Paladin
Paladins are tank specialists. They utilize their skills to protect teammates from damage while keeping hate on themselves simultaneously. Unlike other melee classes, their main source of damage depends on the amount of HP you have.
Obtainable from King Elbano in Capital City Elban
- Must be Lv140
- Must be Apprentice Paladin
Devotion
Active
Holy Thrust
Active
- Costs 35% of MaxMP, minimum requirement 1000 MP
- Cost is halved to 17.5% if cast with Grand Cross Buff active
- Gives an effect that increases your ATK, Heal Reward, & Item Recovery
- Adds 20% to Heart of Knight% when used
Parry
Passive
Provoke
Active
Guardian
Active
- The more HP you have, the more damage it deals
- Deals 2% Recoil damage to yourself when used
- Heart of Knight % increases the damage
Stun Parry
Passive
Fortis
Active
- Consumes HP when in a party
Heal Boost
Passive
Divine Aura
Active
Rage Force
Passive
Shield Mastery
Passive
Knight's Oath
Active
- The damage increases the lower your HP is
- Gives Exhaustion Nullification
- If you or your party members are inflicted with any ailments then the skill will fail
- Consumes 100% Heart of Knight to reduce the skill delay to 2 seconds
Job Master (Paladin)
Passive
Grand Crusade
Active
- Adds additional damage to enemy attacks
- Consumes 50% Heart of Knight to enhance the effect
- The more Heart of Knight % acquired the lower the MP Cost becomes
- The lower the MaxMP, the less MP Cost required
Knight Will
Passive
- Gives access to Heart of Knight % gauge
- 150% is the max value of Heart of Knight
Awake
Active
- Gives an additional 15 seconds of Stun Resistance after the effect
- Cannot be used during the 15 seconds
- Prevents Field Stuns
Chivalric Area
Active
- The more Heart of Knight % acquired the lower the MP Cost becomes
- Increases Attack Power for all members in the area
- Consumes 30% Heart of Knight
- Cancels Devotion
Solid Shrine
Passive
Order Pain
Active