Stun
Freeze
14.19%
HP + Pierce: 30% - 40%
Spikeleon performs a Ice Spear attack with a probability of 14.19%. The attack cuts 30% - 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Spikeleon waits 4s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
30%
HP + Pierce: 80%
Sooley performs a Earth Pike attack with a probability of 30%. The attack cuts 80% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Sooley waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3. This attack is not avoidable.
2.4%
HP + Pierce: 60%
Debby performs a Shell Break attack with a probability of 2.4%. The attack cuts 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Debby waits 2.2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
Poison
20%
HP + Pierce: 30%
Goblin performs a Venom Attack attack with a probability of 20%. The attack cuts 30% of your maxHP. After finish attacking, Goblin waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
Poison
20%
HP + Pierce: 30%
Goblin performs a Venom Attack attack with a probability of 20%. The attack cuts 30% of your maxHP. After finish attacking, Goblin waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
Poison
20%
HP + Pierce: 30%
Goblin performs a Venom Attack attack with a probability of 20%. The attack cuts 30% of your maxHP. After finish attacking, Goblin waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
10%
HP + Pierce: 40%
Gionion performs a Earth Pike attack with a probability of 10%. The attack cuts 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Gionion waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
10%
HP + Pierce: 40%
Gionion performs a Earth Pike attack with a probability of 10%. The attack cuts 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Gionion waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
10%
HP + Pierce: 40%
Gionion performs a Earth Pike attack with a probability of 10%. The attack cuts 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Gionion waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
Stun
2.88%
HP + Pierce: 80%
Giorgio performs a Shell Break attack with a probability of 2.88%. The attack cuts 80% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Giorgio waits 2.5s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
Stun
10%
HP + Pierce: 30%
Hanged Colon performs a Sniping attack with a probability of 10%. The attack cuts 30% of your maxHP. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9. This attack is not avoidable.
Stun
10%
HP + Pierce: 30%
Hanged Colon performs a Sniping attack with a probability of 10%. The attack cuts 30% of your maxHP. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9. This attack is not avoidable.
Stun
10%
HP + Pierce: 30%
Hanged Colon performs a Sniping attack with a probability of 10%. The attack cuts 30% of your maxHP. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9. This attack is not avoidable.
Stun
10%
HP + Pierce: 30%
Hanged Colon performs a Sniping attack with a probability of 10%. The attack cuts 30% of your maxHP. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9. This attack is not avoidable.
Stun
10%
HP + Pierce: 30%
Hanged Colon performs a Sniping attack with a probability of 10%. The attack cuts 30% of your maxHP. After finish attacking, Hanged Colon waits 2s before performing the next attack. This attack has a range of 9. This attack is not avoidable.
Poison
28%
HP + Pierce: 20%
Mish performs a Venom Attack attack with a probability of 28%. The attack cuts 20% of your maxHP. After finish attacking, Mish waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. This attack is not avoidable.
Poison
28%
HP + Pierce: 20%
Mish performs a Venom Attack attack with a probability of 28%. The attack cuts 20% of your maxHP. After finish attacking, Mish waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. This attack is not avoidable.
20%
HP + Pierce: 20% - 80%
Vogel performs a Double Attack attack with a probability of 20%. The attack cuts 20% - 80% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Vogel waits 2s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
30%
HP + Pierce: 40% - 70%
Chetgu performs a Double Attack attack with a probability of 30%. The attack cuts 40% - 70% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Chetgu waits 2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
30%
HP + Pierce: 40% - 70%
Chetgu performs a Double Attack attack with a probability of 30%. The attack cuts 40% - 70% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Chetgu waits 2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
30%
HP + Pierce: 40% - 70%
Chetgu performs a Double Attack attack with a probability of 30%. The attack cuts 40% - 70% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Chetgu waits 2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 30% - 60%
Corlob performs a Double Attack attack with a probability of 10%. The attack cuts 30% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Corlob waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 30% - 60%
Corlob performs a Double Attack attack with a probability of 10%. The attack cuts 30% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Corlob waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 30% - 60%
Corlob performs a Double Attack attack with a probability of 10%. The attack cuts 30% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Corlob waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 70% - 80%
Denail performs a Dark Blast attack with a probability of 10%. The attack cuts 70% - 80% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Denail waits 2.2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 70% - 80%
Denail performs a Dark Blast attack with a probability of 10%. The attack cuts 70% - 80% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Denail waits 2.2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 70% - 80%
Denail performs a Dark Blast attack with a probability of 10%. The attack cuts 70% - 80% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Denail waits 2.2s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
10%
HP + Pierce: 60%
Kijimu performs a Earth Pike attack with a probability of 10%. The attack cuts 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Kijimu waits 2s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
30%
HP + Pierce: 30% - 60%
Dafua performs a Ice Spear attack with a probability of 30%. The attack cuts 30% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Dafua waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
30%
HP + Pierce: 30% - 60%
Dafua performs a Ice Spear attack with a probability of 30%. The attack cuts 30% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Dafua waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
30%
HP + Pierce: 30% - 60%
Dafua performs a Ice Spear attack with a probability of 30%. The attack cuts 30% - 60% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Dafua waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 10. This attack is not avoidable.
40%
HP + Pierce: 20% - 40%
Lil Gobby performs a Earthquake attack with a probability of 40%. The attack cuts 20% - 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Lil Gobby waits 2.5s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
40%
HP + Pierce: 20% - 40%
Lil Gobby performs a Earthquake attack with a probability of 40%. The attack cuts 20% - 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Lil Gobby waits 2.5s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
40%
HP + Pierce: 20% - 40%
Lil Gobby performs a Earthquake attack with a probability of 40%. The attack cuts 20% - 40% of your maxHP. This attack is considered to be dangerous. After finish attacking, Lil Gobby waits 2.5s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
Stun
1.15%
HP + Pierce: 50%
Eclaire performs a Nemesis attack with a probability of 1.15%. The attack cuts 50% of your maxHP. This attack is considered to be dangerous. After finish attacking, Eclaire waits 4s before performing the next attack. This attack has a range of 12. This attack is not avoidable.
0.03%
HP + Pierce: 75%
Horutes performs a Raiton no Jutsu attack with a probability of 0.03%. The attack cuts 75% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Horutes waits 6s before performing the next attack. This attack has a range of 12. This attack is not avoidable.
2%
HP + Pierce: 10% - 20%
President Mezzaluna performs a Sniping attack with a probability of 2%. The attack cuts 10% - 20% of your maxHP. After finish attacking, President Mezzaluna waits 2s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
2%
HP + Pierce: 10% - 20%
Bancho Piton performs a Sniping attack with a probability of 2%. The attack cuts 10% - 20% of your maxHP. After finish attacking, Bancho Piton waits 2s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
Blind
7.88%
HP + Pierce: 33%
Lian performs a Thunderbolt attack with a probability of 7.88%. The attack cuts 33% of your maxHP. After finish attacking, Lian waits 2s before performing the next attack. This attack has a range of 12. This attack is not avoidable.
21%
HP + Pierce: 20%
Hezin performs a Hard Hit attack with a probability of 21%. The attack cuts 20% of your maxHP. After finish attacking, Hezin waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. This attack is not avoidable.
21%
HP + Pierce: 20%
Hezin performs a Hard Hit attack with a probability of 21%. The attack cuts 20% of your maxHP. After finish attacking, Hezin waits 1.8s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 6. This attack is not avoidable.
Freeze
7.88%
HP + Pierce: 34%
General Piton performs a Ice Spear attack with a probability of 7.88%. The attack cuts 34% of your maxHP. After finish attacking, General Piton waits 2s before performing the next attack. This attack has a range of 5. This attack is not avoidable.
Stun
0.86%
HP + Pierce: 50%
Flame Warrior Lipka performs a Shell Break attack with a probability of 0.86%. The attack cuts 50% of your maxHP. This attack is considered to be dangerous. After finish attacking, Flame Warrior Lipka waits 3s before performing the next attack. This attack has a range of 3. This attack is not avoidable.
Stun
0.86%
HP + Pierce: 30% - 70%
Ice Warrior Barafu performs a Shell Break attack with a probability of 0.86%. The attack cuts 30% - 70% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Ice Warrior Barafu waits 3s before performing the next attack. This attack has a range of 3. This attack is not avoidable.
3.5%
HP + Pierce: 60% - 150%
Medona performs a Backstab attack with a probability of 3.5%. The attack cuts 60% - 150% of your maxHP. This attack is considered to be extremely dangerous. After finish attacking, Medona waits 3s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
30%
HP + Pierce: 50%
Glasspinne performs a Shell Break attack with a probability of 30%. The attack cuts 50% of your maxHP. This attack is considered to be dangerous. After finish attacking, Glasspinne waits 4s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
30%
HP + Pierce: 50%
Glasspinne performs a Shell Break attack with a probability of 30%. The attack cuts 50% of your maxHP. This attack is considered to be dangerous. After finish attacking, Glasspinne waits 4s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
30%
HP + Pierce: 50%
Glasspinne performs a Shell Break attack with a probability of 30%. The attack cuts 50% of your maxHP. This attack is considered to be dangerous. After finish attacking, Glasspinne waits 4s before performing the next attack. This attack has a range of 8. This attack is not avoidable.
Bleed
21%
HP + Pierce: 20%
Garou performs a Unknown Attack with a probability of 21%. The attack cuts 20% of your maxHP. After finish attacking, Garou waits 2.5s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
Bleed
21%
HP + Pierce: 20%
Garou performs a Unknown Attack with a probability of 21%. The attack cuts 20% of your maxHP. After finish attacking, Garou waits 2.5s before performing the next attack. This attack has a range of 6. This attack is not avoidable.
1.6%
HP + Pierce: 8% - 12%
Minotaur performs a Slash attack with a probability of 1.6%. The attack cuts 8% - 12% of your maxHP. After finish attacking, Minotaur waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. This attack is not avoidable.
0.38%
HP + Pierce: 30% - 50%
Minotaur performs a Slash attack with a probability of 0.38%. The attack cuts 30% - 50% of your maxHP. This attack is considered to be dangerous. After finish attacking, Minotaur waits 1.3s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 5. This attack is not avoidable.
Bleed
1.68%
HP + Pierce: 30%