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Belial
Belial (Lv. 220 ,  Dark)
DROP

Lv
220
MaxHP
456,000
EXP
160,000
DEF
250
MDEF
3,500
Movement Speed
4
ATK
2,998
MATK
4,150
STR
666
AGI
500
VIT
350
INT
1,050
DEX
260
CRT
10
HIT
480
EVA
720
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
0
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0

Monster's Attacks (Beta)

Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.

25%

Belial performs a normal attack with a probability of 25%. After finish attacking, Belial waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.

Magic

Blind
22.5%

Belial performs a Dark Blast attack with a probability of 22.5%. After finish attacking, Belial waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.

Area Attack

18.38%

Belial performs a Sniping attack with a probability of 18.38%. After finish attacking, Belial waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. This attack is not avoidable.

Poison
13.65%
HP: 10%

Belial performs a Shell Break attack with a probability of 13.65%. The attack cuts 10% of your maxHP. After finish attacking, Belial waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.

Magic
Range Attack

Stun
16.38%

Belial performs a Earthquake attack with a probability of 16.38%. After finish attacking, Belial waits 2.2s before performing the next attack. This attack has a range of 12. This attack is not avoidable.

Magic
Area Attack

Poison
Blind
4.1%

Belial performs a Bandit attack with a probability of 4.1%. After finish attacking, Belial waits 2.2s before performing the next attack. This attack has a range of 12. This attack is not avoidable.