Ability: ☆Technique, ☆Fixed Melee, ☆Attack
DROP
Lv
296
MaxHP
2,100,000
EXP
271,000
DEF
250
MDEF
4,000
Movement Speed
6
ATK
13,196
MATK
13,196
STR
4,000
AGI
250
VIT
200
INT
4,000
DEX
300
CRT
40
HIT
596
EVA
546
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
0
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0
Monster's Attacks (Beta)
Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.
Range Attack
40%
Cheltil performs a Sniping attack with a probability of 40%. After finish attacking, Cheltil waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
MagicRange Attack
Freeze
30%
Cheltil performs a Ice Spear attack with a probability of 30%. After finish attacking, Cheltil waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5.
Area Attack
Freeze
15%
Cheltil performs a Freeze Shot attack with a probability of 15%. After finish attacking, Cheltil waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8.
100% Critical
5.25%
Cheltil performs a Assault attack with a probability of 5.25%. After finish attacking, Cheltil waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7. The attack always critical
Area Attack
5.36%
HP: 40% - 60%
Cheltil performs a Shell Break attack with a probability of 5.36%. The attack cuts 40% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Cheltil waits 2s before performing the next attack. This attack has a range of 8.
Magic100% Critical
4.39%
HP: 200% - 210%