Ability: ☆Evasion, ☆Fixed Melee, ☆Burn Knowledge
DROP
Lv
400
MaxHP
100,000,000
EXP
1
DEF
800
MDEF
8,000
Movement Speed
1
ATK
19,750
MATK
16,750
STR
6,000
AGI
400
VIT
200
INT
5,000
DEX
450
CRT
5
HIT
850
EVA
800
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
95
Burn R%
100
Freeze R%
-100
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
100
Melee R%
0
Magic R%
0
Monster's Attacks (Beta)
Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.
Area Attack
25%
Pierce: 20% - 25%
Flammel performs a Double Attack attack with a probability of 25%. The attack ignores 20% - 25% player's resistance. After finish attacking, Flammel waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
Range Attack
25.5%
Pierce: 40% - 50%
Flammel performs a Double Attack attack with a probability of 25.5%. The attack ignores 40% - 50% player's resistance. This attack is considered to be dangerous. After finish attacking, Flammel waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
MagicArea Attack
Burn
19.8%
Pierce: 20% - 25%
Flammel performs a Fire Lance attack with a probability of 19.8%. The attack ignores 20% - 25% player's resistance. After finish attacking, Flammel waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
Area Attack
20.2%
HP + Pierce: 10% - 20%
Flammel performs a attack with a probability of 20.2%. The attack cuts 10% - 20% of your maxHP. After finish attacking, Flammel waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. This attack is not avoidable.
MagicRange Attack
Stun
6.65%
Pierce: 40% - 50%
Flammel performs a Meteor Storm attack with a probability of 6.65%. The attack ignores 40% - 50% player's resistance. This attack is considered to be dangerous. After finish attacking, Flammel waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
2.85%
HP + Pierce: 55% - 60%