100% Critical
Poison
33.75%
Arick performs a Venom Attack attack with a probability of 33.75%. After finish attacking, Arick waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
Burn
39.37%
Fire Dragon Blaiard performs a attack with a probability of 39.37%. After finish attacking, Fire Dragon Blaiard waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
3.2%
Burnos performs a Double Attack attack with a probability of 3.2%. After finish attacking, Burnos waits 2s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
16%
Hydra performs a Sniping attack with a probability of 16%. After finish attacking, Hydra waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
12%
Zolban performs a Backstab attack with a probability of 12%. After finish attacking, Zolban waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
Stun
15%
Genomille performs a attack with a probability of 15%. After finish attacking, Genomille waits 2s before performing the next attack. This attack has a range of 1. The attack always critical
100% Critical
19.6%
False Grecia performs a Double Attack attack with a probability of 19.6%. After finish attacking, False Grecia waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
3%
Sand Dragon Zant performs a Double Attack attack with a probability of 3%. After finish attacking, Sand Dragon Zant waits 2s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
Burn
39.37%
Fire Dragon Blaiard II performs a attack with a probability of 39.37%. After finish attacking, Fire Dragon Blaiard II waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
10%
Mooth performs a Hard Hit attack with a probability of 10%. After finish attacking, Mooth waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
10%
Mooth performs a Hard Hit attack with a probability of 10%. After finish attacking, Mooth waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
10%
Mooth performs a Hard Hit attack with a probability of 10%. After finish attacking, Mooth waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
Blind
10%
Zile performs a Dark Blast attack with a probability of 10%. After finish attacking, Zile waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Blind
10%
Zile performs a Dark Blast attack with a probability of 10%. After finish attacking, Zile waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Blind
10%
Zile performs a Dark Blast attack with a probability of 10%. After finish attacking, Zile waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
8.4%
Depot Ship Elec performs a Sniping attack with a probability of 8.4%. After finish attacking, Depot Ship Elec waits 4s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
15%
Oltra performs a Assault attack with a probability of 15%. After finish attacking, Oltra waits 2.5s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
15%
Oltra performs a Assault attack with a probability of 15%. After finish attacking, Oltra waits 2.5s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
Blind
50%
Ronoroule performs a Sniping attack with a probability of 50%. After finish attacking, Ronoroule waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Blind
50%
Ronoroule performs a Sniping attack with a probability of 50%. After finish attacking, Ronoroule waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
80%
Mini Lopus performs a Double Attack attack with a probability of 80%. After finish attacking, Mini Lopus waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7. The attack always critical
100% Critical
80%
Mini Lopus performs a Double Attack attack with a probability of 80%. After finish attacking, Mini Lopus waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7. The attack always critical
100% Critical
Dizzy
40%
Nero performs a Sniping attack with a probability of 40%. After finish attacking, Nero waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
10%
Lont Mantis performs a Sniping attack with a probability of 10%. After finish attacking, Lont Mantis waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
10%
Lont Mantis performs a Sniping attack with a probability of 10%. After finish attacking, Lont Mantis waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
10%
Lont Mantis performs a Sniping attack with a probability of 10%. After finish attacking, Lont Mantis waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
35%
Flappe performs a Sniping attack with a probability of 35%. After finish attacking, Flappe waits 2.5s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
20%
Blastirath performs a Sniping attack with a probability of 20%. After finish attacking, Blastirath waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
20%
Blastirath performs a Sniping attack with a probability of 20%. After finish attacking, Blastirath waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
20%
Blastirath performs a Sniping attack with a probability of 20%. After finish attacking, Blastirath waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
20%
Blastirath performs a Sniping attack with a probability of 20%. After finish attacking, Blastirath waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Blind
35%
Glant performs a Double Attack attack with a probability of 35%. After finish attacking, Glant waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Blind
30%
Pretorian performs a Double Attack attack with a probability of 30%. After finish attacking, Pretorian waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
4.75%
Mt. Dragon Bergen performs a Sniping attack with a probability of 4.75%. After finish attacking, Mt. Dragon Bergen waits 1.7s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
10%
Ragiram performs a Sniping attack with a probability of 10%. After finish attacking, Ragiram waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
10%
Ragiram performs a Sniping attack with a probability of 10%. After finish attacking, Ragiram waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
15%
Javali performs a Sniping attack with a probability of 15%. After finish attacking, Javali waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
15%
Javali performs a Sniping attack with a probability of 15%. After finish attacking, Javali waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
20%
Centaur performs a Sniping attack with a probability of 20%. After finish attacking, Centaur waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
20%
Centaur performs a Sniping attack with a probability of 20%. After finish attacking, Centaur waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
20%
Centaur performs a Sniping attack with a probability of 20%. After finish attacking, Centaur waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
5.25%
Cheltil performs a Assault attack with a probability of 5.25%. After finish attacking, Cheltil waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 7. The attack always critical
100% Critical
5%
High Orc performs a Sniping attack with a probability of 5%. After finish attacking, High Orc waits 2s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
5%
High Orc performs a Sniping attack with a probability of 5%. After finish attacking, High Orc waits 2s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
5%
High Orc performs a Sniping attack with a probability of 5%. After finish attacking, High Orc waits 2s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
5%
High Orc performs a Sniping attack with a probability of 5%. After finish attacking, High Orc waits 2s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
2%
Mabros performs a Hard Hit attack with a probability of 2%. After finish attacking, Mabros waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
2%
Mabros performs a Hard Hit attack with a probability of 2%. After finish attacking, Mabros waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
2%
Mabros performs a Hard Hit attack with a probability of 2%. After finish attacking, Mabros waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
11.75%
Enina performs a Finishing Stroke attack with a probability of 11.75%. After finish attacking, Enina waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
Burn
5%
Seraph Luiseraph performs a Sniping attack with a probability of 5%. After finish attacking, Seraph Luiseraph waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
Burn
5%
Seraph Luiseraph performs a Sniping attack with a probability of 5%. After finish attacking, Seraph Luiseraph waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
Burn
5%
Seraph Luiseraph performs a Sniping attack with a probability of 5%. After finish attacking, Seraph Luiseraph waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
Burn
5%
Seraph Luiseraph performs a Sniping attack with a probability of 5%. After finish attacking, Seraph Luiseraph waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
15%
Geleena performs a Earth Pike attack with a probability of 15%. After finish attacking, Geleena waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
15%
Geleena performs a Earth Pike attack with a probability of 15%. After finish attacking, Geleena waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
15%
Geleena performs a Earth Pike attack with a probability of 15%. After finish attacking, Geleena waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
Poison
10%
Jagd performs a Crossfire attack with a probability of 10%. After finish attacking, Jagd waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 14. The attack always critical
100% Critical
Poison
10%
Jagd performs a Crossfire attack with a probability of 10%. After finish attacking, Jagd waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 14. The attack always critical
100% Critical
Poison
10%
Jagd performs a Crossfire attack with a probability of 10%. After finish attacking, Jagd waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 14. The attack always critical
100% Critical
Poison
10%
Jagd performs a Crossfire attack with a probability of 10%. After finish attacking, Jagd waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 14. The attack always critical
100% Critical
Poison
10%
Jagd performs a Crossfire attack with a probability of 10%. After finish attacking, Jagd waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 14. The attack always critical
100% Critical
95%
Cococrab performs a Slash attack with a probability of 95%. After finish attacking, Cococrab waits 2.5s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
95%
Cococrab performs a Slash attack with a probability of 95%. After finish attacking, Cococrab waits 2.5s before performing the next attack. This attack has a range of 5. The attack always critical
100% Critical
35%
Lux Mushroom performs a Shell Break attack with a probability of 35%. After finish attacking, Lux Mushroom waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
35%
Lux Mushroom performs a Shell Break attack with a probability of 35%. After finish attacking, Lux Mushroom waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
35%
Lux Mushroom performs a Shell Break attack with a probability of 35%. After finish attacking, Lux Mushroom waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
35%
Lux Mushroom performs a Shell Break attack with a probability of 35%. After finish attacking, Lux Mushroom waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
35%
Lux Mushroom performs a Shell Break attack with a probability of 35%. After finish attacking, Lux Mushroom waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
35%
Lux Mushroom performs a Shell Break attack with a probability of 35%. After finish attacking, Lux Mushroom waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
20%
Civooch performs a Hard Hit attack with a probability of 20%. After finish attacking, Civooch waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
20%
Civooch performs a Hard Hit attack with a probability of 20%. After finish attacking, Civooch waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
20%
Civooch performs a Hard Hit attack with a probability of 20%. After finish attacking, Civooch waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
20%
Civooch performs a Hard Hit attack with a probability of 20%. After finish attacking, Civooch waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
50%
Ponito performs a attack with a probability of 50%. After finish attacking, Ponito waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
50%
Ponito performs a attack with a probability of 50%. After finish attacking, Ponito waits 1.4s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
Stun
3.78%
Vulschem performs a Sniping attack with a probability of 3.78%. After finish attacking, Vulschem waits 2.5s before performing the next attack. This attack has a range of 6. The attack always critical
100% Critical
Stun
20%
Goblin performs a Backstab attack with a probability of 20%. After finish attacking, Goblin waits 2.5s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
Stun
20%
Goblin performs a Backstab attack with a probability of 20%. After finish attacking, Goblin waits 2.5s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
Stun
20%
Goblin performs a Backstab attack with a probability of 20%. After finish attacking, Goblin waits 2.5s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
10%
Jiaorong performs a Sniping attack with a probability of 10%. After finish attacking, Jiaorong waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
10%
Jiaorong performs a Sniping attack with a probability of 10%. After finish attacking, Jiaorong waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
50%
Flour Millie performs a Sniping attack with a probability of 50%. After finish attacking, Flour Millie waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
50%
Flour Millie performs a Sniping attack with a probability of 50%. After finish attacking, Flour Millie waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
50%
Flour Millie performs a Sniping attack with a probability of 50%. After finish attacking, Flour Millie waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
10%
Demmel Owl performs a Double Attack attack with a probability of 10%. After finish attacking, Demmel Owl waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
10%
Demmel Owl performs a Double Attack attack with a probability of 10%. After finish attacking, Demmel Owl waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
10%
Demmel Owl performs a Double Attack attack with a probability of 10%. After finish attacking, Demmel Owl waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. The attack always critical
100% Critical
40%
Sugar Doll performs a Sniping attack with a probability of 40%. After finish attacking, Sugar Doll waits 2s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
40%
Sugar Doll performs a Sniping attack with a probability of 40%. After finish attacking, Sugar Doll waits 2s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
40%
Sugar Doll performs a Sniping attack with a probability of 40%. After finish attacking, Sugar Doll waits 2s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
5%
Macha Mooth performs a Double Attack attack with a probability of 5%. After finish attacking, Macha Mooth waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
5%
Macha Mooth performs a Double Attack attack with a probability of 5%. After finish attacking, Macha Mooth waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
30%
Chivalry performs a normal attack with a probability of 30%. After finish attacking, Chivalry waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
30%
Chivalry performs a normal attack with a probability of 30%. After finish attacking, Chivalry waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
30%
Chivalry performs a normal attack with a probability of 30%. After finish attacking, Chivalry waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Stun
20%
Calcia performs a Sniping attack with a probability of 20%. After finish attacking, Calcia waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
Stun
20%
Calcia performs a Sniping attack with a probability of 20%. After finish attacking, Calcia waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
Stun
20%
Calcia performs a Sniping attack with a probability of 20%. After finish attacking, Calcia waits 2s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
25%
Serpenroot performs a Sniping attack with a probability of 25%. After finish attacking, Serpenroot waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
25%
Serpenroot performs a Sniping attack with a probability of 25%. After finish attacking, Serpenroot waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
40%
Mizi performs a Earth Pike attack with a probability of 40%. After finish attacking, Mizi waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
40%
Mizi performs a Earth Pike attack with a probability of 40%. After finish attacking, Mizi waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. The attack always critical
100% Critical
Stun
0.64%
Teo performs a Sniping attack with a probability of 0.64%. After finish attacking, Teo waits 1.1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
60%
Lil Gobby performs a Slash attack with a probability of 60%. After finish attacking, Lil Gobby waits 1.7s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
60%
Lil Gobby performs a Slash attack with a probability of 60%. After finish attacking, Lil Gobby waits 1.7s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
60%
Lil Gobby performs a Slash attack with a probability of 60%. After finish attacking, Lil Gobby waits 1.7s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. The attack always critical
100% Critical
10%
Mr. Oritius performs a Slash attack with a probability of 10%. After finish attacking, Mr. Oritius waits 2s before performing the next attack. This attack has a range of 12. The attack always critical
100% Critical
40%
Groomsbull performs a Sniping attack with a probability of 40%. After finish attacking, Groomsbull waits 2.5s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
40%
Groomsbull performs a Sniping attack with a probability of 40%. After finish attacking, Groomsbull waits 2.5s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
40%
Groomsbull performs a Sniping attack with a probability of 40%. After finish attacking, Groomsbull waits 2.5s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
10%
Staurus performs a Sniping attack with a probability of 10%. After finish attacking, Staurus waits 2s before performing the next attack. This attack has a range of 3. The attack always critical
100% Critical
0.9%
Orin performs a Backstab attack with a probability of 0.9%. After finish attacking, Orin waits 5.5s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
Burn
35%
Candy Colon performs a Unknown Attack with a probability of 35%. After finish attacking, Candy Colon waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
9.78%
Festival Colon performs a Sniping attack with a probability of 9.78%. After finish attacking, Festival Colon waits 3s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
Burn
35%
Candy Colon performs a Unknown Attack with a probability of 35%. After finish attacking, Candy Colon waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Paralyse
5%
Epaulard performs a Sniping attack with a probability of 5%. After finish attacking, Epaulard waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Paralyse
5%
Epaulard performs a Sniping attack with a probability of 5%. After finish attacking, Epaulard waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Paralyse
5%
Epaulard performs a Sniping attack with a probability of 5%. After finish attacking, Epaulard waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Paralyse
1.2%
King Pooferfish performs a Backstab attack with a probability of 1.2%. After finish attacking, King Pooferfish waits 3s before performing the next attack. This attack has a range of 8. The attack always critical
100% Critical
40%
Sea Piggy performs a Sniping attack with a probability of 40%. After finish attacking, Sea Piggy waits 2.5s before performing the next attack. This attack has a range of 4. The attack always critical
100% Critical
Bleed
40.2%
Fire Dragon Blaiard performs a attack with a probability of 40.2%. After finish attacking, Fire Dragon Blaiard waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Stun
5.78%
Catafnia performs a Sniping attack with a probability of 5.78%. After finish attacking, Catafnia waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
Stun
5.78%
Catafnia performs a Sniping attack with a probability of 5.78%. After finish attacking, Catafnia waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
Stun
5.78%
Catafnia performs a Sniping attack with a probability of 5.78%. After finish attacking, Catafnia waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
Stun
5.78%
Catafnia performs a Sniping attack with a probability of 5.78%. After finish attacking, Catafnia waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
Stun
5.78%
Catafnia performs a Sniping attack with a probability of 5.78%. After finish attacking, Catafnia waits 1s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. The attack always critical
100% Critical
24%
Cordal performs a Double Attack attack with a probability of 24%. After finish attacking, Cordal waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
24%
Cordal performs a Double Attack attack with a probability of 24%. After finish attacking, Cordal waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
24%
Irai performs a Double Attack attack with a probability of 24%. After finish attacking, Irai waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Dizzy
24%
Enina performs a Double Attack attack with a probability of 24%. After finish attacking, Enina waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
Dizzy
24%
Enina performs a Double Attack attack with a probability of 24%. After finish attacking, Enina waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
24%
Irai performs a Double Attack attack with a probability of 24%. After finish attacking, Irai waits 1.6s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
10%
Teddy Bear performs a Finishing Stroke attack with a probability of 10%. After finish attacking, Teddy Bear waits 2.2s before performing the next attack. This attack has a range of 7. The attack always critical
100% Critical
50%
Dark Brawler performs a attack with a probability of 50%. After finish attacking, Dark Brawler waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. The attack always critical
100% Critical
50%
Dark Brawler performs a attack with a probability of 50%. After finish attacking, Dark Brawler waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. The attack always critical
100% Critical
50%
Dark Brawler performs a attack with a probability of 50%. After finish attacking, Dark Brawler waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. The attack always critical
100% Critical
Poison
33.75%