0%
Pierce: 10% - 30%
Ganesha performs a Hard Hit attack with a probability of 0%. The attack ignores 10% - 30% player's resistance. After finish attacking, Ganesha waits 3s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
Paralyse
30%
Pierce: 60%
Dark Archer performs a Crossfire attack with a probability of 30%. The attack ignores 60% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Dark Archer waits 3s before performing the next attack. This attack has a range of 16. This attack is not avoidable.
Paralyse
30%
Pierce: 60%
Dark Archer performs a Crossfire attack with a probability of 30%. The attack ignores 60% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Dark Archer waits 3s before performing the next attack. This attack has a range of 16. This attack is not avoidable.
Paralyse
30%
Pierce: 60%
Dark Archer performs a Crossfire attack with a probability of 30%. The attack ignores 60% of player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Dark Archer waits 3s before performing the next attack. This attack has a range of 16. This attack is not avoidable.
Paralyse
50%
Pierce: 30%
Colks performs a Hard Hit attack with a probability of 50%. The attack ignores 30% of player's resistance. After finish attacking, Colks waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
Paralyse
50%
Pierce: 30%
Colks performs a Hard Hit attack with a probability of 50%. The attack ignores 30% of player's resistance. After finish attacking, Colks waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
90%
Pierce: 20%
Vasaguille performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Vasaguille waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
90%
Pierce: 20%
Vasaguille performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Vasaguille waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
70%
Pierce: 30%
Ferzen performs a Unknown Attack with a probability of 70%. The attack ignores 30% of player's resistance. After finish attacking, Ferzen waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. This attack is not avoidable.
90%
Pierce: 20%
Vasaguille performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Vasaguille waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
90%
Pierce: 20%
Vasaguille performs a Unknown Attack with a probability of 90%. The attack ignores 20% of player's resistance. After finish attacking, Vasaguille waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
Burn
30%
Pierce: 50%
Volcadra performs a Katon no Jutsu attack with a probability of 30%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Volcadra waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. This attack is not avoidable.
30%
Pierce: 50% - 80%
Shingen Crab performs a Double Attack attack with a probability of 30%. The attack ignores 50% - 80% player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Shingen Crab waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
30%
Pierce: 50% - 80%
Shingen Crab performs a Double Attack attack with a probability of 30%. The attack ignores 50% - 80% player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Shingen Crab waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
30%
Pierce: 50% - 80%
Shingen Crab performs a Double Attack attack with a probability of 30%. The attack ignores 50% - 80% player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Shingen Crab waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
4%
Pierce: 50% - 60%
Luchectus performs a Backstab attack with a probability of 4%. The attack ignores 50% - 60% player's resistance. This attack is considered to be extremely dangerous. After finish attacking, Luchectus waits 1.7s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7. This attack is not avoidable.
Dizzy
14.4%
Pierce: 15%
Cordal performs a Finishing Stroke attack with a probability of 14.4%. The attack ignores 15% of player's resistance. After finish attacking, Cordal waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
Dizzy
14.4%
Pierce: 15%
Cordal performs a Finishing Stroke attack with a probability of 14.4%. The attack ignores 15% of player's resistance. After finish attacking, Cordal waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
Dizzy
14.4%
Pierce: 15%
Irai performs a Finishing Stroke attack with a probability of 14.4%. The attack ignores 15% of player's resistance. After finish attacking, Irai waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
Poison
14.4%
Pierce: 15%
Enina performs a Finishing Stroke attack with a probability of 14.4%. The attack ignores 15% of player's resistance. After finish attacking, Enina waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
Poison
14.4%
Pierce: 15%
Enina performs a Finishing Stroke attack with a probability of 14.4%. The attack ignores 15% of player's resistance. After finish attacking, Enina waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
Dizzy
14.4%
Pierce: 15%
Irai performs a Finishing Stroke attack with a probability of 14.4%. The attack ignores 15% of player's resistance. After finish attacking, Irai waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. This attack is not avoidable.
42%
Pierce: 15%
Arick performs a Finishing Stroke attack with a probability of 42%. The attack ignores 15% of player's resistance. After finish attacking, Arick waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
42%
Pierce: 15%
Arick performs a Finishing Stroke attack with a probability of 42%. The attack ignores 15% of player's resistance. After finish attacking, Arick waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
42%
Pierce: 15%
Ganryuu performs a Finishing Stroke attack with a probability of 42%. The attack ignores 15% of player's resistance. After finish attacking, Ganryuu waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
6%
Pierce: 50%
Altier performs a Finishing Stroke attack with a probability of 6%. The attack ignores 50% of player's resistance. This attack is considered to be dangerous. After finish attacking, Altier waits 2.5s before performing the next attack. This attack has a range of 15. This attack is not avoidable.
70%
Pierce: 20%
Snow Sphere performs a Sniping attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Snow Sphere waits 4s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
70%
Pierce: 20%
Snow Sphere performs a Sniping attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Snow Sphere waits 4s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
70%
Pierce: 20%
Snow Sphere performs a Sniping attack with a probability of 70%. The attack ignores 20% of player's resistance. After finish attacking, Snow Sphere waits 4s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
Bleed
20%
Pierce: 10%
Rowell performs a attack with a probability of 20%. The attack ignores 10% of player's resistance. After finish attacking, Rowell waits 2s before performing the next attack. This attack has a range of 4. This attack is not avoidable.
42%
Pierce: 10%