All magic +4% if INT>255 with Staff. MaxHP&MP up by Lv, MP cost -15% Magic attack chance by attack
[MaxHP up by Lv] [MaxMP up by Lv] MP Cost -15% Critical rate -15% [Canes] If [INT > 256] then Neutral Magic +4% Fire Magic +4% Water Magic +4% Wind Magic +4% Earth Magic +4% Light Magic +4% Dark Magic +4% [Unknown] Autoskill [Unknown Condition] Autoskill [Unknown Condition] Autoskill [Unknown Condition] Autoskill [Unknown Condition]