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Dorry
Dorry (Lv. 286 ,  None)
DROP

Lv
286
MaxHP
2,140,000
EXP
246,000
DEF
200
MDEF
2,500
Movement Speed
5
ATK
13,096
MATK
16,096
STR
4,000
AGI
100
VIT
200
INT
5,000
DEX
270
CRT
10
HIT
556
EVA
386
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
0
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0

Monster's Attacks (Beta)

Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.

25%

Dorry performs a Hard Hit attack with a probability of 25%. After finish attacking, Dorry waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.

Magic

25.5%

Dorry performs a Mana Wave attack with a probability of 25.5%. After finish attacking, Dorry waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.

100% Critical

17.33%

Dorry performs a Sniping attack with a probability of 17.33%. After finish attacking, Dorry waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical

Magic
Area Attack

Freeze
16.09%

Dorry performs a Ice Spear attack with a probability of 16.09%. After finish attacking, Dorry waits 2s before performing the next attack. This attack has a range of 10. This attack is not avoidable.

Magic
Range Attack

Freeze
14.48%

Dorry performs a Blizzard attack with a probability of 14.48%. After finish attacking, Dorry waits 2s before performing the next attack. This attack has a range of 14. This attack is not avoidable.

1.61%
HP: 95% - 100%

Dorry performs a Shell Break attack with a probability of 1.61%. The attack cuts 95% - 100% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Dorry waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.