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ATK: 100

Selling Price : 1,400s

DEX+6
DEX +6

ATK: 278 DEF: 15

Selling Price : 14,500s

Light element, Melee R+10% Autoskill+7%, Small STR up by INT Magic attack chance by attack

Melee to Dark+20% Melee R+10% Autoskill+7% [X = 0.02 * INT] [STR up by X] Autoskill [Paladin] [Bishop] Light Magic+10%

ATK: 200

Selling Price : 777s

Twice attack chance for Adventurer Twice attack chance up if Lv>199.

[Adventurer] Autoskill If [Lv > 200] then Autoskill

ATK: 259 DEF: 2

Selling Price : 153,000s

Melee+20% to Neutral, ATK+5% Skill delay-1sec, Range+1 Item delay-0.3sec

ATK: 279 DEF: 2

Selling Price : 321,300s

Melee+20% to Neutral, ATK+5% Skill delay-1.2sec, Range+1 Item delay-0.5sec

ATK: 309 DEF: 2

Selling Price : 674,730s

Melee+25% to Neutral, ATK+8% Skill delay-1.4sec, Range+1 Item delay-0.7sec

ATK: 170

Selling Price : 100,000s

MDEF up by Lv, Absolute accuracy +25% Magic R +5%, Special Katana When you defend at Lv>139...

Magic R+5% [MDEF up by Lv] Absolute Accuracy+25% If [Lv > 140] then Autoskill

ATK: 210

Selling Price : 175,000s

Magic R +7%, Absolute accuracy +25% MDEF up by 2x Lv, Special Katana When you defend at Lv>139...

Magic R+7% [X = Lv] [X = X · 2] [MDEF up by X] Absolute Accuracy+25% If [Lv > 140] then Autoskill

ATK: 267

Selling Price : 420,000s

MDEF up by Lv x2.5, Ailment R +10% Absolute accuracy +25%, Magic R +8% Special Katana, If Lv > 139...

Magic R+8% Absolute Accuracy+25% Ailment R+10% [X = 2.50 * Lv] [MDEF up by X] If [Lv > 140] then Autoskill INT+5

ATK: 307 DEF: 5

Selling Price : 882,000s

MDEF up by Lv x3, Ailment R +12% A. acc +25%, Magic R +10%, CRT+5 Special Katana, If Lv > 139...

Magic R+10% Absolute Accuracy+25% CRT+5 Ailment R+12% [X = 3.00 * Lv] [MDEF up by X] If [Lv > 140] then Autoskill INT+5

ATK: 120 DEF: 5

Selling Price : 1s

STR+1 DEX+3 Accuracy+20 ASPD+10% Critical rate+30 Adds EXP gain+20% if Lv<50.

STR+1 DEX+3 Critical Rate+30 Accuracy+20 ASPD+10% if [Lv < 50] then EXP+20%

ATK: 328

Selling Price : 195,000s

Ice&Earth, C. damage+7%, MaxHP+15% VIT+10, Skill d.-1sec, Melee R-10% Melee p.+5%, Ailment R+20%

Melee to Fire+20% Melee to Water+10% Melee to Wind+20% Melee to Earth-20% VIT+10 Critical Damage+7% MaxHP+15% Skill Delay-1.0s Melee R-10% Melee Pierce+5% Ailment R+20%

ATK: 230

Selling Price : 116,000s

Triple damage chance Auto recovery-50% 4 Elements

Melee to Fire+15% Melee to Water+15% Melee to Wind+15% Melee to Earth+15% Autoskill Auto HP Recovery-50% Auto MP Recovery-50%

ATK: 75

Selling Price : 3,600s

Critical rate+2, Critical rate+2%

ATK: 260 DEF: 5

Selling Price : 1s

ATK&MATK+4%, Delay-0.7 sec, All stats+5, Triple damage chance by attack

ATK+4% MATK+4% Skill Delay-0.7s Item Delay-0.7s STR+5 AGI+5 VIT+5 INT+5 DEX+5 CRT+5 Autoskill If [Lv > 300] then Knock out+1%

ATK: 312 DEF: 5

Selling Price : 1s

ATK&MATK+6% Delay-1 sec Melee R+5% All stats+7 Triple damage chance by attack

ATK +6% MATK +6% Skill Delay -1.0s Item Delay -1.0s Melee R +5% STR +7 AGI +7 VIT +7 INT +7 DEX +7 CRT +7 Autoskill If [Lv > 300] then Knock out +1%

ATK: 160 DEF: 3

Selling Price : 14,500s

INT+1 MaxHP+1000 Accuracy+10

INT+1 MaxHP+1000 Accuracy+10 Autoskill

ATK: 175 DEF: 3

Selling Price : 43,500s

INT+2 MaxHP+2000 Accuracy+20

INT+2 MaxHP+2000 Accuracy+20 Autoskill Magic Evasion+5%

ATK: 325

Selling Price : 200,000s

KO chance+1%, Evasion-50% Lowest ASPD, Auto Skill-20% ATK+32% STR+100 if STR&DEX>399.

Knock out+1% Evasion-50% ASPD = 1 Autoskill-20% If [STR > 400] then If [DEX > 400] then ATK+32% STR+100

ATK: 335

Selling Price : 400,000s

KO+1%, Evasion-50%, Lowest ASPD, Autoskill-20%, If STR&DEX > 399. ATK+34%. STR+110. Add 5% of AGI to STR

Knock out+1% Evasion-50% ASPD = 1 Autoskill-20% If [STR > 400] then If [DEX > 400] then ATK+34% STR+110 [X = 0.05 * AGI] [STR up by X]

ATK: 188

Selling Price : 52,000s

Melee up by STR x2. Critical damage+15% Critical rate-30

[Melee up by STR] [Melee up by STR] Critical damage+15% Critical rate-30

ATK: 218

Selling Price : 152,000s

Melee up by STR x4 Critical damage+16% Critical rate-20

[X = STR] [X = X · 4] [Melee up by X] Critical damage+16% Critical rate-20

ATK: 271

Selling Price : 380,000s

Melee up by STR x6 ATK+4%, Critical damage+18% Accuracy rate+10%

[X = STR] [X = X · 6] [Melee up by X] ATK+4% Critical damage+18% Accuracy+10%

ATK: 120

Selling Price : 5,700s

ATK: 82

Selling Price : 72s

ATK: 182

Selling Price : 72,000s

ATK: 280

Selling Price : 120,000s

Special sword, ATK+15% MaxHP+20%, Magic R+10% Skill delay-0.5sec, KO time-1sec

ATK: 10

Selling Price : 1s

Critical rate -100% It's useless as it is. Special Katana

ATK: 265 DEF: 5

Selling Price : 154,000s

STR+10 DEX+10, Small MaxMP up by Lv ATK+7% if STR&VIT>299. Use MP and recover HP by defense.

STR+10 DEX+10 [X = 0.02 * Lv] [MaxMP up by X] If [STR > 300] then If [VIT > 300] then ATK+7% Autoskill Melee Pierce+5%

ATK: 120 DEF: 5

Selling Price : 1s

STR+1 DEX+3 Accuracy+20 ASPD+10% Critical rate+30 Adds EXP gain+20% if Lv<50.

STR+1 DEX+3 Critical rate+30 Accuracy+20 ASPD+10% if [Lv < 50] then EXP+20%

Selling Price : 1s

ATK: 290

Selling Price : 9,500s

Sp. Katana, ATK+20%, DEX+30 Evasion and counter on evasion up with VIT. VIT down by ratio

ATK+20% DEX+30 [X = 0.20 * VIT] [Evasion up by X] [X = X / 2] [Counter on Evasion up by X] [X = X · -3] [VIT up by X]

ATK: 175

Selling Price : 10,000s

Katana, Critical damage +15% ASPD becomes lowest if DEX<300.

Critical damage+15% if [DEX < 300] then ASPD = 1

ATK: 262

Selling Price : 10,000s

Katana, Critical damage +20% ASPD becomes lowest if DEX<300.

Critical damage+20% if [DEX < 300] then ASPD = 1

ATK: 272

Selling Price : 10,000s

Katana, Critical damage +25% ASPD becomes lowest if DEX<300. STR+5 CRT+3

STR+5 CRT+3 Critical damage+25% if [DEX < 300] then ASPD = 1

ATK: 312

Selling Price : 10,000s

Katana, STR&CRT+15 Critical damage+40% Issen SLv+1 Skill delay-1 sec ASPD becomes lowest if DEX<300

STR +15 CRT +15 Critical damage +40% Skill Delay -1.0s if [DEX < 300] then ASPD = 1

ATK: 25 DEF: 1

Selling Price : 27s

Small boost to DEF and MaxHP

MaxHP+10

ATK: 208

Selling Price : 100,000s

Small MP recovery chance Accuracy rate-20%, Hate rise+20% CRT+35

CRT+35 Accuracy-20% [X = Lv] [X = X · 2] [MaxMP up by X] Hate Rise+20% Autoskill

ATK: 280

Selling Price : 300,000s

CRT+40, Accuracy rate-20% Hate rise+25%, Critical damage+8% Small MP recovery by attack

CRT+40 Accuracy-20% [X = Lv] [X = X · 2] [MaxMP up by X] Hate Rise+25% Critical damage+8% Autoskill

ATK: 128

Selling Price : 5,600s

CRT+25, Accuracy rate-30%

ATK: 148

Selling Price : 16,800s

CRT+30, Accuracy rate-30% Hate rise+15% Small MP recovery chance

CRT+30 Accuracy-30% [MaxMP up by Lv] Hate Rise+15% Autoskill

ATK: 260

Selling Price : 160,000s

Critical damage+13% Small ATK up by STR If VIT is low...

Critical damage+13% [X = 0.50 * STR] [ATK up by X] If [VIT < 200] then Recoil+50% If [Lv > 300] then Autoskill

ATK: 250 DEF: 10

Selling Price : 31,000s

ATK up by CRT, Magic R+10% Dark element

Melee to Light+20% [X = 0.25 * CRT] [ATK up by X] Magic R+10% [Gladiator] Autoskill

ATK: 152

Selling Price : 5,000s

A fair-play sword that never hits weak points

Reflect+2% Critical Damage-99%

ATK: 190

Selling Price : 9,700s

ASPD-30%, Critical damage+4% Water element

Melee to Fire+20% Melee to Water-20% ASPD-30% Critical damage+4%

ATK: 25

Selling Price : 1s

ATK+5%

ATK: 115 DEF: 2

Selling Price : 2,000s

STR+5

ATK: 275 DEF: 8

Selling Price : 120,000s

Magic sword, Light element, MATK+15% Melee&Magic R+10%, Magic attack chance by attack

Melee to Dark+20% MATK+15% Melee R+10% Magic R+10% Autoskill MaxHP+30%

ATK: 216

Selling Price : 100,000s

CRT up based on CRT Magic R+10%, Item delay-0.5sec Light element

Melee to Dark+20% [X = CRT] [X = X / 20] [CRT up by X] Magic R+10% Item Delay-0.5s Autoskill

ATK: 236

Selling Price : 210,000s

Magic R+12%, Item delay-0.6sec CRT up by CRT Light element

Melee to Dark+20% [X = 0.05 * CRT] [CRT up by X] Magic R+12% Item Delay-0.6s Autoskill

ATK: 296

Selling Price : 483,000s

Magic R+14%, Item delay-1sec CRT up by CRT Light element

Melee to Dark+20% [X = 0.06 * CRT] [CRT up by X] Magic R+14% Item Delay-1.0s Autoskill

Selling Price : 44s

ATK: 80 DEF: 1

Selling Price : 44s

ASPD+5%, Melee+10% to Neutral

ATK: 278

Selling Price : 18,000s

Magic Sword, ATK&MATK+10%, Range+2 Magic attack chance by attack. Neutral magic+20% if Servant.

ATK+10% MATK+10% Range+2 Autoskill [Servant] Neutral Magic+20%

ATK: 220

Selling Price : 125,000s

Melee pierce+12% Critical damage+15% ATK&MaxHP up by DEX Melee attack chance by attack

Melee Pierce+12% Critical damage+15% [X = DEX] [ATK up by X] [X = X · 10] [MaxHP up by X] Autoskill

ATK: 300

Selling Price : 168,750s

Melee pierce+30% Critical damage+20% ATK&MaxHP up by DEX Melee attack chance by attack

Melee Pierce+30% Critical damage+20% [X = DEX] [ATK up by X] [X = X · 10] [MaxHP up by X] Autoskill

ATK: 187

Selling Price : 18,600s

STR+6 ASPD-40%

STR+6 ASPD-40% [Melee up by Lv]

ATK: 313 DEF: 5

Selling Price : 302,000s

MaxHP+40% MDEF+35% ATK+10% Hate rise+35% All damage cut+5%

ATK: 184

Selling Price : 100,000s

Autoskill+2%, Critical up Additional attack chance by attack Recoils under certain Lv.

Critical rate+10 Critical damage+10% Autoskill+2% INT+1 [X = Lv] [X = X · 2] [MaxHP up by X] Autoskill

ATK: 194

Selling Price : 300,000s

Additional attack chance by attack Melee+5% to Neutral, Critical up, Autoskill+3%, Rate cut+5%

Critical rate+10 Critical damage+10% Autoskill+3% INT+1 [X = Lv] [X = X · 3] [MaxHP up by X] Autoskill Rate cut+5% Melee to Neutral+5%

ATK: 274

Selling Price : 600,000s

Rate cut+10%, Melee+10% to Neutral Additional attack chance by attack Critical up, Autoskill+6% CRT+5

Critical rate+10 Critical damage+10% Autoskill+6% CRT+5 Rate cut+10% Melee to Neutral+10% Autoskill INT+5 [Y = 3.50 * Lv] [MaxHP up by Y]

ATK: 129

Selling Price : 7,350s

MaxHP+8%, Hate rise+20%

ATK: 170

Selling Price : 19,000s

ATK+10% MDEF+15% -50% damage to Dark

ATK+10% MDEF+15% Melee to Dark-50% Dark Magic-50% Autoskill

ATK: 1

Selling Price : 1s

Fire element, No damage to Fire Weapon ATK up by Lv, STR up 20% MaxHP up by VIT A sword of fire that can incinerate the world.

Melee to Earth+30% Melee to Fire-200% [Weapon ATK up by Lv] [X = 0.20 * STR] [STR up by X] [X = 0.05 * VIT] [MaxHP up by X]

ATK: 300 DEF: 5

Selling Price : 190,000s

Dark R+10%, ATK+20%, Light R-20% Light magic-20%, Crt damage-10% Dark element, Dark magic+10%

Melee to Light+20% Dark Magic+10% Dark R+10% ATK+20% Critical damage-10% Light Magic-20% Light R-20%

ATK: 320 DEF: 5

Selling Price : 250,000s

Dark element, Dark magic+20% Dark R+20%, ATK+30% Crt damage-20% Light magic-40%, Light R-40%

Melee to Light+20% Dark Magic+20% Dark R+20% ATK+30% Critical damage-20% Light Magic-40% Light R-40%

ATK: 180

Selling Price : 86,000s

Critical damage+10%, Dark R+5% Accuracy rate-20%, Hate rise+20%

Critical damage+10% Dark R+5% Accuracy-20% Hate Rise+20% Autoskill

ATK: 255

Selling Price : 110,000s

Critical damage+12%, Hate rise+20% Melee+5% to Dark, Accuracy-20% Dark R+5%

Critical damage+12% Melee to Dark+5% Hate Rise+20% Dark R+5% Accuracy-20% Autoskill

ATK: 333

Selling Price : 4,444s

ATK+25%, Critical damage+15% Melee pierce+20% Skill delay-1.5sec You may be knocked out by defense with high probability rates.

ATK+25% Critical damage+15% Melee Pierce+20% Skill Delay-1.5s Autoskill

ATK: 120 DEF: 5

Selling Price : 1s

STR+1 DEX+3 Accuracy+20 ASPD+10% Critical rate+30 Adds EXP gain+20% if Lv<50.

ATK: 165

Selling Price : 60,000s

Neutral magic+10%, Magic attack chance, -50% damage to Neutral Magic Sword

Melee to Neutral-50% Neutral Magic+10% Autoskill

ATK: 195

Selling Price : 180,000s

MATK+5%, Neutral magic+20% Magic attack chance Magic Sword

MATK+5% Neutral Magic+20% Autoskill

ATK: 160

Selling Price : 30,000s

MATK+150 CRT+25, Accuracy rate-15% Effect slightly changes if AGI>127. Magic Sword

MATK+150 CRT+25 Accuracy-15% If [AGI > 128] then Autoskill Autoskill

ATK: 130

Selling Price : 10,000s

All stats -20 Magic Katana

STR-20 AGI-20 VIT-20 INT-20 DEX-20 CRT-20 Autoskill

ATK: 160

Selling Price : 10,000s

All stats -10 Magic Katana

STR-10 AGI-10 VIT-10 INT-10 DEX-10 CRT-10 Autoskill

ATK: 190

Selling Price : 10,000s

Magic Katana
Autoskill

ATK: 235

Selling Price : 10,000s

All stats +5 Magic Katana

STR+5 AGI+5 VIT+5 INT+5 DEX+5 CRT+5 Autoskill

ATK: 260

Selling Price : 10,000s

Magic Katana, All stats +7 Autoskill+3%

STR+7 AGI+7 VIT+7 INT+7 DEX+7 CRT+7 Autoskill+3% Autoskill

ATK: 285

Selling Price : 10,000s

Magic Katana All stats+10 Autoskill+5% ATK&MATK+5% Magic blade+10%

STR +10 AGI +10 VIT +10 INT +10 DEX +10 CRT +10 Autoskill +5% ATK +5% MATK +5% Autoskill [Enchanter] Magic Blade+10%

ATK: 255 DEF: 5

魔法剣 MATK+15% 歌姫メダル装備時、ボスに魔法+3%
MATK +15% [diva medal] Magic to boss +3%

ATK: 291 DEF: 10

Selling Price : 180,000s

Critical damage+22%, MaxHP+17% Skill delay+1.5sec Melee pierce up by STR

Critical Damage+22% MaxHP+17% Skill Delay+1.5s [X = 0.03 * STR] [Melee Pierce up by STR]

ATK: 322 DEF: 10

Selling Price : 360,000s

Critical damage +25%, MaxHP+25% Skill delay +1sec, KO rate +0.2% Melee pierce up by STR
Critical damage +25% MaxHP +25% Skill Delay +1.0s Knock out +0% [X = 0.04 * STR] [Melee Pierce up by X]

ATK: 85

Selling Price : 12,000s

ATK-25% Magic attack chance by attack Magic Sword

ATK-25% Autoskill

ATK: 270 DEF: 5

Selling Price : 87,000s

INT+7 MaxHP+3000 Accuracy+30 Magic pierce+12%, Melee R+16%

INT+7 MaxHP+3000 Accuracy+30 Magic Pierce+12% Melee R+16% Autoskill Magic Evasion+7%

ATK: 276 DEF: 10

Selling Price : 171,000s

Earth element, ATK+15% MaxHP+10% Paralyze+4% CRT+10, Melee R+5%

Melee to Wind+20% Melee to Earth-20% ATK+15% MaxHP+10% Paralysis+4% CRT+10 Melee R+5%

ATK: 296 DEF: 12

Selling Price : 359,100s

Earth element, ATK+17% MaxHP+15% Paralyze+6% CRT+13, Melee R+7% Wind R+5%

Melee to Wind+20% Melee to Earth-20% ATK+17% MaxHP+15% Wind R+5% Paralysis+6% CRT+13 Melee R+7%

ATK: 297

Selling Price : 87,400s

STR+20 ASPD-100% Shell break rate+10% if STR>399.

STR+20 ASPD-100% If [STR > 400] then Shell Break+10% [X = 5.00 * Lv] [Melee up by X] Magic R-10%

ATK: 326

Selling Price : 200,000s

Wind element, Skill delay-1sec CRT+22, Absolute evasion+10%. Melee pierce+10% Melee+5% to Water if VIT>199.

Melee to Water+20% Melee to Wind-20% Skill Delay-1.0s CRT+22 Absolute Evasion+10% If [VIT > 200] then Melee to Water+5% Melee Pierce+10%

ATK: 300

Selling Price : 190,000s

Magic sword, Dark element, MATK+15% Chance to activate Darkness Lv1 The effect depends on Dark R.

Melee to Light+20% MATK+15% Autoskill

ATK: 240

Selling Price : 20,000s

Flame element, Fire magic up by STR Burn activation+5%, MATK+7% Magic pierce+16%, Magic Sword

Melee to Earth+20% Melee to Fire+10% MATK+7% Burn+5% Magic Pierce+16% [X = 0.02 * STR] [X = X + 5] [Fire Magic up by X] Autoskill Melee R-15% If [Mage] then Autoskill+5%

ATK: 195

Selling Price : 35,000s

Melee+15% to Dark, ATK+5% Magic attack chance by attack MDEF+20%, Heal recovery+10%

Melee to Dark+15% ATK+5% MDEF+20% Heal Recovery+10% Autoskill

ATK: 310

Selling Price : 35,000s

Melee+25% to Dark, ATK+10% MDEF+20%, Heal recovery+15% Magic attack chance by attack

Melee to Dark+25% ATK+10% MDEF+20% Heal Recovery+15% Autoskill

ATK: 315

Selling Price : 192,000s

Critical damage+22%, ATK+3% MaxHP+10%, Accuracy rate-10%

ATK: 275

Selling Price : 60,000s

ATK+5%, MaxHP&MP-15% Melee+15% against all elements All elemental resistance-15%

ATK+5% Melee to Neutral+15% Melee to Fire+15% Melee to Water+15% Melee to Wind+15% Melee to Earth+15% Melee to Light+15% Melee to Dark+15% Neutral R-15% Fire R-15% Water R-15% Wind R-15% Earth R-15% Light R-15% Dark R-15% MaxHP-15% MaxMP-15%

ATK: 295

Selling Price : 81,000s

ATK+15%, MaxHP&MP-20% Melee+20% against all elements All elemental resistance-20%

ATK+15% Melee to Neutral+20% Melee to Fire+20% Melee to Water+20% Melee to Wind+20% Melee to Earth+20% Melee to Light+20% Melee to Dark+20% Neutral R-20% Fire R-20% Water R-20% Wind R-20% Earth R-20% Light R-20% Dark R-20% MaxHP-20% MaxMP-20%

ATK: 33

Selling Price : 1s

Melee+3% to Dark, ATK+3% MDEF+3%, Heal recovery+3% Magic attack chance by attack

Melee to Dark+3% ATK+3% MDEF+3% Heal Recovery+3% Autoskill

ATK: 320

Selling Price : 200,000s

Dark element, MaxHP&MP-5%, ATK+16% Melee+2% to Boss. When you attack... With Fallen God's Armor...

Melee to Light+20% MaxHP-5% MaxMP-5% ATK+16% Melee to Boss+2% Autoskill [Fallen God's Armor] MaxHP+10% MaxMP+10% ATK+6% Melee to Boss+2% Melee Pierce+15% Melee to Dark-90%

ATK: 125

Selling Price : 1,200s

ATK+5% MDEF+10% No damage to Dark

ATK+5% MDEF+10% Melee to Dark-100% Dark Magic-100%

ATK: 250

Selling Price : 287,500s

Critical damage+4% Flame element Adds Autoskill+2% if Lv>255. Autoskill+4%, Melee R+3%

Melee to Fire+10% Melee to Earth+20% Autoskill+4% Melee R+3% Critical Damage+4% If [Lv > 256] then Autoskill+2%

ATK: 160

Selling Price : 35,000s

Melee R+5%, Critical rate+10 Magic attack chance by attack Flame element

Melee to Fire+10% Melee to Earth+20% Melee R+5% Critical Rate+10 Autoskill

ATK: 200

Selling Price : 100,000s

Melee R+10%, Critical rate+20 Magic attack chance by attack Flame element

Melee to Fire+10% Melee to Earth+20% Melee R+10% Critical Rate+20 Autoskill

ATK: 215

Selling Price : 125,000s

Magic Sword, Fire magic+10% Burn time+5sec, MATK+8% Burn activation+3% Additional attack chance by attack Damage up if you are inflicted with burn

Fire Magic+10% Burn+5.0s MATK+8% Burn+3% Autoskill

ATK: 295

Magic Sword, Fire magic+15% Burn time+5sec, MATK+15% Burn rate+3% Additional attack chance by attack Damage up if you are inflicted with Burn.

Fire Magic+15% Burn+5.0s MATK+15% Burn+3% Autoskill

ATK: 265

Selling Price : 1s

Halves attack interval Melee&Magic R-20% Delay+5sec

Halves Attack Interval Melee R-20% Magic R-20% Skill Delay+5.0s Item Delay+5.0s

ATK: 30

Selling Price : 1s

Melee+6% to Earth ASPD+10%

ATK: 260

Selling Price : 1s

Melee+20% to Fire, -20% to Water ATK+12% MaxHP&Critical damage+10% Magic counter chance

ATK+10% Critical damage+8% MaxHP+10% Melee to Fire+20% Melee to Water-20% Autoskill

ATK: 280

Selling Price : 1s

Melee+22% to Fire, -22% to Water ATK+12% MaxHP&Critical damage+10% Magic counter chance

ATK+12% Critical damage+10% MaxHP+10% Melee to Fire+22% Melee to Water-22% Autoskill

ATK: 290

Selling Price : 80,000s

Special sword, ATK+23% MaxHP+20% Skill delay+1.5sec, Reflect+8%

ATK: 260

Selling Price : 30,000s

Katana, Melee+30% to Water Melee pierce -30% if DEX<300. ASPD+20%

Melee to Water+30% ASPD+20% if [DEX < 300] then Melee Pierce-30%

ATK: 260

Selling Price : 58,000s

Katana, ATK+8% Delay -0.5 sec, All elements

Melee to Fire+10% Melee to Water+10% Melee to Wind+10% Melee to Earth+10% Melee to Light+10% Melee to Dark+10% ATK+8% Skill Delay-0.5s Item Delay-0.5s

ATK: 255 DEF: 5

クリティカル率+200% クリティカルダメージ+5% ATK+10% 攻撃時、確率で攻撃力上昇
Critical rate +200% Critical damage +5% ATK +10% Autoskill

ATK: 140

Selling Price : 220,000s

STR+3, Critical damage+3% Twice attack chance

STR+3 Critical damage+3% Autoskill

ATK: 270 DEF: 10

Selling Price : 90,000s

Special sword, MaxHP+30% Rate cut+10%, Melee&Magic R+15% Counter chance by defense

MaxHP+30% Rate Cut+10% Melee R+15% Magic R+15% Autoskill

ATK: 250

Selling Price : 40,000s

Magic Sword, ASPD+20% MATK+6% Magic attack chance by attack Small ATK&MATK up by Lv

ASPD+20% MATK+6% Autoskill [X = 0.40 * Lv] [ATK up by X] [X = 0.50 * Lv] [MATK up by X]

ATK: 30 DEF: 10

Selling Price : 1s

Magic R+5%, Fire R+5%

ATK: 90

Selling Price : 125s

DEX+1 ASPD+20%

ATK: 150

Selling Price : 11,000s

STR+1, Critical damage+1%

ATK: 205 DEF: 2

Selling Price : 80,000s

ATK+5%, Critical damage+10%

ATK+5% Critical Damage+10% Autoskill+1% Autoskill

ATK: 230 DEF: 2

Selling Price : 130,000s

ATK+7%, Critical damage+12%

ATK+7% Critical Damage+12% Autoskill+1% Autoskill

ATK: 290 DEF: 2

Selling Price : 338,000s

ATK+9%, Critical damage+14% KO time-1sec, Auto recovery+30%

ATK+9% Critical Damage+14% Knockout-1.0s Auto HP Recovery+30% Auto MP Recovery+30% Autoskill+3% Autoskill

Only for Bug Catching event

ATK: 300

Selling Price : 120,000s

Magic sword, Dark element, Spell burst+10%, ATK&MATK+16% Autoskill+3%, Magic attack chance

Melee to Light+20% ATK+16% MATK+16% Autoskill+3% Spellburst+10% Autoskill

ATK: 217

Selling Price : 38,000s

STR+9 ASPD-60%

STR+9 ASPD-60% [X = Lv] [X = X · 2] [Melee up by X]

ATK: 162

Selling Price : 6,200s

STR+3 ASPD-30%

ATK: 120 DEF: 5

Selling Price : 1s

STR+1 DEX+3 Accuracy+20 ASPD+10% Critical rate+30 Adds EXP gain+20% if Lv<50.

ATK: 76 DEF: 5

Selling Price : 270s

Boost to DEF and MaxHP

MaxHP+300 MDEF+100

ATK: 68

Selling Price : 67s

Selling Price : 36s

ATK: 281

Selling Price : 100,000s

4 Elements, ATK+15% Autoskill+5% Triple attack chance Auto recovery-50%

Melee to Fire+15% Melee to Water+15% Melee to Wind+15% Melee to Earth+15% ATK+15% Autoskill+5% Autoskill Auto HP Recovery-50% Auto MP Recovery-50%

ATK: 150 DEF: 5

Selling Price : 1s

MaxHP+500 ATK down if Lv<101 Special Sword

MaxHP+500 If [Lv < 100] then ATK-100 ATK-25%

ATK: 196 DEF: 3

Selling Price : 60,000s

Critical rate+30 Accuracy rate-15% Gaia element

Melee to Wind+20% Melee to Earth+10% Critical Rate+30 Accuracy-15% Autoskill MaxHP+1% VIT+1

ATK: 135

Selling Price : 10,000s

No damage to Neutral, Magic Sword

Melee to Neutral-100%

ATK: 140

Selling Price : 20,000s

No damage to Neutral Magic attack chance Magic Sword

Melee to Neutral-100% Autoskill

ATK: 282

Selling Price : 79,200s

STR+1

ATK: 174 DEF: 2

Selling Price : 151,000s

MaxHP+20% MDEF+30%, Hate rise+35%

ATK: 315

Selling Price : 300,000s

Katana, Wind element, Critical damage+20%, Melee R-7%, MaxMP+18%, Bleed+5% Lowest ASPD ATK up by DEX if Samurai.

Melee to Water+25% Melee to Wind-10% Critical damage+20% Melee R-7% MaxMP+18% Bleed+5% ASPD = 1 [Samurai] [X = DEX] [X = X · 160] [X = X / 100] [ATK up by X] [X = 0.01 * DEX] [ATK up by X] Autoskill

ATK: 280

Selling Price : 150,000s

Katana, Wind element, Critical damage +17% Melee R -10%, MaxMP+15%, Bleed+5% Lowest ASPD ATK up by DEX if Samurai.

Melee to Water+20% Melee to Wind-10% Critical Damage+17% Melee R-10% MaxMP+15% Bleed+5% ASPD = 1 [Samurai] [X = DEX] [X = X · 150] [X = X / 100] [ATK up by X] Autoskill

ATK: 266

Selling Price : 48,000s

Additional attack chance with more damage when poisoned. Critical dmg up as CRT is lower. Fear+1% MaxMP+10%, Magic Katana

[X = CRT] [X = X / 20] [Y = 20] [Y = Y - X] [Critical damage up by Y] Fear+1% MaxMP+10% Autoskill

ATK: 222

Selling Price : 100,000s

Critical up, Bleed+5 sec, STR+12, Delay-0.8 sec, Pillar Blade+10%, Beast Slash SLv+1

Critical rate+10 Critical damage+10% Bleed+5.0s STR+12 Skill Delay-0.8s Item Delay-0.8s [Gladiator] Pillar Blade+10% [Beast Knight] Beast Slash SLv+1

ATK: 31 DEF: 10

Selling Price : 1s

Critical damage+2%, Absolute accuracy+3%, During Halloween, halves attack intervals.

Critical damage+2% Absolute Accuracy+3% [Halloween] Halves Attack Interval

ATK: 210

Selling Price : 10,000s

Magic R+12%, Accuracy+50 Magic attack chance by attack Ice element

Melee to Fire+20% Melee to Water+10% Magic R+12% Water Magic+1% Accuracy+50 Autoskill

ATK: 160

Selling Price : 35,000s

Magic R+5%, Accuracy+20 Magic attack chance by attack Ice element

Melee to Fire+20% Melee to Water+10% Magic R+5% Accuracy+20 Autoskill

ATK: 200

Selling Price : 100,000s

Magic R+10%, Accuracy+40 Magic attack chance by attack Ice element

Melee to Fire+20% Melee to Water+10% Magic R+10% Accuracy+40 Autoskill

ATK: 163

Selling Price : 45,000s

Katana, CRT+10, Critical rate +10 Water element

Melee to Fire+20% Melee to Water-20% Critical Rate+10 CRT+10

ATK: 172

Selling Price : 30,000s

Item recovery+20%, Evasion+5% Thunder element

Melee to Wind+10% Melee to Water+20% Evasion+5% Item Recovery+20% Autoskill

ATK: 247

Selling Price : 100,000s

ATK+16%, Absolute evasion+8% Double attack chance+7% Melee pierce-5%, Changes part of DEX to STR.

ATK+16% Absolute Evasion+8% Double Attack Rate+7% Melee Pierce-5% [X = 0.30 * DEX] [STR up by X] [X = 0.50 * DEX] [X = X · -1] [DEX up by X]

ATK: 290 DEF: 10

Selling Price : 70,000s

S. delay+1sec, Melee+25% to Neutral ATK+15%, Range cut+10%, H. rise+20% Melee counter chance

Skill Delay+1.0s Melee to Neutral+25% ATK+15% Range Cut+10% Hate Rise+20% Autoskill If [Warrior] then [X = 3.00 * Lv] [Melee up by X] Critical Damage+7%

ATK: 99

Selling Price : 135s

ASPD-10%

ATK: 180

Selling Price : 50,000s

STR+10 ATK+5% MaxHP+10% Critical rate -10% Special Katana

STR+10 ATK+5% Critical Rate-10% MaxHP+10% [X = Lv] [X = X / 5] [Melee up by X]

ATK: 266

Selling Price : 105,000s

Special Katana, STR+10 ATK+10% Rate cut +5%, Skill delay -1 sec Critical rate -5%, MaxHP+15%

STR+10 ATK+10% Critical Rate-5% MaxHP+15% Rate Cut+5% Skill Delay-1.0s [X = 0.20 * Lv] [Melee up by X]

ATK: 131

Selling Price : 20,000s

Auto HP recovery+1000&+50% MaxHP+20%, Heal reward+10% Item recovery+10%

Auto HP Recovery+1000 Auto HP Recovery+50% MaxHP+20% Heal Reward+10% Item Recovery+10%

ATK: 88

Selling Price : 150s

Katana, Critical rate +10%, ASPD+10%

ATK: 165 DEF: 4

Selling Price : 1s

VIT+10 Evasion-12%, Special Sword

ATK: 175 DEF: 4

Selling Price : 1s

VIT+12 Evasion-14%, Neutral R+5% Rate cut+5%, Special Sword

ATK: 275 DEF: 8

Selling Price : 1s

Special sword, VIT+15 Evasion-14% Neutral R+8%, Rate cut+10% Range cut+5%

ATK: 255 DEF: 5

Selling Price : 50,000s

Melee pierce+5%, ASPD-20% ATK+16% Flame element, Small ATK up by VIT Additional attack chance

Melee to Fire+10% Melee to Earth+20% ASPD-20% [X = VIT] [Y = 0.60 * X] [ATK up by Y] ATK+16% Melee Pierce+5% Autoskill Autoskill+7%

ATK: 230

Selling Price : 125,000s

Autoskill+4%, Critical damage+2% Melee R+3%, Flame element

Melee to Fire+10% Melee to Earth+20% Autoskill+4% Critical Damage+2% Melee R+3%

ATK: 265

Selling Price : 60,000s

Katana, Counter on evasion +2%, Critical dmg +17%, Additional attack chance Lowest ASPD if STR<300.

Critical Damage+17% Counter on Evasion+2% [X = 0.01 * AGI] [Counter on Evasion up by X] if [STR < 300] then ASPD = 1 [Autoskill] Additional attack chance by attack [ Y = ( autoskill damage / 100) + 1] [Y up by Lv] [10% chance recover Y MP] [Deal Additional attack = Y]

ATK: 190

Selling Price : 28,000s

Katana, VIT+2, Critical damage +5% Skill delay -0.5 sec, ASPD-100% Gaia element

Melee to Wind+20% Melee to Earth+10% VIT+2 Critical Damage+5% Skill Delay-0.5s ASPD-100%

ATK: 190

Selling Price : 100,000s

Melee&Magic pierce+12% MATK up chance by attack Magic Sword

Melee Pierce+12% Magic Pierce+12% Autoskill

ATK: 230

Selling Price : 240,000s

Melee&Magic pierce+15%, Magic Sword MATK up chance by attack Magic pierce up by INT

Melee Pierce+15% Magic Pierce+15% [X = 0.02 * INT] [Magic Pierce up by X] Autoskill MATK+2%

ATK: 283

Selling Price : 720,000s

Magic sword, Melee&Magic pierce+17% Magic pierce up by INT MATK up chance by attack

Melee Pierce+17% Magic Pierce+17% [X = 0.03 * INT] [Magic Pierce up by X] Autoskill MATK+4%

ATK: 180 DEF: 2

Selling Price : 30,000s

Magic Sword, MATK+5%, Melee R+5% Magic attack chance Accuracy rate+10%

MATK+5% Melee R+5% Accuracy+10% Autoskill

ATK: 165

Selling Price : 20,000s

Magic R+5%, MaxMP-30% HP absorb chance Dark element

Melee to Light+20% Magic R+5% MaxMP-30% Autoskill

ATK: 180

Selling Price : 60,000s

HP absorb chance Magic R+6%, MaxMP-20% ASPD+10%, Dark element

Melee to Light+20% Magic R+6% MaxMP-20% Autoskill ASPD+10%

ATK: 240

Selling Price : 144,000s

HP absorb chance Magic R+10%, MaxMP-20% Autoskill+5% ASPD+10%, Dark element

Melee to Light+20% Magic R+10% MaxMP-20% Autoskill ASPD+10% Autoskill+5% Reflect+5%

ATK: 289 DEF: 4

Selling Price : 432,000s

Dark element, ATK+8%, Magic R+12% MaxMP-20% ASPD+10% Autoskill+8% HP recovery chance by attack

Melee to Light+20% ATK+8% Magic R+12% MaxMP-20% Autoskill ASPD+10% Autoskill+8% Reflect+10%

ATK: 100

Selling Price : 100,000s

ATK-90% Autoskill-10% If Lv>139...

ATK-90% Autoskill-10% If [Lv > 140] then ATK+45% Autoskill

ATK: 120

Selling Price : 105s

All stats+1 with Black Barrette

STR+1 AGI+1 VIT+1 INT+1 DEX+1 CRT+1

ATK: 240

All stats+4, Autoskill+6%, Additional attack chance using Leek by attack with Black Barret

STR+4 AGI+4 VIT+4 INT+4 DEX+4 CRT+4 Autoskill+6% Autoskill

ATK: 268 DEF: 5

Selling Price : 157,000s

MaxHP&MP+15%, Accuracy rate+15% Evasion+15%, Melee pierce+15% ATK+15%, Small ATK up by AGI

ATK+15% MaxHP+15% MaxMP+15% Evasion+15% Accuracy+15% Melee Pierce+15% [X = 0.50 * AGI] [ATK up by X] [X = 0.50 * STR] [DEF up by X]

ATK: 293 DEF: 10

Selling Price : 361,100s

Melee pierce&ATK+18%, Item rec.+15% Evasion+20%, Small ATK up by AGI MaxHP&MP+15%, Acc. rate+15%

ATK+18% MaxHP+15% MaxMP+15% Accuracy+15% Evasion+20% Melee Pierce+18% Item Recovery+15% [X = 0.50 * AGI] [ATK up by X] [X = 0.50 * STR] [DEF up by X]

ATK: 285 DEF: 1

Selling Price : 10,000s

Flame element, Critical damage+15% ATK+5%, If you meet certain conditions...

Melee to Earth+20% Melee to Fire+10% Critical Damage+15% ATK+5% Autoskill

ATK: 75 DEF: 2

Selling Price : 27s

AGI+1

Selling Price : 27s

ATK: 150

Selling Price : 6,700s

Additional attack chance

[Autoskill] Additional attack chance by attack

ATK: 170

Selling Price : 50,000s

Accuracy +10 Reflect +10% Additional attack chance

Accuracy +10 Reflect +10% [Autoskill] Additional attack chance by attack

ATK: 200

Selling Price : 40,000s

ASPD+10% MATK+6% Magic attack chance by attack Magic Sword

ASPD+10% MATK+6% Autoskill

ATK: 290

Selling Price : 160,000s

ATK+20%, Bleed&Dizzy chance+5% DEX&CRT-15

ATK+20% DEX-15 CRT-15 Bleed+5% Dizzy+5%

ATK: 312

Selling Price : 320,000s

ATK+21%, Bleed&Dizzy chance+6% KO chance+0.1%, Magic R+7% MaxHP+6%, DEX&CRT-15 Sword Tempest+5%

ATK+21% Bleed+6% Dizzy+6% Knock out+0% MaxHP+6% Magic R+7% DEX-15 CRT-15 [Gladiator] Sword Tempest+5%

ATK: 178

Selling Price : 30,000s

Katana, STR+5, Critical damage +5% Critical rate -12%

STR+5 AGI+2 Critical Damage+5% Critical Rate-12%

ATK: 203

Selling Price : 60,000s

Katana, Critical damage +7%, ASPD-200% Neutral R +5%

Critical Damage+7% Neutral R+5% ASPD-200% ATK+5% Autoskill

ATK: 292

Selling Price : 70,000s

Katana, Critical damage +14%, Neutral R +5% ASPD-200%

Critical Damage+14% Neutral R+5% ASPD-200% Autoskill ATK+5%

ATK: 300

Selling Price : 230,000s

Melee R+15%, Critical up Magic attack chance by attack Flame element

Melee to Fire+10% Melee to Earth+20% Melee R+15% Critical Rate+30 Critical Damage+10% Autoskill If [Lv > 300] then If [INT > 400] then Fire Magic+5%

ATK: 300

Selling Price : 230,000s

Magic R+17%, Accuracy+90 Spell burst+5% Magic attack chance by attack Ice element

Melee to Fire+20% Melee to Water+10% Magic R+17% Accuracy+90 Spellburst+5% Autoskill If [Lv > 300] then If [INT > 400] then Water Magic+5%

ATK: 35 DEF: 5

Selling Price : 1s

Fire&Water&Wind R+5%

Fire R+5% Water R+5% Wind R+5%

ATK: 255 DEF: 5

ATK+15% 傭兵メダル装備時、ボスに物理+3%
ATK +15% [mercenary medal] Melee to boss +3%

ATK: 70

Selling Price : 1s

AGI+6

ATK: 140

Selling Price : 1s

AGI+6, Ailment R+5% Water element

Melee to Fire+20% Melee to Water-20% AGI+6 Ailment R+5%

ATK: 210

Selling Price : 1s

AGI+6 ATK+5%, Ailment R+10% Magic counter chance by defense Ice element

Melee to Fire+20% Melee to Water+10% AGI+6 Ailment R+10% ATK+5% Autoskill

ATK: 220

Selling Price : 52,000s

Melee R+5%, Skill delay-1sec ATK+5% Special Sword No damage to Water

ATK+5% Melee R+5% Skill Delay-1.0s Melee to Water-100%

ATK: 182

Selling Price : 30,000s

DEX+5 ASPD+10%, Magic R+5% Water element

Melee to Fire+20% Melee to Water-20% DEX+5 Magic R+5% ASPD+10% Autoskill

ATK: 255 DEF: 5

物理貫通+50% 富豪メダル装備時、経験値+5%
Melee Pierce +50% [millionaire medal] EXP +5%

ATK: 90

Selling Price : 100,000s

The Katana used by Mio
Autoskill

ATK: 280

Selling Price : 500s

ATK+16%

ATK: 270

Selling Price : 5,000s

Flame element, ATK+15% Autoskill+5% Absolute&Magic evasion+10% Small AGI up by Lv

Melee to Earth+20% Melee to Fire+10% ATK+15% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion+10% Magic Evasion+10% Autoskill+5%

ATK: 270 DEF: 5

Selling Price : 5,000s

Flame element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv

Melee to Earth+20% Melee to Fire+10% ATK+15% [Y = 0.05 * Lv] [VIT up by Y] MaxHP+15% MaxMP+15%

ATK: 270

Selling Price : 5,000s

Flame element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv

Melee to Earth+20% Melee to Fire+10% ATK+5% MATK+15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

ATK: 290

Selling Price : 5,000s

Flame element, ATK+18% Small STR up by Lv Melee up by Lv

Melee to Earth+20% Melee to Fire+10% ATK+18% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Gaia element, ATK+15% Autoskill+5% Absolute&Magic evasion+10% Small AGI up by Lv

Melee to Wind+20% Melee to Earth+10% ATK+15% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion+10% Magic Evasion+10% Autoskill+5%

ATK: 270 DEF: 5

Selling Price : 5,000s

Gaia element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv

Melee to Wind+20% Melee to Earth+10% ATK+15% [Y = 0.05 * Lv] [VIT up by Y] MaxHP+15% MaxMP+15%

ATK: 270

Selling Price : 5,000s

Gaia element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv

Melee to Wind+20% Melee to Earth+10% ATK+5% MATK+15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

ATK: 290

Selling Price : 5,000s

Gaia element, ATK+18% Small STR up by Lv Melee up by Lv

Melee to Wind+20% Melee to Earth+10% ATK+18% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Ice element, ATK+15% Autoskill+5% Absolute&Magic evasion+10% Small AGI up by Lv

Melee to Fire+20% Melee to Water+10% ATK+15% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion+10% Magic Evasion+10% Autoskill+5%

ATK: 270 DEF: 5

Selling Price : 5,000s

Ice element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv

Melee to Fire+20% Melee to Water+10% ATK+15% [Y = 0.05 * Lv] [VIT up by Y] MaxHP+15% MaxMP+15%

ATK: 270

Selling Price : 5,000s

Ice element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv

Melee to Fire+20% Melee to Water+10% ATK+5% MATK+15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

ATK: 290

Selling Price : 5,000s

Ice element, ATK+18% Small STR up by Lv Melee up by Lv

Melee to Fire+20% Melee to Water+10% ATK+18% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Magic Sword, ATK&MATK+10% Critical up, Spell burst+3%

ATK+10% MATK+10% Critical Rate+10 Critical Damage+10% Spellburst+3%

ATK: 270

Selling Price : 5,000s

Magic Sword, ATK&MATK+10% STR&DEX+10, Melee&Magic pierce+10%

ATK+10% MATK+10% STR+10 DEX+10 Melee Pierce+10% Magic Pierce+10%

ATK: 270 DEF: 10

Selling Price : 5,000s

Magic Sword, ATK&MATK+10% Melee&Magic R+10%, Rate cut+10%

ATK+10% MATK+10% Melee R+10% Magic R+10% Rate Cut+10%

ATK: 270

Selling Price : 5,000s

Magic Sword, ATK&MATK+10% Delay-1sec, Cast time-15% Small DEX up by Lv

ATK+10% MATK+10% Skill Delay-1.0s Item Delay-1.0s Cast Time-15% [X = 0.05 * Lv] [DEX up by X]

ATK: 270

Selling Price : 5,000s

Special Sword, ATK+14% A.&M. evasion+10%, Autoskill+5% AGI up by Lv

ATK+14% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion+10% Magic Evasion+10% Autoskill+5%

ATK: 270

Selling Price : 5,000s

Special Sword, ATK+14% Critical up, Spell burst+3%

ATK+14% Critical Rate+10 Critical Damage+10% Spellburst+3%

ATK: 270 DEF: 5

Selling Price : 5,000s

Special Sword, ATK+14% MaxHP&MP+15% Small VIT up by Lv

ATK+14% [Y = 0.05 * Lv] [VIT up by Y] MaxHP+15% MaxMP+15%

ATK: 270

Selling Price : 5,000s

Special Sword, ATK+5% MATK+15% Small INT by Lv Magic up by Lv

ATK+5% MATK+15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

ATK: 270

Selling Price : 5,000s

Special Sword, ATK+14% STR&DEX+10 Melee&Magic pierce+10%

ATK+14% STR+10 DEX+10 Melee Pierce+10% Magic Pierce+10%

ATK: 270 DEF: 10

Selling Price : 5,000s

Special Sword, ATK+14% Melee&Magic R+10%, Rate cut+10%

ATK+14% Melee R+10% Magic R+10% Rate Cut+10%

ATK: 270

Selling Price : 5,000s

Special Sword, ATK+14% Delay-1sec, Cast time-15% Small DEX up by Lv

ATK+14% Skill Delay-1.0s Item Delay-1.0s Cast Time-15% [X = 0.05 * Lv] [DEX up by X]

ATK: 280

Selling Price : 5,000s

Special Sword, ATK+17% Small STR up Lv Melee up by Lv

ATK+17% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

ATK: 270

Selling Price : 5,000s

Thunder element, ATK+15% Autoskill+5% Absolute&Magic evasion+10% Small AGI up by Lv

Melee to Water+20% Melee to Wind+10% ATK+15% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion+10% Magic Evasion+10% Autoskill+5%

ATK: 270 DEF: 5

Selling Price : 5,000s

Thunder element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv

Melee to Water+20% Melee to Wind+10% ATK+15% [Y = 0.05 * Lv] [VIT up by Y] MaxHP+15% MaxMP+15%

ATK: 270

Selling Price : 5,000s

Thunder element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv

Melee to Water+20% Melee to Wind+10% ATK+5% MATK+15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

ATK: 290

Selling Price : 5,000s

Thunder element, ATK+18% Small STR up by Lv Melee up by Lv

Melee to Water+20% Melee to Wind+10% ATK+18% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

ATK: 270 DEF: 10

Selling Price : 1s

Light element, Dark R+20% MaxHP+20%, Magic R+15% Rate cut+5% Absolute&Magic evasion-10%

Melee to Dark+30% Dark R+20% MaxHP+20% ATK+7% Magic R+15% Rate Cut+5% Absolute Evasion-10% Magic Evasion-10%

ATK: 220

Selling Price : 26,500s

ATK+10%, Bleed chance+8% Bleed damage+10% Triple attack chance

ATK+10% Bleed+8% Bleed Dmg+10% Autoskill

ATK: 272

Selling Price : 53,000s

ATK+16%, Range+1, Absolute&Magic evasion+3%, Bleed+10%, Bleed damage+15% Melee+2% to Boss, Triple attack chance.

ATK+16% Range+1 Absolute Evasion+3% Magic Evasion+3% Bleed+10% Bleed Dmg+15% Melee to Boss+2% Autoskill

ATK: 262 DEF: 20

Selling Price : 270,000s

DEX+23 AGI+8 Reflect+10% Evasion+7% Counter on evasion+12%, Melee counter chance by defense

DEX+23 AGI+8 Reflect+10% Counter on Evasion+12% Evasion+7% Autoskill

ATK: 302 DEF: 20

Selling Price : 364,500s

DEX+46 AGI+32 CRT+28 Reflect+15% Counter on evasion+40% Evasion+20%, Critical up Melee counter chance by defense

DEX+46 AGI+32 CRT+28 Reflect+15% Counter on Evasion+40% Evasion+20% Critical Rate+10 Critical Damage+10% Autoskill

ATK: 205

Selling Price : 70,000s

Katana, Critical damage +14%, ASPD-200% Skill delay -0.5 sec

Critical Damage+14% Skill Delay-0.5s ASPD-200% ATK+5% Autoskill

ATK: 301

Selling Price : 70,000s

Katana, Critical damage +20%, ASPD-200% Skill delay -0.5 sec

Critical Damage+20% Skill Delay-0.5s ASPD-200% Autoskill ATK+5%

ATK: 203

Selling Price : 500,000s

Katana, CRT+20, Critical rate +20 Shell break rate +1% Water element

Melee to Fire+20% Melee to Water-20% Critical Rate+20 CRT+20 Shell Break+1%

ATK: 285

Selling Price : 1,000,000s

Katana, Water element, Critical rate +20 CRT+35, Critical damage +7%, Shell break +2%, Autoskill+5

Melee to Fire+20% Melee to Water-20% Critical Rate+20 CRT+35 Critical Damage+7% Shell Break+2% Autoskill+5%

ATK: 320

Selling Price : 200,000s

Critical damage+20%, DEX+20 Item delay-1.5sec ATK up based on VIT

Critical Damage+20% Item Delay-1.5s DEX+20 [X = VIT] [ATK up by X]

ATK: 149 DEF: 1

Selling Price : 18,700s

MaxHP+8% MDEF+10%, Hate rise+22%

ATK: 279

Selling Price : 64,000s

Katana, ATK+16% AGI+10 ASPD-20% Melee pierce up by DEX

ATK+16% AGI+10 ASPD-20% [X = 0.02 * DEX] [X = X + 10] [Melee Pierce up by X]

ATK: 200

Selling Price : 100,000s

Melee-10% to Fire&Water&Wind&Earth Magic up based on Lv. Magic attack chance by attack, Magic Sword

[X = Lv] [X = X · 3] [Magic Power up by X] Autoskill Melee to Fire-10% Melee to Water-10% Melee to Wind-10% Melee to Earth-10%

ATK: 280

Selling Price : 462,000s

Magic sword, Magic up by Lv Melee-10% to Fire&Water&Wind&Earth Magic attack chance by attack

[X = 4.00 * Lv] [Magic Power up by X] Autoskill Melee to Fire-10% Melee to Water-10% Melee to Wind-10% Melee to Earth-10% Melee R-10% [Enchanter] Magic Pierce+18%

ATK: 305

Selling Price : 180,000s

Magic Sword, ATK+10% MATK+15% Magic attack chance Neuteral magic+25%

ATK+10% MATK+15% Neutral Magic+25% Autoskill

ATK: 240

Selling Price : 220,000s

Melee-10% to Fire&Water&Wind&Earth Magic up based on Lv. Magic attack chance by attack, Magic Sword

[X = 3.50 * Lv] [Magic Power up by X] Autoskill Melee to Fire-10% Melee to Water-10% Melee to Wind-10% Melee to Earth-10% Melee R-10% [Enchanter] Magic Pierce+15%

ATK: 280

Selling Price : 80,000s

Special sword, ATK+18% MaxHP+15% Skill delay+1sec, Reflect+5%

Only for Bug Catching event

ATK: 100 DEF: 10

Selling Price : 1s

Water element, Water R+30% Water magic+20%

Melee to Fire+20% Melee to Water-20% Water R+30% Water Magic+20%

ATK: 164 DEF: 2

Selling Price : 74,800s

MaxHP+10% MDEF+20%, Hate rise+25%

ATK: 300

Selling Price : 30,000s

Special Sword, ATK+15%, Evasion+15% Melee&Magic R+12% Small ATK up by AGI

ATK+15% Evasion+15% Melee R+12% Magic R+12% [X = 0.50 * AGI] [ATK up by X]

ATK: 160

Selling Price : 15,000s

Damage cut by defense using MP if INT>199. Skill delay-0.5sec MP cost-10%, Magic Sword

MP Cost-10% Skill Delay-0.5s Melee to Light+10% MATK+3% Autoskill+3% If [INT > 200] then Autoskill

ATK: 210

Selling Price : 16,500s

Magic evasion+10% Melee pierce up based on DEX.

Magic Evasion+10% [X = DEX] [X = X / 16] [Melee Pierce up by X]

ATK: 25 DEF: 2

Selling Price : 1s

ATK+15 Melee+50

ATK: 255

Selling Price : 12,000s

ATK+7% AGI+8, Critical rate+10% Additional attack chance by attack Critical damage+16%

ATK+7% AGI+8 Critical Rate+10% Critical Damage+16% Autoskill If [Warrior] then [Jan] Range+1 Absolute Evasion+10% Magic Evasion+10%

ATK: 215

Selling Price : 24,200s

Autoskill+4%, A.&Magic evasion+5% STR+6 MaxMP+8%, Critical rate-20% Eva. rate up chance, Sp. sword

STR+6 MaxMP+8% Critical Rate-20% Absolute Evasion+5% Magic Evasion+5% Autoskill+4% Autoskill

ATK: 265

Selling Price : 72,600s

Autoskill+7%, A.&Magic evasion+6% STR+8 AGI+7 MaxMP+15%, Crt rate-20% Eva. rate up chance, Sp. sword

STR+8 AGI+7 MaxMP+15% Critical Rate-20% Absolute Evasion+6% Magic Evasion+6% Autoskill+7% Autoskill Melee Pierce+5%

ATK: 25 DEF: 3

Selling Price : 1s

Water&Wind R+5% Evasion+3%

Water R+5% Wind R+5% Evasion+3%

ATK: 201 DEF: 8

Selling Price : 1s

Reflect+50%

ATK: 280

Selling Price : 10,000s

MaxHP+15% Evasion+10%, MP cost-15% Range+2, KO time-1sec Skill delay-1sec Movement speed+5% Damage cut if HP is 25% or lower.

Range+2 MaxHP+15% Evasion+10% Knockout-1.0s Skill Delay-1.0s MP Cost-15% Movement Speed+5% Autoskill

ATK: 30

Selling Price : 1,000s

STR+1 MaxHP+20% Hate+10% ATK up based on Lv.

STR+1 MaxHP+20% Hate Rise+10% [X = Lv] [X = X / 2] [ATK up by X]

ATK: 310

Selling Price : 190,000s

ATK+20% MaxHP+17% Skill delay+1.5sec Melee pierce up based on STR

ATK+20% MaxHP+17% Skill Delay+1.5s [X = 0.03 * STR] [Melee Pierce up by X]

ATK: 340

Selling Price : 390,000s

Ice&Gaia&Light element, Crtitical damage+21%, VIT+15, MaxHP+20%, Skill delay-1 sec, Melee R-5%, Melee pierce+5%, Ailment R+20%

Melee to Fire+20% Melee to Water+10% Melee to Wind+20% Melee to Earth+10% Melee to Dark+20% Critical Damage+21% VIT+15 MaxHP+20% Skill Delay-1.0s Melee R-5% Melee Pierce+5% Ailment R+20%

ATK: 275

Selling Price : 575,000s

Flame element, Autoskill+7% Melee R+9%, Critical damage+6% Adds Autoskill+4% if Lv>255.

Melee to Fire+10% Melee to Earth+20% Autoskill+7% Melee R+9% Critical Damage+6% If [Lv > 256] then Autoskill+4%

ATK: 269

Selling Price : 41,800s

ATK+13% MDEF+20% Autoskill+5% MaxMP+10%, Melee pierce+4% -50% damage to Dark

ATK+13% MDEF+20% Autoskill+5% MaxMP+10% Melee Pierce+4% Melee to Dark-50% Dark Magic-50% Autoskill

ATK: 180

Selling Price : 30,000s

Katana, Evasion+10%, Critical damage +15% ASPD-10%

ASPD-10% Evasion+10% Critical Damage+15% Autoskill

ATK: 190

Selling Price : 80,000s

Katana, Evasion+12%, Critical damage +15% Melee up based on STR ASPD-10%

ASPD-10% Evasion+12% Critical Damage+15% [Melee up by STR] Autoskill

ATK: 260

Selling Price : 184,000s

Katana, Evasion+14%, Critical damage +17% ASPD-10%, Melee up based on STR Small Melee pierce up by Lv

Evasion+14% Critical Damage+17% ASPD-10% [Melee up by STR] [X = 0.03 * Lv] [Melee Pierce up by X] ATK+7% Autoskill

ATK: 300

Selling Price : 441,600s

Katana, Evasion+16%, Critical damage +19% ASPD-10%, Melee up by STR x1.5 Small Melee pierce up by Lv

Evasion+16% Critical Damage+19% ASPD-10% [X = 1.50 * STR] [Melee up by X] [X = 0.03 * Lv] [Melee Pierce up by X] ATK+7% Autoskill

ATK: 140

Selling Price : 10,000s

Evasion-10%, Ice element

Melee to Fire+20% Melee to Water+10% Evasion-10%

ATK: 201 DEF: 3

Selling Price : 130,000s

Critical rate+35, Magic evasion+5% Gaia element

Melee to Wind+20% Melee to Earth+10% Critical Rate+35 Magic Evasion+5% MaxHP+1% VIT+1 Autoskill

ATK: 296 DEF: 9

Selling Price : 260,000s

Gaia element, Small DEF up by STR Critical rate+50 Magic evasion+7%

Melee to Wind+20% Melee to Earth+10% Critical Rate+50 Magic Evasion+7% [X = 0.50 * STR] [DEF up by X] MaxHP+3% VIT+5 Autoskill

ATK: 264

Selling Price : 10,000s

Sp. sword, MaxHP+27% Magic R+13% Hate rise+38% Rate cut+14% ATK-2% All damage cut+4%

MaxHP+27% Magic R+13% Hate Rise+38% Rate Cut+14% ATK-2% All Damage R+4%

ATK: 288

Selling Price : 15,000s

ATK+6%, Melee pierce+12% MaxHP-10% Bleed chance+6% Double attack SLv+1 ATK up based on MaxHP. Shortens attack interval at low probability rate by attack.

ATK+6% Melee Pierce+12% MaxHP-10% Bleed+6% Double Attack SLv+1 [Y = 0.02 * VIT * 100] If [Y > 500] then [Y = 500] [ATK up by Y] Autoskill

ATK: 320

Selling Price : 30,000s

ATK+11%, Melee Pierce+14%, MaxHP-10%, Bleed Chance+6%, Double Attack SLv+1, ATK up based on MaxHP. Shortens attack interval at low probability rate by attack.

ATK+11% Melee Pierce+14% MaxHP-10% Bleed+6% Double Attack SLv+1 [Y = 0.02 * VIT * 100] If [Y > 600] then [Y = 600] [ATK up by Y] Autoskill

ATK: 300

Selling Price : 125,000s

Critical rate-100%, MaxMP-100% Additional attack chance using HP

Critical Rate-100% MaxMP-100% Autoskill

ATK: 190

Selling Price : 28,000s

Katana, Critical damage +5%, ASPD-100% Skill delay -0.5 sec, STR+2 Flame element

Melee to Earth+20% Melee to Fire+10% STR+2 Critical Damage+5% Skill Delay-0.5s ASPD-100%

ATK: 110

Selling Price : 3,500s

Katana, Melee+20% to Water CRT+5

ATK: 145

Selling Price : 10,000s

STR+3 VIT+3, Item delay-1sec

ATK: 213

Selling Price : 5s

ATK+5%

ATK: 263

Selling Price : 5s

ATK+16% MaxHP+15%, Heal reward+5% Skill delay-0.5sec, Magic R+5%

ATK: 268

Selling Price : 5s

ATK+18% MaxHP+17%, Heal reward+8% Skill delay-0.8sec, Magic R+6% Light R+5%

ATK: 273

Selling Price : 5s

ATK+20% MaxHP+22%, Heal reward+10% Skill delay-1sec, Magic R+7% Light R+5%

ATK: 170

Selling Price : 50,000s

STR+4 VIT+4 Item delay-1sec

ATK: 258

Selling Price : 250,000s

ATK+5%, Critical damage+15% STR&VIT+5, Item delay-1.2sec

ATK+5% Critical Damage+15% STR+5 VIT+5 Item Delay-1.2s

ATK: 272

Selling Price : 500,000s

ATK+5%, Critical damage+17% STR&VIT+8, Item delay-1.5sec Heal reward+5%

ATK+5% Critical Damage+17% Heal Reward+5% STR+8 VIT+8 Item Delay-1.5s [X = 0.03 * STR] [Melee R up by X] [Magic R up by X]

ATK: 310

Selling Price : 750,000s

Item delay-1.7sec, Melee pierce+5% H. reward+8%, Melee+400, STR&VIT+10 ATK+5%, Critical damage+19%

ATK+5% Critical Damage+19% Heal Reward+8% STR+10 VIT+10 Item Delay-1.7s Melee+400 Melee Pierce+5% [X = 0.05 * STR] [Melee R up by X] [Magic R up by X]

ATK: 318

Selling Price : 1,000,000s

Item delay-2sec, Melee pierce+6% H. reward+10%, Melee+600, STR&VIT+10 ATK+6%, Critical damage+20%

ATK+6% Critical Damage+20% Heal Reward+10% STR+10 VIT+10 Item Delay-2.0s Melee+600 Melee Pierce+6% [X = 0.05 * STR] [Melee R up by X] [Magic R up by X]

ATK: 300

Selling Price : 1s

ATK+8% Critical damage+15% Skill delay-1 sec, Melee&Magic damage+20% to bosses in the Anniversary Arena.

ATK +8% Critical damage +15% Skill Delay -1.0s [Anniversary Arena] Melee to boss +20% Magic to boss +20%

ATK: 310

Selling Price : 1s

ATK+11% Critical damage+19% Skill delay-1 sec Melee&Magic damage+25% to bosses in the Anniversary Arena.

ATK +11% Critical damage +19% Skill Delay -1.0s [X = X / 100] [Anniversary Arena] Melee to boss +25% Magic to boss +25%

ATK: 136

Selling Price : 7,950s

DEX+10, Reflect+4%

ATK: 80

Selling Price : 120s

CRT+20 DEF-5%

ATK: 265

Selling Price : 160,000s

ATK+12% MaxMP+10% Autoskill+5% Absolute evasion+7%, Wind element

Melee to Water+20% Melee to Wind-20% ATK+12% MaxMP+10% Autoskill+5% Absolute Evasion+7% [X = AGI] [X = X · 8] [MaxHP up by X]

ATK: 295

Selling Price : 336,000s

Wind element, ATK+15% MaxMP+15% Autoskill+8%, Absolute evasion+10% Melee+5% to Water if AGI>299.

Melee to Water+20% Melee to Wind-20% ATK+15% MaxMP+15% Autoskill+8% Absolute Evasion+10% If [AGI > 300] then Melee to Water+5% [X = 10.00 * AGI] [MaxHP up by X]

ATK: 190

Selling Price : 28,000s

Katana, Critical damage +5%, INT+2 Skill delay -0.5 sec, ASPD-100% Ice element

Melee to Fire+20% Melee to Water+10% INT+2 Critical Damage+5% Skill Delay-0.5s ASPD-100%

ATK: 151

Selling Price : 9,000s

DEX+15, Reflect+5%

ATK: 211

Selling Price : 90,000s

DEX+20 Reflect+6% Counter chance by defense Counter on evasion+10%

DEX+20 Reflect+6% Counter on Evasion+10% Autoskill

ATK: 190

Selling Price : 28,000s

Katana, AGI+2, Critical damage +5% Skill delay -0.5 sec, ASPD-100% Thunder element

Melee to Water+20% Melee to Wind+10% AGI+2 Critical Damage+5% Skill Delay-0.5s ASPD-100%

ATK: 98

Selling Price : 3,000s

Katana, Critical rate +5, Water element

Melee to Fire+20% Melee to Water-20% Critical Rate+5

ATK: 190

Selling Price : 28,000s

Katana, Critical damage +5%, CRT+2 Skill delay -0.5 sec, ASPD-100% Light element

Melee to Dark+20% CRT+2 Critical Damage+5% Skill Delay-0.5s ASPD-100%

Selling Price : 1s

ATK: 95

Selling Price : 2,500s

ASPD+30% Accuracy+10

ATK: 129

Selling Price : 12,000s

AGI+12, No damage to Wind Wind element, Magic Sword

Melee to Water+20% Melee to Wind-120% AGI+12

ATK: 144

Selling Price : 24,000s

AGI+12, No damage to Wind Evasion rate up chance by attack Wind element, Magic Sword

Melee to Water+20% Melee to Wind-120% AGI+12 Critical Rate+10 Autoskill

ATK: 174

Selling Price : 96,000s

-50% damage to Wind, AGI+24 Evasion rate up chance by attack Wind element, Magic Sword

Melee to Water+20% Melee to Wind-70% AGI+24 Critical Rate+20 Autoskill

ATK: 250

Selling Price : 211,200s

Magic Sword, Thunder element, AGI+24 Evasion rate up chance by attack Absolute&magic evasion+5%

Melee to Water+20% Melee to Wind+10% AGI+24 Absolute Evasion+5% Magic Evasion+5% Autoskill Critical Rate+20

ATK: 280

Selling Price : 425,000s

Magic Sword, Thunder element, Absolute&magic evasion+10% ATK&MATK up with basic ASPD AGI+48, Evasion rate up chance by attack

Melee to Water+25% Melee to Wind+15% Absolute Evasion+10% Magic Evasion+10% [X = 12] [X = X - ASPD] [X = X · 33] If [X > 250] then [X = 250] [Feb] [ATK up by X] [MATK up by X] AGI+48 Autoskill Critical Rate+20

ATK: 211

Selling Price : 1s

Katana, Critical rate-100%, Melee+20% to water Skill delay-2 sec. Melee pierce+7% ATK up chance by defense

Critical Rate-100% Melee to Water+20% Skill Delay-2.0s Melee Pierce+7% Autoskill

ATK: 130

Selling Price : 3,200s

DEX+3

ATK: 300

Selling Price : 150,000s

ATK+16%, Critical damage+16% Melee pierce+15% Small ATK up by AGI

ATK+16% Critical Damage+16% Melee Pierce+15% [X = 0.50 * AGI] [ATK up by X]

ATK: 60

Selling Price : 1s

Accuracy+10 CRT+1 Auto HP recovery+30

ATK: 257

Selling Price : 87,400s

STR+15 ASPD-60% Shell break rate+3% if STR>299.

STR+15 ASPD-60% If [STR > 300] then Shell Break+3% [X = 3.00 * Lv] [Melee up by X] Magic R-10%

ATK: 200

Selling Price : 25,500s

MP rec. by def with low HP. All magic+5%, Magic Sword, Magic pierce-10% MATK+7%, S. delay -0.5sec

Magic Pierce-10% Skill Delay-0.5s MATK+7% Neutral Magic+5% Fire Magic+5% Water Magic+5% Wind Magic+5% Earth Magic+5% Light Magic+5% Dark Magic+5% Autoskill

ATK: 320

Selling Price : 34,425s

Magic Sword, Magic pierce-10% MATK+21%, Skill delay-1sec All magic+10% MP recovery by def with low HP.

Magic Pierce-10% Skill Delay-1.0s MATK+21% Neutral Magic+10% Fire Magic+10% Water Magic+10% Wind Magic+10% Earth Magic+10% Light Magic+10% Dark Magic+10% Autoskill

ATK: 255 DEF: 5

回避+50% 盗賊メダル装備時、ドロップ率+5%
Evasion +50% [bandit medal] Drop +5%

ATK: 187

Selling Price : 50,000s

Item recovery+20%, Evasion+7% ASPD+10%, Thunder element

Melee to Wind+10% Melee to Water+20% Evasion+7% Item Recovery+20% Autoskill ASPD+10% Critical Rate+10

ATK: 200

Selling Price : 100,000s

Item recovery+25% ASPD+10% Evasion+10% Thunder element

Melee to Wind+10% Melee to Water+20% Evasion+10% Item Recovery+25% Autoskill ASPD+10% Critical Rate+10

ATK: 260

Selling Price : 220,000s

Item rec.+28%, ASPD+20% Eva.+10% Critical rate+15, Thunder element Magic attack chance by attack

Melee to Wind+10% Melee to Water+20% Item Recovery+28% Evasion+10% ASPD+20% Critical Rate+15 Autoskill

ATK: 300

Selling Price : 220,000s

Item rec.+35%, Eva.+15%, ASPD+30% Critical up, Thunder element Magic attack chance by attack

Melee to Wind+10% Melee to Water+20% Item Recovery+35% Evasion+15% ASPD+30% Critical Rate+20 Critical Damage+10% Autoskill If [Lv > 300] then If [INT > 400] then Wind Magic+5%

ATK: 155

Selling Price : 3,500s

ATK+3% AGI+2, Accuracy rate-15% Critical rate+3%

Only for Bug Catching event

ATK: 100

Selling Price : 1,000s

A harmless toy sword

Halves Attack Interval ATK-100% MATK-75% Neutral Magic-75% Fire Magic-75% Water Magic-75% Wind Magic-75% Earth Magic-75% Light Magic-75% Dark Magic-75%

ATK: 287

Selling Price : 100,000s

ATK+15%, Critical up Autoskill+10% if Adventurer

ATK+15% Critical Rate+10 Critical Damage+10% [Adventurer] Autoskill+10%

ATK: 1

Selling Price : 1s

Small MaxHP up by Lv During Xmas, Melee R+3% and halves attack intervals.

[X = 0.50 * Lv] [Jan] [X = 1] [MaxHP up by X] Autoskill [Xmas] Halves Attack Interval Melee R+3%

ATK: 260

Selling Price : 230,000s

Melee R+15%, Critical rate+30 Magic attack chance by attack Flame element

Melee to Fire+10% Melee to Earth+20% Melee R+15% Critical Rate+30 Autoskill If [Lv > 300] then If [INT > 256] then Fire Magic+2%

ATK: 260

Selling Price : 230,000s

Ice element, Magic R+15% Accuracy+60 Magic attack chance by attack

Melee to Fire+20% Melee to Water+10% Magic R+15% Accuracy+60 Autoskill If [Lv > 300] then If [INT > 256] then Water Magic+2%

ATK: 190

Selling Price : 28,000s

Katana, DEX+2, Critical damage +5% Skill delay -0.5 sec ASPD-100% Dark element

Melee to Light+20% DEX+2 Critical Damage+5% Skill Delay-0.5s ASPD-100%

ATK: 160

Selling Price : 4,000s

STR+2 VIT+2 ASPD-5% Critical damage+2%

ATK: 200

Selling Price : 1,000,000s

Always counter if Gladiator. Melee&Magic R-10%, Autoskill-25% Under certain conditions...

[Gladiator] Autoskill-25% Melee R-10% Magic R-10% Autoskill

ATK: 190

Selling Price : 100,000s

Critical rate+100 Auto recovery-100%

Critical Rate+100 Auto HP Recovery-100% Auto MP Recovery-100% [Melee up by Lv] Autoskill

ATK: 250

Selling Price : 1s

Katana, Critical damage+30% ATK up by AGI

Critical Damage+30% [ATK up by AGI]

ATK: 100 DEF: 2

Selling Price : 10,000s

ASPD-30%, MaxHP+250 All Elements

Melee to Fire+10% Melee to Water+10% Melee to Wind+10% Melee to Earth+10% Melee to Light+10% Melee to Dark+10% ASPD-30% MaxHP+250

ATK: 150 DEF: 2

Selling Price : 30,000s

ASPD-20% MaxHP+500 All Elements

Melee to Fire+10% Melee to Water+10% Melee to Wind+10% Melee to Earth+10% Melee to Light+10% Melee to Dark+10% ASPD-20% MaxHP+500

ATK: 253 DEF: 2

Selling Price : 30,000s

ASPD-10% MaxHP+2000 KO+0.3%, All Elements

Melee to Fire+10% Melee to Water+10% Melee to Wind+10% Melee to Earth+10% Melee to Light+10% Melee to Dark+10% ASPD-10% MaxHP+2000 Knock Out+0%

ATK: 293 DEF: 2

Selling Price : 30,000s

ASPD-10% MaxHP+4000 KO+0.5% Melee pierce+10% All Elements

Melee to Fire +15% Melee to Water +15% Melee to Wind +15% Melee to Earth +15% Melee to Light +15% Melee to Dark +15% ASPD -10% MaxHP +4000 Knock out +0.5% Melee Pierce +10%

ATK: 296

Selling Price : 150,000s

Accuracy+30 Reflect+20% MaxHP+21% Additional attack chance

Accuracy +30 Reflect +20% MaxHP +21% CRT +10 [Autoskill] Additional attack chance by attack

ATK: 190 DEF: 2

Selling Price : 130,000s

MaxHP+20%, Rate cut+10% ATK up or down by STR&base ASPD. Melee+20% to Neutral

Melee to Neutral+20% MaxHP+20% Rate Cut+10% [X = 12] [X = X - ASPD] [X = X · 20] [ATK up by X] If [STR > 128] then [X = STR] [X = X - 128] [Y = X] [Y = Y / 2] [Y = Y + X] [Y = Y · -1] [ATK up by Y]

ATK: 195 DEF: 3

Selling Price : 260,000s

MaxHP+24%, Rate cut+12% ATK up or down by STR&base ASPD. Melee+20% to Neutral

Melee to Neutral+20% MaxHP+24% Rate Cut+12% [X = 12] [X = X - ASPD] [X = X · 22] [ATK up by X] If [STR > 128] then [X = STR] [X = X - 128] [Y = X] [Y = Y / 2] [Y = Y + X] [Y = Y · -1] [ATK up by Y]

ATK: 271 DEF: 5

Selling Price : 598,000s

MaxHP+25%, Rate cut+14% ATK up or down by STR and base ASPD Melee+25% to Neutral

MaxHP+25% Rate Cut+14% Melee to Neutral+25% [X = 12] [X = X - ASPD] [X = X · 24] [ATK up by X] If [STR > 128] then [X = STR] [X = X - 128] [Y = X] [Y = Y / 2] [Y = Y + X] [Y = Y · -1] [ATK up by Y]

ATK: 301 DEF: 5

Selling Price : 717,600s

MaxHP+30%, Rate cut+17% ATK up or down by STR and base ASPD Melee+30% to Neutral

MaxHP+30% Rate Cut+17% Melee to Neutral+30% [X = 12] [X = X - ASPD] [X = X · 24] [ATK up by X] If [STR > 128] then [X = STR] [X = X - 128] [Y = X] [Y = Y / 2] [Y = Y + X] [Y = Y · -1] [ATK up by Y]

ATK: 270

Selling Price : 30,000s

Magic Sword, -50% damage to Dark. Magic pierce up by INT&DEX Magic attack chance by attack

Melee to Dark-50% [Y = INT] [Y = Y + DEX] [X = 0.01 * Y] [Magic Pierce up by X] Autoskill MATK+6% If [Mage] then [Jan] Dark Magic+10%

ATK: 20 DEF: 5

Selling Price : 1s

ASPD+20% Melee+100

ATK: 300

Selling Price : 1s

ATK+40%, Melee&Magic R-100% ATK-3%, Melee&Magic R+18% more for each empty slot on equip

ATK+40% Melee R-100% Magic R-100% [Per Empty Slot] ATK-3% Melee R+18% Magic R+18%

ATK: 130

Selling Price : 200s

Flame element, ASPD-20%

Melee to Fire+10% Melee to Earth+20% ASPD-20% Accuracy-10%

ATK: 284 DEF: 8

Selling Price : 323,400s

STR+14 DEX+14, Small MaxMP up by Lv HP recovery using MP by defense ATK+10% if STR&VIT>299.

STR+14 DEX+14 [X = 0.03 * Lv] [MaxMP up by X] If [STR > 300] then If [VIT > 300] then ATK+10% Autoskill Melee Pierce+8%

ATK: 300

Selling Price : 200,000s

Dark element, Light R+10% Critical dmg+12%, Melee+2% to Boss Range cut+10%, ATK up by DEX

Melee to Light+20% Light R+10% Critical Damage+12% Melee to Boss+2% Range Cut+10% [X = DEX] [ATK up by X]

ATK: 244

Selling Price : 140,000s

ATK up by 50% of STR MP heal in low HP ASPD-60%

[X = STR] [X = X / 2] [ATK up by X] ASPD-60% Autoskill MaxMP+500 MaxMP+1%

ATK: 265

Selling Price : 350,000s

MP heal in low HP ASPD-60% Autoskill+4%, ATK up by STR

[ATK up by STR] ASPD-60% Autoskill+4% Autoskill MaxMP+500 MaxMP+5%

ATK: 200

Selling Price : 5,000s

Melee up by Lv x2. Stats down if base ASPD is low. Dark R-100%

[Melee up by Lv] [Melee up by Lv] Dark R-100% [X = ASPD] [X = X · -5] [ATK up by X] [X = X / 2] [MaxHP up by X] [MaxMP up by X]

ATK: 20

Selling Price : 1,000s

ATK&MATK+2% Autoskill+3% MATK based on Lv Magic Sword

ATK+2% MATK+2% Autoskill+3% [X = Lv] [X = X / 2] [MATK up by X]

ATK: 225

Selling Price : 54,000s

MaxHP+17% Reflect+10% DEF up by DEX Special Sword

MaxHP+17% Reflect+10% [X = 1.05 * DEX] [DEF up by X] [X = 0.02 * DEX] [DEF up by X]

ATK: 267 DEF: 3

Selling Price : 673,200s

MaxHP+22% Reflect+13% DEF up by DEX Special Sword

MaxHP+22% Reflect+13% [X = 1.10 * DEX] [DEF up by X] [X = 0.02 * DEX] [DEF up by X]

ATK: 165

Selling Price : 18,000s

MaxHP+15% Reflect+5% DEF up by DEX Special Sword

MaxHP+15% Reflect+5% [DEF up by DEX] [X = DEX] [X = X / 100] [DEF up by X]

ATK: 172

Selling Price : 10,000s

Katana, Melee+25% to Water, CRT+3 AGI+3

ATK: 182 DEF: 3

Selling Price : 30,000s

STR+10 ATK+5%

ATK: 222 DEF: 5

Selling Price : 24,000s

STR+15 ATK+7%, All damage cut-3% Small melee pierce up by STR&DEX

STR+15 ATK+7% All Damage R-3% [Y = STR] [Y = Y + DEX] [X = 0.01 * Y] [Melee Pierce up by X]

ATK: 165 DEF: 1

Selling Price : 4,500s

STR+3 VIT+3, Critical damage+2%

ATK: 265

Selling Price : 100,000s

ATK+20%, Absolute Evasion+10%, Accuracy+50, Melee Pierce-2%, Double Attack chance+15% Changes part of DEX to STR

ATK+20% Absolute Evasion+10% Accuracy+50 Melee Pierce-2% Double Attack Rate+15% [X = 0.40 * DEX] [STR up by X] [X = 0.50 * DEX] [X = X * -1] [DEX up by X]

ATK: 330

Selling Price : 883,200s

Katana, Evasion+23% Critical damage+22% ASPD-10% Melee and ATK up by STR x1.5 Small Melee pierce up by Lv

Evasion+23% Critical Damage+22% ASPD-10% [X = 1.50 * STR] [Melee up by X] [ATK up by X] [X = 0.03 * Lv] [Melee Pierce up by X] ATK+7% Autoskill

ATK: 280

Selling Price : 200,000s

Critical up, Bleed time+7, STR+26, Delay-1 sec, Pillar Blade+15%, Beast Slash SLv+1

Critical Rate+20 Critical Damage+20% Bleed+7.0s STR+26 Skill Delay-1.0s Item Delay-1.0s [Gladiator] Pillar Blade+15% [Beast Knight] Beast Slash SLv+1

ATK: 330

Selling Price : 400,000s

Critical damage+26%, DEX+30, Item delay-2 sec, ATK up based on VIT

Critical Damage+26% DEX+30 Item Delay-2.0s [X = VIT * 1.15] [ATK up by X]

ATK: 210 DEF: 10

Selling Price : 25,000s

Sp. sword MaxHP+16% VIT+8 Magic R+8% Guardian+5%

MaxHP+16% VIT+8 Magic R+8% [Paladin] Guardian+5%

ATK: 325

Selling Price : 672,000s

Wind element ATK+17% MaxMP+18% Autoskill+10% Absolute evasion+13% Melee+7% to Water if AGI>299

Melee to Water+20% Melee to Wind-20% ATK+17% MaxMP+18% Autoskill+10% Absolute Evasion+13% if [AGI > 300] then Melee to Water+7% [X = 12.00 * AGI] [MaxHP up by X]

ATK: 323

Selling Price : 200,000s

MaxHP+15%, Critical up, ATK+14%, AGI+15, Dark R+10%, Double attack-30%

MaxHP+15% Critical Rate+10 Critical Damage+10% ATK+14% AGI+15 Dark R+10% Autoskill Double Attack-30%

ATK: 260

Selling Price : 30,000s

ATK+18%, AGI+8, DEX+10, CRT+12, MaxHP+10%, Melee pierce up by DEX

ATK: 274

Selling Price : 1s

Magic Sword, MATK+5%, Light magic+25%, Nemesis&Holy Thrust+10% Magic attack chance by attack

MATK+5% Light Magic+25% Autoskill [Bishop] Nemesis+10% [Paladin] Holy Thrust+10%

ATK: 295 DEF: 1

Selling Price : 1s

Katana, Melee+8% to Wind, ATK+6% VIT+15 Magic R+7% Melee+5% to Boss Magic counter chance by defense

ATK: 270

Selling Price : 1s

Katana, Critical damage+40% ATK up by AGI Melee+3% to Boss

Critical damage+40%, ATK = AGI * 1, Melee+3% to Boss

ATK: 262

Selling Price : 60,000s

Sp. sword, MaxHP+20%, Magic R+12%, ATK+7%, Rate cut+5%, Accuracy rate+10%, Damage cut chance by defense

MaxHP+20% Magic R+12% ATK+7% Rate Cut+5% Accuracy Rate+10% Autoskill

ATK: 230

Selling Price : 1s

Wind element, Critical damage+25% MaxHP up by STR and CRT Something happens 1% of the time.

Melee to Earth +20%, Melee to Wind -10%, Critical Damage +25%, X = STR + CRT, X = X * 3, MaxHP + X Autoskill

ATK: 291 DEF: 10

Selling Price : 50,000s

Sp. sword MaxHP+28% VIT+10 Accuracy+80 All element R+5% Magic R+16% Guardian+10%

MaxHP+28% VIT+10 Accuracy+80 Fire R+5% Water R+5% Wind R+5% Earth R+5% Light R+5% Dark R+5% Neutral R+5% Magic R+16% [Paladin] Guardian+10%

ATK: 1

Selling Price : 1s

Dark element No damage to Dark Weapon ATK up by Lv VIT up 20% Melee&Magic R up by INT. A somber sword that closes the door to an endless future.

Melee to Light +30% Melee to Dark -200%. [Weapon ATK up by Lv] [X = 0.20 * VIT] [VIT up by X] [X = 0.10 * INT] [If X > 15 then X = 15 Melee R up by X Magic R up by X]

ATK: 341

Selling Price : 380,000s

ATK+25% MaxHP+25% Skill delay+1 sec, KO chance+0.2% Melee pierce up by STR

ATK +25%, MaxHP +25%, Skill Delay +1sec, Chance to stun enemy +0.2%, [X = STR x 0.04] [Melee Pierce up by X]

ATK: 250

Selling Price : 80,000s

ATK+10% Critical damage+15% Ability up by highest stats

ATK +10%, Critical Damage +15%, If STR is highest [ATK +12% STR +50] If INT is highest [Magic R +15%, Basic INT +50] If VIT is highest [MaxHP +30% Basic VIT +50] If AGI is highest [Absolute Evasion +20%, Magic Evasion +20%, AGI +50] If DEX is highest [Accuracy +50%, DEX +50] If CRT is highest [Critical Damage +50%, CRT +50} (If the highest stat is tied with another stat, no ability increase is given)

ATK: 230

Selling Price : 1s

Sp. sword, Thunder element Accuracy+100 Magic attack chance by attack

Special Sword, Melee to Water +20%, Melee to Wind +10%, Accuracy +100, Autoskill

ATK: 312

Selling Price : 60,000s

ATK+26% AGI+13 DEX+16 CRT+20 MaxHP+14% Melee pierce up by DEX

ATK+26%, AGI+13, DEX+16, CRT+20, MaxHP+14%, X = DEX x 0.04, X = X + 5, Melee Pierce Up By X

ATK: 343

Selling Price : 5s

ATK+25% Heal reward+15% MaxHP+26% Skill delay-1.2 sec, Magic R+8% Light R+7% Auto recovery+15%

ATK: 345 DEF: 3

Selling Price : 676,000s

ATK+14% Critical damage+19% KO time-1 sec, Auto recovery+40%

ATK+14% Critical Damage+19% KO time-1.0s Auto HP Recovery+40% Auto MP Recovery+40% Autoskill+3% Autoskill

ATK: 302

Selling Price : 102,200s

Sp. sword MaxHP+30% Magic R+19% ATK+10% Rate cut+11% Accuracy rate+11% Damage cut chance by defense

ATK: 234

Selling Price : 54,600s

Katana Range+1 ATK+11% AGI+10 Rate cut+12% Skill delay-1.3 sec Cross Counter&Tsubame Gaeshi+30%

Range+1 ATK+11% AGI+10 Rate Cut+12% Skill Delay-1.3s Cross Counter+30% Tsubame Gaeshi+30% Autoskill

ATK: 258 DEF: 3

Selling Price : 19,200s

Melee+3% against all elements ASPD and delay increase or decrease with STR ATK increases by STRx1.4 Accuracy-20% Ailment R+15%

Melee to Neutral+3% Melee to Fire+3% Melee to Water+3% Melee to Wind+3% Melee to Earth+3% Melee to Light+3% Melee to Dark+3% Accuracy-20% Ailment R+15% [ATK up by STR * 1.4] [Item Recovery up by VIT * 0.05] [X = ((STR / 30) - 10) * 10] [ASPD up by X] [X = ((STR * 0.05) * -1) +11) / 10] if [X -0.6] then [X = -0.5] [Skill Delay up by X] [Item Delay up by X]

ATK: 330

Selling Price : 540,000s

Melee up by STR x10 ATK+12% Critical damage+20% Accuracy rate+15% Shell Break+6%

[Melee up by STR * 10] ATK+12% Critical Damage+20% Accuracy Rate+15% Shell Break+6%

ATK: 300 DEF: 10

Selling Price : 1s

ATK&MATK+20% Item recovery+15% Melee&Magic pierce+5% Magic Blade+10%

ATK+20% MATK+20% Item Recovery+15% Melee Pierce+5% Magic Pierce+5% [Enchanter] Magic Blade+10%

ATK: 320 DEF: 5

Selling Price : 1s

Light element ATK+15% Critical damage+15% Melee&Magic R+5% ATK up chance by defense

Melee to Dark+20% ATK+15% Critical Damage+15% Melee R+5% Magic R+5% Autoskill

ATK: 299

Selling Price : 200,000s

ATK+12% Critical Damage+19% Ability up by highest stats

ATK+12% Critical Damage+19% [STR+50 ATK+17% if STR is highest] [INT+50 Magic R+20% if INT is highest] [VIT+75 MaxHP+30% if VIT is highest] [AGI+80 Absolute Evasion+22% Magic Evasion+22% if AGI is highest] [DEX+100 Accuracy Rate+50% if DEX is highest] [CRT+80 Critical Damage+25% if CRT is highest] (If the highest stat is tied with another stat, no ability increase is given)

ATK: 334

Selling Price : 50,000s

Wind Element Evasion+23% Critical damage+24% Range cut+15% Magic R+7% ATK up by STR and basic ASPD

Melee to Water+20% Melee to Wind-20% Evasion+23% Critical Damage+24% Range Cut+15% Magic R+7% [ATK up by (STR * 1.15) + ((12 - Base ASPD) * 24) (Max: 1000)] [Paladin] Guardian+5% [Gladiator] Sword Tempest+5% [Beast Knight] Rapid Fang+5%

ATK: 107 DEF: 6

Selling Price : 28,700s

No damage to all elements, All magic-200% All element R+29% MaxHP-16% Rate cut+27% MP recovery by defense with low HP

Melee to Neutral-200% Melee to Fire-200% Melee to Water-200% Melee to Wind-200% Melee to Earth-200% Melee to Light-200% Melee to Dark-200% Neutral Magic-200% Fire Magic-200% Water Magic-200% Wind Magic-200% Earth Magic-200% Light Magic-200% Dark Magic-200% Neutral R+29% Fire R+29% Water R+29% Wind R+29% Earth R+29% Light R+29% Dark R+29% MaxHP-16% Rate Cut+27% Parry on Defense+3% Autoskill

ATK: 305

Selling Price : 450,000s

ATK up by STR ASPD-60% Autoskill+15% MP recovery by defense with low HP

[ATK up by STR * 2] ASPD-60% Autoskill+15% MaxMP+1000 MaxMP+5% Autoskill

ATK: 310 DEF: 9

Selling Price : 312,000s

Gaia element Critical rate+50 Magic evasion+10% Critical damage+20% Small DEF up by STR Melee+7% to Wind if STR>299

Melee to Wind+20% Melee to Earth+10% Critical Rate+50 Magic Evasion+10% Critical Damage+20% [DEF up by STR * 0.6] MaxHP+15% VIT+10 Autoskill [STR > 300] Melee to Wind+7%

ATK: 300

Selling Price : 1s

Wind element Critical damage+40% MaxHP up by STR and CRT Something happens 1% of the time

Melee to Water+20% Melee to Wind-10% Critical Damage+40% [MaxHP up by (STR + CRT) * 8] Autoskill

ATK: 291

Selling Price : 320,000s

Critical damage+20% ATK up by STR Bleed time+5 sec Bleed damage+10% Melee+3% if opponent is bleeding, If VIT is low...

Critical Damage+20% [ATK up by STR * 1.4] Bleed on enemy+5.0s Bleed+10% Melee to Bleeding enemy+3% [If VIT < 200] Recoil+50% [If Lv > 300] Autoskill