ATK+6%, Melee pierce+12% MaxHP-10% Bleed chance+6% Double attack SLv+1 ATK up based on MaxHP. Shortens attack interval at low probability rate by attack.
ATK+6% Melee Pierce+12% MaxHP-10% Bleed+6% Double Attack SLv+1 [Y = 0.02 * VIT * 100] If [Y > 500] then [Y = 500] [ATK up by Y] Autoskill