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Octocur
Octocur (Lv. 100 ,  None)
DROP

Lv
100
MaxHP
500,000
EXP
800
DEF
???
MDEF
???
Movement Speed
3
ATK
343
MATK
343
STR
1
AGI
80
VIT
1
INT
1
DEX
80
CRT
100
HIT
180
EVA
180
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
0
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0

Monster's Attacks (Beta)

Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.

80%
HP: 1% - 10%

Octocur performs a Hard Hit attack with a probability of 80%. The attack cuts 1% - 10% of your maxHP. After finish attacking, Octocur waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.

12%
HP: 5% - 20%

Octocur performs a Hard Hit attack with a probability of 12%. The attack cuts 5% - 20% of your maxHP. After finish attacking, Octocur waits 2.2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.

Range Attack

4.8%
HP: 5% - 10%

Octocur performs a Hard Hit attack with a probability of 4.8%. The attack cuts 5% - 10% of your maxHP. After finish attacking, Octocur waits 2.2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.

Area Attack

3.2%
HP: 20% - 40%

Octocur performs a Hard Hit attack with a probability of 3.2%. The attack cuts 20% - 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Octocur waits 2s before performing the next attack. This attack has a range of 10.