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Behemoth
Behemoth (Lv. 292 ,  None)
DROP

Lv
292
MaxHP
2,330,000
EXP
264,000
DEF
100
MDEF
3,000
Movement Speed
3
ATK
19,492
MATK
16,792
STR
6,000
AGI
1
VIT
400
INT
5,100
DEX
400
CRT
1
HIT
692
EVA
293
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
0
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0

Monster's Attacks (Beta)

Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.

25%

Behemoth performs a Slash attack with a probability of 25%. After finish attacking, Behemoth waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.

Area Attack

25.5%

Behemoth performs a Guardian attack with a probability of 25.5%. After finish attacking, Behemoth waits 2s before performing the next attack. This attack has a range of 10.

Magic
Area Attack

14.85%

Behemoth performs a Mana Wave attack with a probability of 14.85%. After finish attacking, Behemoth waits 2s before performing the next attack. This attack has a range of 10.

Magic
Area Attack

15.59%

Behemoth performs a Thor's Hammer attack with a probability of 15.59%. After finish attacking, Behemoth waits 2s before performing the next attack. This attack has a range of 10. This attack is not avoidable.

Range Attack
100% Critical

14.29%

Behemoth performs a Mana Burn attack with a probability of 14.29%. After finish attacking, Behemoth waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical

4.76%
HP: 80% - 95%

Behemoth performs a Finishing Stroke attack with a probability of 4.76%. The attack cuts 80% - 95% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Behemoth waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. This attack is not avoidable.