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Paladin

Paladins are tank specialists. They utilize their skills to protect teammates from damage while keeping hate on themselves simultaneously. Unlike other melee classes, their main source of damage depends on the amount of HP you have.

Obtainable from King Elbano in Capital City Elban

- Must be Lv140
- Must be Apprentice Paladin

Devotion

Devotion

Active

A skill to protect friends. Nullify the enemy's range attacks. Available for Pets.
Lv. 1
140
Guard

Guard

Passive

Defend the target against attack, reducing HP damage.
Lv. 2
140
Holy Thrust

Holy Thrust

Active

Attack with holy magic. The range is a bit short. Light element.

- Costs 35% of MaxMP, minimum requirement 1000 MP
- Cost is halved to 17.5% if cast with Grand Cross Buff active
- Gives an effect that increases your ATK, Heal Reward, & Item Recovery
- Adds 20% to Heart of Knight% when used

Parry

Parry

Passive

Chance of reducing DMG to melee. Reduces more with a sword equipped. 0 probability for 5 sec after use.
Lv. 1
140
Provoke

Provoke

Active

Provoke and anger your foe, making you the target of future attacks.
Resist

Resist

Passive

A permanent boost to magic defense.
Lv. 2
140
Guardian

Guardian

Active

Attack all the enemies hating you. Make them target you by Neutral. Current HP relates the damage.

- The more HP you have, the more damage it deals
- Deals 2% Recoil damage to yourself when used
- Heart of Knight % increases the damage

Stun Parry

Stun Parry

Passive

Smash enemies while parrying. Chance of knocking out an enemy. Lower KO rate for Bosses.
Fortis

Fortis

Active

Increase all elements resistance for a short time. Hate rise and Devotion rate up.

- Consumes HP when in a party

Heal Boost

Heal Boost

Passive

Increase magic heal reward. The amount is based on VIT.
Divine Aura

Divine Aura

Active

A powerful aura to attract foes. Increase MaxHP, Auto HP recovery Hate rise, Rate cut, Parry rate.
Rage Force

Rage Force

Passive

Convert Hate into your power. The amount of the hate affects the damage dealt.
Shield Mastery

Shield Mastery

Passive

Enhance Parry and Stun Parry by equipping shields. Nullify damage sometimes.
Knight's Oath

Knight's Oath

Active

Thrust a foe with the power of oath. The effect depends on the condition of you and party members.

- The damage increases the lower your HP is
- Gives Exhaustion Nullification
- If you or your party members are inflicted with any ailments then the skill will fail
- Consumes 100% Heart of Knight to reduce the skill delay to 2 seconds

Job Master (Paladin)

Job Master (Paladin)

Passive

Proof of mastering Paladin. Job bonus increases.
Grand Crusade

Grand Crusade

Active

Enhances Devotion and has an effect on MATK. Effect rises by consuming Knight's Heart.

- Adds additional damage to enemy attacks
- Consumes 50% Heart of Knight to enhance the effect
- The more Heart of Knight % acquired the lower the MP Cost becomes
- The lower the MaxMP, the less MP Cost required

Knight Will

Knight Will

Passive

Gather hostility and Heart of Knight increases. Certain skill effects will be raised.

- Gives access to Heart of Knight % gauge
- 150% is the max value of Heart of Knight

Awake

Awake

Active

A skill to enhance concentration. Prevent KO certain number of times for a short period of time.

- Gives an additional 15 seconds of Stun Resistance after the effect
- Cannot be used during the 15 seconds
- Prevents Field Stuns

Chivalric Area

Chivalric Area

Active

Tradition technique of the Holy Chivalry. Form the guardian area and take over the damage of allies inside the area.

- The more Heart of Knight % acquired the lower the MP Cost becomes
- Increases Attack Power for all members in the area
- Consumes 30% Heart of Knight
- Cancels Devotion

Solid Shrine

Solid Shrine

Passive

When Parry is triggered, Holy Thrust and Guardian cost will be reduced and power will be boosted.
Order Pain

Order Pain

Active

Consume Knight's Heart and gain the effect of nullifying some of the heavy damage you may take