DROP
Lv
240
MaxHP
3,984,750
EXP
110,000
DEF
600
MDEF
1,700
Movement Speed
2
ATK
2,760
MATK
7,710
STR
550
AGI
44
VIT
900
INT
2,200
DEX
290
CRT
25
HIT
530
EVA
284
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
95
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
20
Fear R%
0
Melee R%
30
Magic R%
10
Monster's Attacks (Beta)
Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.
50%
Beelzenom performs a attack with a probability of 50%. After finish attacking, Beelzenom waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
Range Attack
Stun
5%
Beelzenom performs a Sniping attack with a probability of 5%. After finish attacking, Beelzenom waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
Magic
22.5%
Beelzenom performs a Fire Lance attack with a probability of 22.5%. After finish attacking, Beelzenom waits 3s before performing the next attack. This attack has a range of 12. This attack is not avoidable.
MagicArea Attack
Paralyse
9%
Beelzenom performs a Earthquake attack with a probability of 9%. After finish attacking, Beelzenom waits 5s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
Magic
Blind
4.05%
Beelzenom performs a Thor's Hammer attack with a probability of 4.05%. After finish attacking, Beelzenom waits 4s before performing the next attack. This attack has a range of 12. This attack is not avoidable.
Area Attack
9.45%
HP: 1% - 10%