Thank you for your feedback
Minotaur
Minotaur (Lv. 200 ,  Active ,  Fire)
DROP

Lv
200
MaxHP
180,000
EXP
100,000
DEF
800
MDEF
1,000
Movement Speed
3
ATK
5,900
MATK
2,300
STR
1,800
AGI
60
VIT
150
INT
600
DEX
100
CRT
50
HIT
300
EVA
260
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
0
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0

Monster's Attacks (Beta)

Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.

90%

Minotaur performs a attack with a probability of 90%. After finish attacking, Minotaur waits 1.2s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.

Magic
Area Attack

8%
Pierce: 10% - 20%

Minotaur performs a Fire Lance attack with a probability of 8%. The attack ignores 10% - 20% player's resistance. After finish attacking, Minotaur waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 12. This attack is not avoidable.

1.6%
HP + Pierce: 8% - 12%

Minotaur performs a Slash attack with a probability of 1.6%. The attack cuts 8% - 12% of your maxHP. After finish attacking, Minotaur waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. This attack is not avoidable.

Range Attack

Paralyse
0.4%
HP: 20%

Minotaur performs a Rampage attack with a probability of 0.4%. The attack cuts 20% of your maxHP. After finish attacking, Minotaur waits 2.5s before performing the next attack. This attack has a range of 14. This attack is not avoidable.