7.88%
Pierce: 25%
G・Muscle performs a Shell Break attack with a probability of 7.88%. The attack ignores 25% of player's resistance. After finish attacking, G・Muscle waits 2s before performing the next attack. This attack has a range of 7.
7.88%
Pierce: 250%
G・Muscle performs a Shell Break attack with a probability of 7.88%. The attack ignores 250% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, G・Muscle waits 2s before performing the next attack. This attack has a range of 7.
80%
Pierce: 10%
Master Sauro performs a Slash attack with a probability of 80%. The attack ignores 10% of player's resistance. After finish attacking, Master Sauro waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
55%
Pierce: 20%
Arick performs a Hard Hit attack with a probability of 55%. The attack ignores 20% of player's resistance. After finish attacking, Arick waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
40%
Pierce: 10%
Owler performs a Hard Hit attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Owler waits 2s before performing the next attack. This attack has a range of 4.
40%
Lord Dragon Kaiser performs a Slash attack with a probability of 40%. After finish attacking, Lord Dragon Kaiser waits 2s before performing the next attack. This attack has a range of 4.
45%
Pierce: 10%
Vatendeth performs a Slash attack with a probability of 45%. The attack ignores 10% of player's resistance. After finish attacking, Vatendeth waits 2.5s before performing the next attack. This attack has a range of 6.
30%
Pierce: 60%
Master Sauro performs a Slash attack with a probability of 30%. The attack ignores 60% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Master Sauro waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
10%
Pierce: 20%
Dragnof performs a Fire Lance attack with a probability of 10%. The attack ignores 20% of player's resistance. After finish attacking, Dragnof waits 6s before performing the next attack. This attack has a range of 12.
10%
Pierce: 20%
Dragnof performs a Fire Lance attack with a probability of 10%. The attack ignores 20% of player's resistance. After finish attacking, Dragnof waits 6s before performing the next attack. This attack has a range of 12.
10%
Pierce: 20%
Dragnof performs a Fire Lance attack with a probability of 10%. The attack ignores 20% of player's resistance. After finish attacking, Dragnof waits 6s before performing the next attack. This attack has a range of 12.
10%
Pierce: 20%
Dragnof performs a Fire Lance attack with a probability of 10%. The attack ignores 20% of player's resistance. After finish attacking, Dragnof waits 6s before performing the next attack. This attack has a range of 12.
10.5%
Pierce: 10%
Frigate performs a Shell Break attack with a probability of 10.5%. The attack ignores 10% of player's resistance. After finish attacking, Frigate waits 2s before performing the next attack. This attack has a range of 4.
50%
Pierce: 10%
Death performs a attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Death waits 2s before performing the next attack. This attack has a range of 5.
70%
Pierce: 10%
Giant Boulder Gamma performs a attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Giant Boulder Gamma waits 3s before performing the next attack. This attack has a range of 8.
50%
Pierce: 10%
Death performs a attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Death waits 2s before performing the next attack. This attack has a range of 5.
70%
Pierce: 10%
Giant Boulder Gamma performs a attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Giant Boulder Gamma waits 3s before performing the next attack. This attack has a range of 8.
50%
Pierce: 10%
Death performs a attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Death waits 2s before performing the next attack. This attack has a range of 5.
70%
Pierce: 10%
Giant Boulder Gamma performs a attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Giant Boulder Gamma waits 3s before performing the next attack. This attack has a range of 8.
50%
Pierce: 10%
Death performs a attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Death waits 2s before performing the next attack. This attack has a range of 5.
70%
Pierce: 10%
Giant Boulder Gamma performs a attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Giant Boulder Gamma waits 3s before performing the next attack. This attack has a range of 8.
21%
Pierce: 20% - 30%
Spikeleon performs a attack with a probability of 21%. The attack ignores 20% - 30% player's resistance. After finish attacking, Spikeleon waits 2s before performing the next attack. This attack has a range of 6.
Poison
70%
Pierce: 30%
Dark Archer performs a Assault attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Dark Archer waits 3s before performing the next attack. This attack has a range of 16.
Poison
70%
Pierce: 30%
Dark Archer performs a Assault attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Dark Archer waits 3s before performing the next attack. This attack has a range of 16.
Poison
70%
Pierce: 30%
Dark Archer performs a Assault attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Dark Archer waits 3s before performing the next attack. This attack has a range of 16.
Poison
50%
Pierce: 30%
Colks performs a Venom Attack attack with a probability of 50%. The attack ignores 30% of player's resistance. After finish attacking, Colks waits 2s before performing the next attack. This attack has a range of 5.
Poison
50%
Pierce: 30%
Colks performs a Venom Attack attack with a probability of 50%. The attack ignores 30% of player's resistance. After finish attacking, Colks waits 2s before performing the next attack. This attack has a range of 5.
Paralyse
70%
Pierce: 10%
Cotton Lady performs a Sniping attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Cotton Lady waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
Poison
70%
Pierce: 30%
Wasanbo performs a Hard Hit attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Wasanbo waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
Paralyse
70%
Pierce: 10%
Cotton Lady performs a Sniping attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Cotton Lady waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
Poison
70%
Pierce: 30%
Wasanbo performs a Hard Hit attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Wasanbo waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
Paralyse
70%
Pierce: 10%
Cotton Lady performs a Sniping attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Cotton Lady waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
Poison
70%
Pierce: 30%
Wasanbo performs a Hard Hit attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Wasanbo waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 15%
Sooley performs a Unknown Attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Sooley waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
70%
Pierce: 20%
Flare Horse performs a Sniping attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Flare Horse waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
80%
Pierce: 50%
Goblin performs a Hard Hit attack with a probability of 80%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Goblin waits 2s before performing the next attack. This attack has a range of 5.
Paralyse
70%
Pierce: 10%
Star Spirit performs a Hard Hit attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Star Spirit waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Flare Horse performs a Sniping attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Flare Horse waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
80%
Pierce: 50%
Goblin performs a Hard Hit attack with a probability of 80%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Goblin waits 2s before performing the next attack. This attack has a range of 5.
Paralyse
70%
Pierce: 10%
Star Spirit performs a Hard Hit attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Star Spirit waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Flare Horse performs a Sniping attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Flare Horse waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
80%
Pierce: 50%
Goblin performs a Hard Hit attack with a probability of 80%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Goblin waits 2s before performing the next attack. This attack has a range of 5.
Paralyse
70%
Pierce: 10%
Star Spirit performs a Hard Hit attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Star Spirit waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
90%
Pierce: 10%
Hoota performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Hoota waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 10%
Kijimu performs a Hard Hit attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Kijimu waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 30%
Oswald performs a Slash attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Oswald waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
70%
Pierce: 15%
Gwi performs a Hard Hit attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Gwi waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Pochu performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Pochu waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
90%
Pierce: 10%
Tree Magic Book performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Tree Magic Book waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 15%
Gwi performs a Hard Hit attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Gwi waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Pochu performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Pochu waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
90%
Pierce: 10%
Tree Magic Book performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Tree Magic Book waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 15%
Gwi performs a Hard Hit attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Gwi waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Pochu performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Pochu waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
90%
Pierce: 10%
Tree Magic Book performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Tree Magic Book waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 20%
Cave Chiro performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Cave Chiro waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7.
90%
Pierce: 20%
Cave Chiro performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Cave Chiro waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7.
90%
Pierce: 20%
Cave Chiro performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Cave Chiro waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7.
60%
Pierce: 30%
Trashiddoh performs a Assault attack with a probability of 60%. The attack ignores 30% of player's resistance. After finish attacking, Trashiddoh waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
90%
Pierce: 10%
Powabon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Powabon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 10%
Wolf Pup performs a Unknown Attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Wolf Pup waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Powabon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Powabon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 10%
Wolf Pup performs a Unknown Attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Wolf Pup waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Powabon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Powabon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 10%
Wolf Pup performs a Unknown Attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Wolf Pup waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
60%
Pierce: 30%
Roy performs a Unknown Attack with a probability of 60%. The attack ignores 30% of player's resistance. After finish attacking, Roy waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
90%
Pierce: 15%
Gionion performs a Unknown Attack with a probability of 90%. The attack ignores 15% of player's resistance. After finish attacking, Gionion waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Gollistar performs a Double Attack attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Gollistar waits 2s before performing the next attack. This attack has a range of 7.
90%
Pierce: 15%
Gionion performs a Unknown Attack with a probability of 90%. The attack ignores 15% of player's resistance. After finish attacking, Gionion waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Gollistar performs a Double Attack attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Gollistar waits 2s before performing the next attack. This attack has a range of 7.
90%
Pierce: 15%
Gionion performs a Unknown Attack with a probability of 90%. The attack ignores 15% of player's resistance. After finish attacking, Gionion waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Gollistar performs a Double Attack attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Gollistar waits 2s before performing the next attack. This attack has a range of 7.
70%
Pierce: 20%
Drill Colon performs a Earth Pike attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Drill Colon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Hanged Colon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9.
70%
Pierce: 15%
Shaman Colon performs a Unknown Attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Shaman Colon waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Drill Colon performs a Earth Pike attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Drill Colon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Hanged Colon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9.
70%
Pierce: 15%
Shaman Colon performs a Unknown Attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Shaman Colon waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Drill Colon performs a Earth Pike attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Drill Colon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Hanged Colon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9.
70%
Pierce: 15%
Shaman Colon performs a Unknown Attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Shaman Colon waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Drill Colon performs a Earth Pike attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Drill Colon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Hanged Colon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9.
70%
Pierce: 15%
Shaman Colon performs a Unknown Attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Shaman Colon waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Drill Colon performs a Earth Pike attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Drill Colon waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 10%
Hanged Colon performs a Hard Hit attack with a probability of 90%. The attack ignores 10% of player's resistance. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9.
70%
Pierce: 15%
Shaman Colon performs a Unknown Attack with a probability of 70%. The attack ignores 15% of player's resistance. After finish attacking, Shaman Colon waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Giant Colon performs a Hard Hit attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Giant Colon waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Giant Colon performs a Hard Hit attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Giant Colon waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
Paralyse
1.6%
Pierce: 200%
Altern performs a Thunderbolt attack with a probability of 1.6%. The attack ignores 200% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Altern waits 3s before performing the next attack. This attack has a range of 20.
30%
Pierce: 20%
Mish performs a Unknown Attack with a probability of 30%. The attack ignores 20% of player's resistance. After finish attacking, Mish waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
90%
Pierce: 30%
Powag performs a Unknown Attack with a probability of 90%. The attack ignores 30% of player's resistance. After finish attacking, Powag waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
80%
Pierce: 20%
Vogel performs a Unknown Attack with a probability of 80%. The attack ignores 20% of player's resistance. After finish attacking, Vogel waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
Burn
70%
Pierce: 40%
Volcadra performs a Double Attack attack with a probability of 70%. The attack ignores 40% of player's resistance. This attack is considered to be dangerous. After finish attacking, Volcadra waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 20%
Shingen Crab performs a Unknown Attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Shingen Crab waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 20%
Shingen Crab performs a Unknown Attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Shingen Crab waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 20%
Shingen Crab performs a Unknown Attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Shingen Crab waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
Paralyse
25%
Pierce: 30%
Callecra performs a Double Attack attack with a probability of 25%. The attack ignores 30% of player's resistance. After finish attacking, Callecra waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
Paralyse
25%
Pierce: 30%
Callecra performs a Double Attack attack with a probability of 25%. The attack ignores 30% of player's resistance. After finish attacking, Callecra waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
Stun
1.28%
Pierce: 100%
Blaiard performs a Earthquake attack with a probability of 1.28%. The attack ignores 100% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Blaiard waits 2.5s before performing the next attack. This attack has a range of 8.
70%
Pierce: 30%
Peschella performs a Double Attack attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Peschella waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
70%
Pierce: 30%
Peschella performs a Double Attack attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Peschella waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
70%
Pierce: 30%
Peschella performs a Double Attack attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Peschella waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
70%
Pierce: 10%
Cordal performs a Slash attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Cordal waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
50%
Pierce: 20%
Vapawr performs a Unknown Attack with a probability of 50%. The attack ignores 20% of player's resistance. After finish attacking, Vapawr waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 10%
Eilena performs a Unknown Attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Eilena waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
70%
Pierce: 30%
Dafua performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Dafua waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 30%
Dafua performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Dafua waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 30%
Dafua performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Dafua waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
70%
Pierce: 10%
Griffith performs a Unknown Attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Griffith waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 20%
Flower Element performs a Double Attack attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Flower Element waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 20%
Flower Element performs a Double Attack attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Flower Element waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
90%
Pierce: 20%
Flower Element performs a Double Attack attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Flower Element waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 30%
Anothpicaris performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Anothpicaris waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
70%
Pierce: 30%
Anothpicaris performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Anothpicaris waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
70%
Pierce: 30%
Anothpicaris performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Anothpicaris waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
60%
Pierce: 15% - 30%
Luchectus performs a Unknown Attack with a probability of 60%. The attack ignores 15% - 30% player's resistance. After finish attacking, Luchectus waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
70%
Pierce: 10%
Deserlong performs a Unknown Attack with a probability of 70%. The attack ignores 10% of player's resistance. After finish attacking, Deserlong waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
20%
Pierce: 30%
Deserfin performs a Earthquake attack with a probability of 20%. The attack ignores 30% of player's resistance. After finish attacking, Deserfin waits 2.2s before performing the next attack. This attack has a range of 8.
20%
Pierce: 30%
Deserfin performs a Earthquake attack with a probability of 20%. The attack ignores 30% of player's resistance. After finish attacking, Deserfin waits 2.2s before performing the next attack. This attack has a range of 8.
20%
Pierce: 30%
Deserfin performs a Earthquake attack with a probability of 20%. The attack ignores 30% of player's resistance. After finish attacking, Deserfin waits 2.2s before performing the next attack. This attack has a range of 8.
20%
Pierce: 20% - 30%
Cottonello performs a Double Attack attack with a probability of 20%. The attack ignores 20% - 30% player's resistance. After finish attacking, Cottonello waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7.
50%
Pierce: 10%
Bagoom performs a Unknown Attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Bagoom waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 10%
Bagoom performs a Unknown Attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Bagoom waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 10%
Bagoom performs a Unknown Attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Bagoom waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
60%
Pierce: 10%
Eclaire performs a Slash attack with a probability of 60%. The attack ignores 10% of player's resistance. After finish attacking, Eclaire waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
60%
Pierce: 100%
Einsam performs a Slash attack with a probability of 60%. The attack ignores 100% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Einsam waits 2s before performing the next attack. This attack has a range of 4.
75%
Pierce: 20%
Roalion performs a Unknown Attack with a probability of 75%. The attack ignores 20% of player's resistance. After finish attacking, Roalion waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
80%
Pierce: 10%
Nidead performs a Hard Hit attack with a probability of 80%. The attack ignores 10% of player's resistance. After finish attacking, Nidead waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 15%
Unshape performs a Slash attack with a probability of 50%. The attack ignores 15% of player's resistance. After finish attacking, Unshape waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
80%
Pierce: 10%
Nidead performs a Hard Hit attack with a probability of 80%. The attack ignores 10% of player's resistance. After finish attacking, Nidead waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 15%
Unshape performs a Slash attack with a probability of 50%. The attack ignores 15% of player's resistance. After finish attacking, Unshape waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
80%
Pierce: 10%
Nidead performs a Hard Hit attack with a probability of 80%. The attack ignores 10% of player's resistance. After finish attacking, Nidead waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 15%
Unshape performs a Slash attack with a probability of 50%. The attack ignores 15% of player's resistance. After finish attacking, Unshape waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
60%
Pierce: 10%
Horutes performs a Slash attack with a probability of 60%. The attack ignores 10% of player's resistance. After finish attacking, Horutes waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
50%
Pierce: 5%
President Mezzaluna performs a Hard Hit attack with a probability of 50%. The attack ignores 5% of player's resistance. After finish attacking, President Mezzaluna waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
50%
Pierce: 20%
Prince Arick performs a Assault attack with a probability of 50%. The attack ignores 20% of player's resistance. After finish attacking, Prince Arick waits 2s before performing the next attack. This attack has a range of 12.
60%
Mr. Obligaus performs a Hard Hit attack with a probability of 60%. After finish attacking, Mr. Obligaus waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
60%
Pierce: 10%
Mr. Oritius performs a Slash attack with a probability of 60%. The attack ignores 10% of player's resistance. After finish attacking, Mr. Oritius waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
60%
Pierce: 10%
Mr. Oritius performs a Slash attack with a probability of 60%. The attack ignores 10% of player's resistance. After finish attacking, Mr. Oritius waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
16%
Pierce: 10%
Tapicora performs a Sniping attack with a probability of 16%. The attack ignores 10% of player's resistance. After finish attacking, Tapicora waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
80%
Pierce: 5%
Bancho Piton performs a Hard Hit attack with a probability of 80%. The attack ignores 5% of player's resistance. After finish attacking, Bancho Piton waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
0.41%
Pierce: 50%
Nigdu performs a Backstab attack with a probability of 0.41%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Nigdu waits 4.5s before performing the next attack. This attack has a range of 4.
40%
Pierce: 10%
Cordal performs a Slash attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Cordal waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
40%
Pierce: 10%
Cordal performs a Slash attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Cordal waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
40%
Pierce: 10%
Irai performs a Slash attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Irai waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
40%
Pierce: 10%
Enina performs a Slash attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Enina waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
40%
Pierce: 10%
Irai performs a Slash attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Irai waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
6.3%
Pierce: 50%
Arick performs a Sniping attack with a probability of 6.3%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Arick waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
6.3%
Pierce: 50%
Arick performs a Sniping attack with a probability of 6.3%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Arick waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
6.3%
Pierce: 50%
Arick performs a Sniping attack with a probability of 6.3%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Arick waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
6.3%
Pierce: 50%
Arick performs a Sniping attack with a probability of 6.3%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Arick waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
3.78%
Pierce: 50%
Ganryuu performs a Sniping attack with a probability of 3.78%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Ganryuu waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
6.3%
Pierce: 40%
Mummionette performs a Backstab attack with a probability of 6.3%. The attack ignores 40% of player's resistance. This attack is considered to be dangerous. After finish attacking, Mummionette waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
30%
Pierce: 80%
Blakitty performs a Slash attack with a probability of 30%. The attack ignores 80% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Blakitty waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
30%
Pierce: 80%
Blakitty performs a Slash attack with a probability of 30%. The attack ignores 80% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Blakitty waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
30%
Pierce: 80%
Blakitty performs a Slash attack with a probability of 30%. The attack ignores 80% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Blakitty waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
55%
Pierce: 20%
Lian performs a Hard Hit attack with a probability of 55%. The attack ignores 20% of player's resistance. After finish attacking, Lian waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 12.
2.4%
Pierce: 20%
Stoll & Buche performs a Backstab attack with a probability of 2.4%. The attack ignores 20% of player's resistance. After finish attacking, Stoll & Buche waits 3s before performing the next attack. This attack has a range of 8.
Blind
25%
Pierce: 2%
Starmuncher performs a Hard Hit attack with a probability of 25%. The attack ignores 2% of player's resistance. After finish attacking, Starmuncher waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 12.
55%
Pierce: 20%
General Piton performs a Hard Hit attack with a probability of 55%. The attack ignores 20% of player's resistance. After finish attacking, General Piton waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
50%
Pierce: 10%
Gaze performs a Hard Hit attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Gaze waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 10%
Gaze performs a Hard Hit attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Gaze waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
50%
Pierce: 10%
Gaze performs a Hard Hit attack with a probability of 50%. The attack ignores 10% of player's resistance. After finish attacking, Gaze waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
60%
Pierce: 20%
Vatendeth performs a Double Attack attack with a probability of 60%. The attack ignores 20% of player's resistance. After finish attacking, Vatendeth waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
60%
Pierce: 20%
Vatendeth performs a Double Attack attack with a probability of 60%. The attack ignores 20% of player's resistance. After finish attacking, Vatendeth waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
60%
Pierce: 20%
Vatendeth performs a Double Attack attack with a probability of 60%. The attack ignores 20% of player's resistance. After finish attacking, Vatendeth waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6.
3.68%
Pierce: 10%
Riddle Hatter performs a Sniping attack with a probability of 3.68%. The attack ignores 10% of player's resistance. After finish attacking, Riddle Hatter waits 2.5s before performing the next attack. This attack has a range of 4.
3.68%
Pierce: 10%
Riddle Hatter performs a Sniping attack with a probability of 3.68%. The attack ignores 10% of player's resistance. After finish attacking, Riddle Hatter waits 2.5s before performing the next attack. This attack has a range of 4.
3.68%
Pierce: 10%
Viviana performs a Sniping attack with a probability of 3.68%. The attack ignores 10% of player's resistance. After finish attacking, Viviana waits 2.5s before performing the next attack. This attack has a range of 4.
55%
Pierce: 20%
Arick performs a Hard Hit attack with a probability of 55%. The attack ignores 20% of player's resistance. After finish attacking, Arick waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
3.78%
Pierce: 40%
Ganryuu performs a Sniping attack with a probability of 3.78%. The attack ignores 40% of player's resistance. This attack is considered to be dangerous. After finish attacking, Ganryuu waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
65%
Pierce: 20% - 30%
Cherose performs a Hard Hit attack with a probability of 65%. The attack ignores 20% - 30% player's resistance. After finish attacking, Cherose waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
Freeze
20%
Pierce: 20%
Snow Dragon Lydia performs a Hard Hit attack with a probability of 20%. The attack ignores 20% of player's resistance. After finish attacking, Snow Dragon Lydia waits 2s before performing the next attack. This attack has a range of 4.
20%
Pierce: 40%
Blitz performs a Hard Hit attack with a probability of 20%. The attack ignores 40% of player's resistance. This attack is considered to be dangerous. After finish attacking, Blitz waits 2s before performing the next attack. This attack has a range of 4.
35%
Pierce: 50%
Blue Blusch performs a Hard Hit attack with a probability of 35%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Blue Blusch waits 2s before performing the next attack. This attack has a range of 4.
90%
Pierce: 10% - 20%
Coagulum performs a attack with a probability of 90%. The attack ignores 10% - 20% player's resistance. After finish attacking, Coagulum waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 2.
2.8%
Pierce: 50%
Minotaur performs a Slash attack with a probability of 2.8%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Minotaur waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10.
5.6%
Pierce: 20%
Oboro performs a Unknown Attack with a probability of 5.6%. The attack ignores 20% of player's resistance. After finish attacking, Oboro waits 2.5s before performing the next attack. This attack has a range of 6.
40%
Pierce: 10%
Pulis performs a Assault attack with a probability of 40%. The attack ignores 10% of player's resistance. After finish attacking, Pulis waits 2s before performing the next attack. This attack has a range of 10.
30%
Pierce: 25%
Musashi performs a Slash attack with a probability of 30%. The attack ignores 25% of player's resistance. After finish attacking, Musashi waits 4s before performing the next attack. This attack has a range of 4.
90%
Pierce: 30%
Wind Dragonling performs a attack with a probability of 90%. The attack ignores 30% of player's resistance. After finish attacking, Wind Dragonling waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
90%
Pierce: 30%
Wind Dragonling performs a attack with a probability of 90%. The attack ignores 30% of player's resistance. After finish attacking, Wind Dragonling waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
90%
Pierce: 30%
Wind Dragonling performs a attack with a probability of 90%. The attack ignores 30% of player's resistance. After finish attacking, Wind Dragonling waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
20%
Pierce: 20%
Kijimu performs a Double Attack attack with a probability of 20%. The attack ignores 20% of player's resistance. After finish attacking, Kijimu waits 2s before performing the next attack. This attack has a range of 4.
20%
Pierce: 20%
Kijimu performs a Double Attack attack with a probability of 20%. The attack ignores 20% of player's resistance. After finish attacking, Kijimu waits 2s before performing the next attack. This attack has a range of 4.
20%
Pierce: 20%
Kijimu performs a Double Attack attack with a probability of 20%. The attack ignores 20% of player's resistance. After finish attacking, Kijimu waits 2s before performing the next attack. This attack has a range of 4.
30%
Pierce: 10%