Elbano in Capital City Elban

- Must be Apprentice Monk
- Must be Lv140

Bash

Bash

Active

A punishing blow that deals greater damage and may knock out your foe.
Lv. 2
140
Chakra

Chakra

Active

Adds an ATK bonus to the target based on their INT.
Lv. 2
140
Claw Mastery

Claw Mastery

Passive

Improves ATK and magic resistance when wielding claws.
Lv. 2
140
Rush

Rush

Active

A skill of consecutive attack. Increase ASPD for Claws for a while. Item effects, MaxMP decrease.
Lv. 1
140
Shell Break

Shell Break

Passive

Penetrate even a hard shell. The higher the enemy's defense is, the more damage you deal.
Lv. 1
140
Lentus

Lentus

Passive

Stand with indomitable spirit. Recover HP and gain various bonuses for a few seconds.
Geo Breaker

Geo Breaker

Active

Deal damage by earth breaking attack. Deal greater damage on KO or freezed enemies.
Healing

Healing

Active

Increase PT members' heal reward. Recover HP a bit.
Battle Roar

Battle Roar

Active

Roar and overwhelm the monsters. Attack monsters around you. MATK affects the damage.
Boost HP

Boost HP

Passive

A skill to increase your vitality. MaxHP increases.
Brionac

Brionac

Active

An attack that penetrates high DEF. More damage on high DEF enemies. MaxMP decreases after using.
Panacea

Panacea

Active

Recover from Exhaustion once by controlling your energy. Recover HP and MP a little.
Asura Aura

Asura Aura

Active

Boost attack and defense with aura. Boost every attack and defense charging the fighting spirit.
Job Master (Monk)

Job Master (Monk)

Passive

Proof of mastering Monk. Job bonus increases.
Martial Arts

Martial Arts

Passive

The ability rises with consecutive attacks without being hit. Effect boosted at each use.
Reactive Heal

Reactive Heal

Active

Sense danger and recover by reflex. Recover instantly when attacked a certain number of times.
Combination

Combination

Passive

A skill that allows a continuous rain of attacks. It accumulates combo when attacking.
Finishing Blow

Finishing Blow

Active

Deal a finishing blow to a continuously attacked enemy. Recover spirit when using.
Flash Knock

Flash Knock

Passive

When facing an enemy to make a normal attack, move at high speed after a short time, when equipping claws.
Fraternity

Fraternity

Active

Bring about an advantage for you and your friend by specifying one person and raising up your friendship.